可用
IY Infinite Yield plugin maker

腳本程式碼
Lua
local UserInputService = game:GetService("UserInputService")
local TextService = game:GetService("TextService")
local TweenService = game:GetService("TweenService")
local function getSafeParent()
if gethui then
return gethui()
elseif game:GetService("CoreGui") then
return game:GetService("CoreGui")
end
return game:GetService("Players").LocalPlayer.PlayerGui
end
if getSafeParent():FindFirstChild("IYPluginMaker") then
getSafeParent().IYPluginMaker:Destroy()
end
--------------------------------------------------------------------------------
-- UI CONSTRUCTION
--------------------------------------------------------------------------------
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "IYPluginMaker"
ScreenGui.Parent = getSafeParent()
ScreenGui.ResetOnSpawn = false
ScreenGui.IgnoreGuiInset = true
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
local MainFrame = Instance.new("Frame")
MainFrame.Name = "MainFrame"
MainFrame.Size = UDim2.new(0, 480, 0, 550)
MainFrame.Position = UDim2.new(0.5, 0, 0.5, 0)
MainFrame.AnchorPoint = Vector2.new(0.5, 0.5)
MainFrame.BackgroundColor3 = Color3.fromRGB(35, 35, 40)
MainFrame.BorderSizePixel = 0
MainFrame.ClipsDescendants = true
MainFrame.Parent = ScreenGui
local UICorner = Instance.new("UICorner")
UICorner.CornerRadius = UDim.new(0, 8)
UICorner.Parent = MainFrame
local UIStroke = Instance.new("UIStroke")
UIStroke.Color = Color3.fromRGB(60, 60, 65)
UIStroke.Thickness = 1
UIStroke.Parent = MainFrame
local Dragging, DragInput, DragStart, StartPos
local function Update(input)
local delta = input.Position - DragStart
local newPos = UDim2.new(StartPos.X.Scale, StartPos.X.Offset + delta.X, StartPos.Y.Scale, StartPos.Y.Offset + delta.Y)
TweenService:Create(MainFrame, TweenInfo.new(0.05), {Position = newPos}):Play()
end
MainFrame.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
Dragging = true
DragStart = input.Position
StartPos = MainFrame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
Dragging = false
end
end)
end
end)
MainFrame.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
if Dragging then Update(input) end
end
end)
local TopBar = Instance.new("Frame")
TopBar.Name = "TopBar"
TopBar.Size = UDim2.new(1, 0, 0, 40)
TopBar.BackgroundColor3 = Color3.fromRGB(45, 45, 50)
TopBar.BorderSizePixel = 0
TopBar.Parent = MainFrame
local TopBarCorner = Instance.new("UICorner")
TopBarCorner.CornerRadius = UDim.new(0, 8)
TopBarCorner.Parent = TopBar
local BottomHider = Instance.new("Frame")
BottomHider.Size = UDim2.new(1, 0, 0, 10)
BottomHider.Position = UDim2.new(0, 0, 1, -10)
BottomHider.BorderSizePixel = 0
BottomHider.BackgroundColor3 = TopBar.BackgroundColor3
BottomHider.Parent = TopBar
local TitleLabel = Instance.new("TextLabel")
TitleLabel.Text = "IY Plugin Maker V2"
TitleLabel.Font = Enum.Font.GothamBold
TitleLabel.TextSize = 16
TitleLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
TitleLabel.Size = UDim2.new(1, -50, 1, 0)
TitleLabel.Position = UDim2.new(0, 15, 0, 0)
TitleLabel.BackgroundTransparency = 1
TitleLabel.TextXAlignment = Enum.TextXAlignment.Left
TitleLabel.Parent = TopBar
local CloseButton = Instance.new("TextButton")
CloseButton.Name = "Close"
CloseButton.Size = UDim2.new(0, 40, 1, 0)
CloseButton.Position = UDim2.new(1, -40, 0, 0)
CloseButton.BackgroundTransparency = 1
CloseButton.Text = "×"
CloseButton.TextSize = 24
CloseButton.TextColor3 = Color3.fromRGB(200, 200, 200)
CloseButton.Font = Enum.Font.Gotham
CloseButton.Parent = TopBar
CloseButton.MouseButton1Click:Connect(function() ScreenGui:Destroy() end)
local Container = Instance.new("ScrollingFrame")
Container.Name = "Content"
Container.Size = UDim2.new(1, 0, 1, -40)
Container.Position = UDim2.new(0, 0, 0, 40)
Container.BackgroundTransparency = 1
Container.ScrollBarThickness = 4
Container.ScrollBarImageColor3 = Color3.fromRGB(100, 100, 100)
Container.AutomaticCanvasSize = Enum.AutomaticSize.Y
Container.CanvasSize = UDim2.new(0, 0, 0, 0)
Container.Parent = MainFrame
local UIList = Instance.new("UIListLayout")
UIList.Parent = Container
UIList.Padding = UDim.new(0, 15)
UIList.HorizontalAlignment = Enum.HorizontalAlignment.Center
UIList.SortOrder = Enum.SortOrder.LayoutOrder
local UIPadding = Instance.new("UIPadding")
UIPadding.Parent = Container
UIPadding.PaddingTop = UDim.new(0, 15)
UIPadding.PaddingBottom = UDim.new(0, 80)
--------------------------------------------------------------------------------
-- HELPER FUNCTION: CREATE INPUTS
--------------------------------------------------------------------------------
local function CreateInput(labelText, placeholder, height, multiLine, layoutOrder)
local Wrapper = Instance.new("Frame")
Wrapper.Name = "Input_" .. labelText
Wrapper.Size = UDim2.new(0.9, 0, 0, height + 25)
Wrapper.BackgroundTransparency = 1
Wrapper.LayoutOrder = layoutOrder
Wrapper.Parent = Container
local Label = Instance.new("TextLabel")
Label.Text = labelText
Label.Size = UDim2.new(1, 0, 0, 20)
Label.BackgroundTransparency = 1
Label.Font = Enum.Font.GothamBold
Label.TextColor3 = Color3.fromRGB(200, 200, 200)
Label.TextSize = 13
Label.TextXAlignment = Enum.TextXAlignment.Left
Label.Parent = Wrapper
local BoxFrame = Instance.new("Frame")
BoxFrame.Size = UDim2.new(1, 0, 0, height)
BoxFrame.Position = UDim2.new(0, 0, 0, 25)
BoxFrame.BackgroundColor3 = Color3.fromRGB(25, 25, 30)
BoxFrame.BorderSizePixel = 0
BoxFrame.Parent = Wrapper
local BoxCorner = Instance.new("UICorner")
BoxCorner.CornerRadius = UDim.new(0, 6)
BoxCorner.Parent = BoxFrame
local BoxStroke = Instance.new("UIStroke")
BoxStroke.Color = Color3.fromRGB(50, 50, 55)
BoxStroke.Transparency = 0.5
BoxStroke.ApplyStrokeMode = Enum.ApplyStrokeMode.Border
BoxStroke.Parent = BoxFrame
local InputObject
if multiLine then
Wrapper.AutomaticSize = Enum.AutomaticSize.Y
BoxFrame.AutomaticSize = Enum.AutomaticSize.Y
InputObject = Instance.new("TextBox")
InputObject.Size = UDim2.new(1, -16, 0, height)
InputObject.Position = UDim2.new(0, 8, 0, 8)
InputObject.AutomaticSize = Enum.AutomaticSize.Y
InputObject.MultiLine = true
InputObject.TextXAlignment = Enum.TextXAlignment.Left
InputObject.TextYAlignment = Enum.TextYAlignment.Top
local TextPadding = Instance.new("UIPadding")
TextPadding.PaddingBottom = UDim.new(0, 8)
TextPadding.Parent = BoxFrame
InputObject.Parent = BoxFrame
else
InputObject = Instance.new("TextBox")
InputObject.Size = UDim2.new(1, -16, 1, 0)
InputObject.Position = UDim2.new(0, 8, 0, 0)
InputObject.TextXAlignment = Enum.TextXAlignment.Left
InputObject.Parent = BoxFrame
end
InputObject.BackgroundTransparency = 1
InputObject.Text = ""
InputObject.PlaceholderText = placeholder
InputObject.TextColor3 = Color3.fromRGB(255, 255, 255)
InputObject.PlaceholderColor3 = Color3.fromRGB(120, 120, 120)
InputObject.Font = Enum.Font.Gotham
InputObject.TextSize = 14
InputObject.ClearTextOnFocus = false
InputObject.Focused:Connect(function()
TweenService:Create(BoxStroke, TweenInfo.new(0.2), {Color = Color3.fromRGB(100, 150, 255), Transparency = 0}):Play()
end)
InputObject.FocusLost:Connect(function()
TweenService:Create(BoxStroke, TweenInfo.new(0.2), {Color = Color3.fromRGB(50, 50, 55), Transparency = 0.5}):Play()
end)
return InputObject
end
--------------------------------------------------------------------------------
-- FIELDS
--------------------------------------------------------------------------------
local inputs = {}
inputs.pluginName = CreateInput("Plugin Name", "SuperFly", 35, false, 1)
inputs.pluginDesc = CreateInput("Plugin Description", "Allows you to fly super fast", 35, false, 2)
inputs.cmdName = CreateInput("Command Name", "superfly", 35, false, 3)
inputs.aliases = CreateInput("Aliases", "sfly, fastfly", 35, false, 4)
inputs.cmdDesc = CreateInput("Command Description", "Enable super flight", 35, false, 5)
inputs.funcCode = CreateInput("Function (Lua Code)", "-- Type your code here\nlocal hum = speaker.Character.Humanoid...", 200, true, 6)
--------------------------------------------------------------------------------
-- CREATE BUTTON
--------------------------------------------------------------------------------
local Footer = Instance.new("Frame")
Footer.Size = UDim2.new(1, 0, 0, 60)
Footer.Position = UDim2.new(0, 0, 1, -60)
Footer.BackgroundColor3 = Color3.fromRGB(40, 40, 45)
Footer.BorderSizePixel = 0
Footer.ZIndex = 5
Footer.Parent = MainFrame
local FooterLine = Instance.new("Frame")
FooterLine.Size = UDim2.new(1, 0, 0, 1)
FooterLine.BackgroundColor3 = Color3.fromRGB(60, 60, 65)
FooterLine.BorderSizePixel = 0
FooterLine.Parent = Footer
local GenerateBtn = Instance.new("TextButton")
GenerateBtn.Size = UDim2.new(1, -40, 0, 35)
GenerateBtn.Position = UDim2.new(0.5, 0, 0.5, 0)
GenerateBtn.AnchorPoint = Vector2.new(0.5, 0.5)
GenerateBtn.BackgroundColor3 = Color3.fromRGB(0, 180, 100)
GenerateBtn.Text = "Save Plugin (.iy)"
GenerateBtn.Font = Enum.Font.GothamBold
GenerateBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
GenerateBtn.TextSize = 14
GenerateBtn.AutoButtonColor = true
GenerateBtn.Parent = Footer
local BtnCorner = Instance.new("UICorner")
BtnCorner.CornerRadius = UDim.new(0, 6)
BtnCorner.Parent = GenerateBtn
GenerateBtn.MouseButton1Click:Connect(function()
local name = inputs.pluginName.Text
local desc = inputs.pluginDesc.Text
local cmd = inputs.cmdName.Text
local cmdD = inputs.cmdDesc.Text
local aliasRaw = inputs.aliases.Text
local code = inputs.funcCode.Text
if name == "" or cmd == "" then
if notify then notify("Plugin Creator: Name and Command are required.") end
GenerateBtn.Text = "Error: Missing Fields!"
wait(1)
GenerateBtn.Text = "Export to Workspace (.iy)"
return
end
local aliasFormatted = ""
local count = 0
for s in string.gmatch(aliasRaw, "([^,]+)") do
local clean = s:gsub("^%s*", ""):gsub("%s*$", "")
if clean ~= "" then
aliasFormatted = aliasFormatted .. '"' .. clean .. '", '
count = count + 1
end
end
if count > 0 then
aliasFormatted = aliasFormatted:sub(1, -3)
end
local listName = cmd
if count > 0 then
listName = cmd .. " / " .. aliasRaw:gsub(",", " /")
end
local finalStr = string.format(
[[local Plugin = {
["PluginName"] = "%s",
["PluginDescription"] = "%s",
["Commands"] = {
["%s"] = {
["ListName"] = "%s",
["Description"] = "%s",
["Aliases"] = {%s},
["Function"] = function(args, speaker)
%s
end,
},
},
}
return Plugin]],
name,
desc,
cmd,
listName,
cmdD,
aliasFormatted,
code
)
local fileName = name .. ".iy"
local success, err = pcall(function()
writefile(fileName, finalStr)
end)
if success then
if notify then
notify("Plugin Saved: " .. fileName)
end
GenerateBtn.Text = "Success! Saved " .. fileName
task.wait(2)
GenerateBtn.Text = "Export to Workspace (.iy)"
else
warn("Writefile Error: ", err)
if notify then notify("Plugin Creator Error: Check console") end
GenerateBtn.Text = "Write Failed"
end
end)
return "UI Loaded"描述
credits to the original creator who im too lazy to look for
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常見問題
- 如何使用 IY Infinite Yield plugin maker 腳本?
- 複製上方的腳本程式碼,開啟你的 Roblox 執行器,貼上程式碼,然後在遊戲中點擊執行。腳本執行後功能會立即啟用。
- IY Infinite Yield plugin maker 腳本免費嗎?
- 是的。此腳本免費複製和使用。如果使用金鑰系統,請透過「獲取金鑰」連結免費解鎖。
- 使用 IY Infinite Yield plugin maker 腳本安全嗎?
- 完整原始碼顯示在此頁面上,讓你在執行前準確了解其功能。請始終使用可信的執行器,並記住使用腳本違反 Roblox 服務條款,風險自負。
- 哪個執行器相容 IY Infinite Yield plugin maker?
- 此腳本相容大多數熱門 Roblox 執行器。查看我們的執行器頁面,為你的裝置找到可信的免費或付費執行器。