Crimson - Animation Logger

腳本程式碼
-------------// SETTINGS \\-------------
getgenv().SafeMode = true
-- Kicks you to avoid potential cloneref detection or getcustomasset fail/detection
-- This is for executors that do not support either function
getgenv().AutoClearLogsDelay = 99999
-- How many seconds to wait before logs are automatically cleared
getgenv().BlockedAnimations = {"Animation1", "Animation2", "RunAnim", "WalkAnim"}
-- Animations to block from logging
getgenv().ChosenTargetFolder = nil
--[[
In ChosenTargetFolder, change nil to destination folder
to start logging the animations of all models with a
humanoid within that folder when using 'Log: Others' option
Otherwise it will not allow you to select 'Log: Others'
]]--
local ScriptDev = "Vez"
local ScriptName = "Crimson"
loadstring(game:HttpGet(("https://raw.githubusercontent.com/%sise/2026/main/%s/%s/%s.lua"):format(ScriptDev, ScriptDev, ScriptName, ScriptName)))("Animation Spy")描述
## A tool used for logging animations (Mainly for developers) --- **Why would I use this?** - Replicating animations to 'show off' ?? - Some Invisibility scripts use animations, log it with this! - Making an Auto Parry script? - Stealing animations for your own game - You can figure out uses.. --- Documentation: [Click Here (GitHub)](https://github.com/Vezise/2026/blob/main/Vez/Crimson/README.md) --- v3rm.net Thread: [Click Here (v3rm.net](https://v3rm.net/threads/v1-13-crimson-animation-logger.27858/)
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常見問題
- 如何使用 Crimson - Animation Logger 腳本?
- 複製上方的腳本代碼,在 Roblox 中進入 Universal,然後將代碼貼到你的執行器中並執行。腳本運行後功能會立即生效。
- Crimson - Animation Logger 還能用嗎?
- 可以 — Crimson - Animation Logger 目前標記為可用(最近更新:2026年9月25日)。如果在 Roblox 更新後失效,請稍後回來查看修復版本。
- 哪個執行器相容 Crimson - Animation Logger?
- 此腳本相容大多數熱門 Roblox 執行器。查看我們的執行器頁面,為你的裝置找到可信的免費或付費執行器。







