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可用Farming

+1 Car Evolution

CLclarkdevlinorg584 次瀏覽+1 Car Evolution2026年7月27日
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+1 Car Evolution

腳本程式碼

Lua
local WindUI = loadstring(game:HttpGet("https://github.com/Footagesus/WindUI/releases/latest/download/main.lua"))()

local Window = WindUI:CreateWindow({
    Title = "+1 Car Evolution",
    Icon = "map-pinned",
    Author = "AspectTiber",
    Folder = "Wintp",
    Size = UDim2.fromOffset(580, 460),
    Transparent = true,
    Theme = "Dark"
})

local MainTab = Window:Tab({
    Title = "Main",
    Icon = "home"
})


local AutoTp = false

MainTab:Toggle({
    Title = "Auto Teleport Wins (slow)",
    Desc = "Teleports to the best wins to gain wins",
    Value = false,

    Callback = function(state)
        AutoTp = state

        if state then
            task.spawn(function()
                local player = game.Players.LocalPlayer

                while AutoTp do
                    local character = player.Character or player.CharacterAdded:Wait()
                    local hrp = character:WaitForChild("HumanoidRootPart")

                    local folder = workspace:WaitForChild("Wins")

                    for _, obj in ipairs(folder:GetChildren()) do
                        if not AutoTp then break end

                        if obj.Name == "WinGiver2x" then
                            continue
                        end

                         if obj:FindFirstChild("Trophy") then
                             continue
                         end

                        local part

                        if obj:IsA("BasePart") then
                             if obj.BrickColor == BrickColor.new("New Yeller") then
                                  part = obj
                              end
                        elseif obj:IsA("Model") then
                              for _, v in ipairs(obj:GetChildren()) do
                                   if v:IsA("BasePart") and v.BrickColor == BrickColor.new("New Yeller") then
                                     part = v
                                      break
                                 end
                            end
                        end

                        if part then
                            hrp.CFrame = CFrame.new(part.Position + Vector3.new(0, 8, 0))
                            task.wait(1.3)
                        end
                    end

                    task.wait(1)   
                end
            end)
        end
    end
})

local winsFolder = workspace:WaitForChild("Wins")

for _, obj in ipairs(winsFolder:GetDescendants()) do
    if obj.Name == "Trophy" then
        obj:Destroy()
    end
end

MainTab:Toggle({
    Title = " Auto Teleprot Best Win",
    Desc = "Teleports you to the best wingiver over and over",
    Locked = false,
    Callback = function(state)
        autobesttp = state

        while autobesttp do
            local player = game.Players.LocalPlayer
            local character = player.Character or player.CharacterAdded:Wait()
            local hrp = character:WaitForChild("HumanoidRootPart")
            local targetPart = workspace.Wins:GetChildren()[31].Part

            hrp.CFrame = CFrame.new(targetPart.Position + Vector3.new(0, 3, 0))
            task.wait(0.2)
        end
    end
})

MainTab:Toggle({
    Title = "Auto Teleport Coins",
    Desc = "Teleports Coins across the map",
    Value = false,

    Callback = function(state)
        AutoTpCoin = state

        if state then
            task.spawn(function()
                local player = game.Players.LocalPlayer

                while AutoTpCoin do
                    local character = player.Character or player.CharacterAdded:Wait()
                    local hrp = character:WaitForChild("HumanoidRootPart")

                    local folder = workspace:WaitForChild("Coins")

                    for _, obj in ipairs(folder:GetChildren()) do
                        if not AutoTpCoin then break end

                         if not obj.CanTouch then
                            continue
                         end    

                        local coin

                        if obj:IsA("BasePart") then
                            coin = obj
                        elseif obj:IsA("Model") then
                            coin = obj.PrimaryPart or obj:FindFirstChildWhichIsA("BasePart")
                        end

                        if coin then
                            hrp.CFrame = CFrame.new(coin.Position + Vector3.new(0, 5, 0))
                            task.wait(0.3)
                        end
                    end

                    task.wait(1) 
                end
            end)
        end
    end
})

MainTab:Button({
    Title = "Unlock All Shortcuts",
    Desc = "Unlocks All shortcut walls",
    Locked = false,
    Callback = function()
        local folderdel = workspace:WaitForChild("Shortcuts")

        for _, obj in ipairs(folderdel:GetChildren()) do 
            obj:Destroy()
        end
    end
})

MainTab:Button({
    Title = "Teleport Best Win",
    Desc = "Teleports you to the best wingiver",
    Locked = false,
    Callback = function()
        local player = game.Players.LocalPlayer
        local character = player.Character or player.CharacterAdded:Wait()
        local hrp = character:WaitForChild("HumanoidRootPart")
        local targetPart = workspace.Wins:GetChildren()[31].Part

        hrp.CFrame = CFrame.new(targetPart.Position + Vector3.new(0, 3, 0))
    end
})

描述

A great script for +1 Car Evolution that has multiple features like auto wins, auto best win, auto coin, unlock all shortcuts, Teleport best win.

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常見問題

如何使用 +1 Car Evolution 腳本?
複製上方的腳本代碼,在 Roblox 中進入 +1 Car Evolution,然後將代碼貼到你的執行器中並執行。腳本運行後功能會立即生效。
+1 Car Evolution 還能用嗎?
可以 — +1 Car Evolution 目前標記為可用(最近更新:2026年9月8日)。如果在 Roblox 更新後失效,請稍後回來查看修復版本。
哪個執行器相容 +1 Car Evolution?
此腳本相容大多數熱門 Roblox 執行器。查看我們的執行器頁面,為你的裝置找到可信的免費或付費執行器。