可用Movement
FLYLYLLYLLY THIS IS A FLY SCRUPTT

腳本程式碼
Lua
-- Simple Fly Script (for educational purposes / Roblox Studio testing)
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local rootPart = character:WaitForChild("HumanoidRootPart")
local flying = false
local flySpeed = 50
local bv, bg
local function startFly()
if flying then return end
flying = true
bv = Instance.new("BodyVelocity")
bv.MaxForce = Vector3.new(1e5, 1e5, 1e5)
bv.Velocity = Vector3.new(0, 0, 0)
bv.Parent = rootPart
bg = Instance.new("BodyGyro")
bg.MaxTorque = Vector3.new(1e5, 1e5, 1e5)
bg.P = 12500
bg.Parent = rootPart
humanoid.PlatformStand = true
end
local function stopFly()
if not flying then return end
flying = false
humanoid.PlatformStand = false
if bv then bv:Destroy() end
if bg then bg:Destroy() end
end
local function updateFly()
if not flying then return end
local moveDirection = Vector3.new(0, 0, 0)
if UserInputService:IsKeyDown(Enum.KeyCode.W) then moveDirection = moveDirection + workspace.CurrentCamera.CFrame.LookVector end
if UserInputService:IsKeyDown(Enum.KeyCode.S) then moveDirection = moveDirection - workspace.CurrentCamera.CFrame.LookVector end
if UserInputService:IsKeyDown(Enum.KeyCode.A) then moveDirection = moveDirection - workspace.CurrentCamera.CFrame.RightVector end
if UserInputService:IsKeyDown(Enum.KeyCode.D) then moveDirection = moveDirection + workspace.CurrentCamera.CFrame.RightVector end
if UserInputService:IsKeyDown(Enum.KeyCode.Space) then moveDirection = moveDirection + Vector3.new(0, 1, 0) end
if UserInputService:IsKeyDown(Enum.KeyCode.LeftControl) then moveDirection = moveDirection - Vector3.new(0, 1, 0) end
bv.Velocity = moveDirection.Unit * flySpeed
bg.CFrame = workspace.CurrentCamera.CFrame
end
-- Toggle with F key
UserInputService.InputBegan:Connect(function(input)
if input.KeyCode == Enum.KeyCode.F then
if flying then
stopFly()
else
startFly()
end
end
end)
RunService.Heartbeat:Connect(updateFly)
-- Cleanup
player.CharacterAdded:Connect(function(newChar)
character = newChar
humanoid = newChar:WaitForChild("Humanoid")
rootPart = newChar:WaitForChild("HumanoidRootPart")
if flying then stopFly() end
end)描述
THIS IS A FLY SCRIPT THIS IS NOT MADE BY AI IT WAS INDEED MADE BY ME AFJHAKDJFHASDKFJHASKDFJHASKDFJHASDKFJHASDKJFHASDFKJHASDKFJHASDFHASDFKJ
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常見問題
- 如何使用 FLYLYLLYLLY THIS IS A FLY SCRUPTT 腳本?
- 複製上方的腳本代碼,在 Roblox 中進入 Universal,然後將代碼貼到你的執行器中並執行。腳本運行後功能會立即生效。
- FLYLYLLYLLY THIS IS A FLY SCRUPTT 還能用嗎?
- 可以 — FLYLYLLYLLY THIS IS A FLY SCRUPTT 目前標記為可用(最近更新:2026年9月21日)。如果在 Roblox 更新後失效,請稍後回來查看修復版本。
- 哪個執行器相容 FLYLYLLYLLY THIS IS A FLY SCRUPTT?
- 此腳本相容大多數熱門 Roblox 執行器。查看我們的執行器頁面,為你的裝置找到可信的免費或付費執行器。







