可用
[🔥UPD] Dropper Incremental
![[🔥UPD] Dropper Incremental](https://cdn.bloxscripter.com/uploads/2026-07-26/a3007978.png)
脚本代码
Lua
local WindUI = loadstring(game:HttpGet("https://github.com/Footagesus/WindUI/releases/latest/download/main.lua"))()
local Window = WindUI:CreateWindow({
Title = "[UPD] Dropper Incremental",
Icon = "map-pinned",
Author = "AspectTiber",
Folder = "Wintp",
Size = UDim2.fromOffset(580, 460),
Transparent = true,
Theme = "Dark"
})
local MainTab = Window:Tab({
Title = "Main",
Icon = "home"
})
MainTab:Toggle({
Title = "Auto drop",
Desc = "Auto clicks the dropper",
Callback = function(state)
if state then
task.spawn(function()
while state do
local Event = game:GetService("ReplicatedStorage").Remotes.DropperClick
Event:FireServer()
task.wait(0.09)
end
end)
end
end
})
local autoBuy = false
MainTab:Toggle({
Title = "Auto buy Skill Tree",
Desc = "Auto buys all the skills in the skill tree",
Callback = function(state)
autoBuy = state
if not state then
return
end
task.spawn(function()
local player = game.Players.LocalPlayer
local folder = workspace.MapEssentials.UpgradeTree
local holders = {}
for _, v in ipairs(folder:GetDescendants()) do
if v:IsA("BasePart") and v.Name == "Holder" then
table.insert(holders, v)
end
end
while autoBuy do
local char = player.Character or player.CharacterAdded:Wait()
local hrp = char:WaitForChild("HumanoidRootPart")
for _, v in ipairs(holders) do
if not autoBuy then
break
end
if v.Parent and v.Color == Color3.fromRGB(255,255,78) and v:FindFirstChild("TouchInterest") then
firetouchinterest(hrp, v, 0)
task.wait(0.05)
firetouchinterest(hrp, v, 1)
task.wait(0.05)
end
end
task.wait(0.2)
end
end)
end
})
local Event = game:GetService("ReplicatedStorage").Remotes.CollectPart
workspace:WaitForChild("MapEssentials"):WaitForChild("Spawned")
MainTab:Toggle({
Title = "Auto Collet Coins",
Desc = "Collects Coins",
Value = false,
Callback = function(state)
AutoCoin = state
if state then
task.spawn(function()
while AutoCoin do
local folder = workspace:WaitForChild("MapEssentials"):WaitForChild("Spawned")
for _, obj in ipairs(folder:GetChildren()) do
task.wait(0.25)
if not AutoCoin then
break
end
Event:FireServer(obj.Name)
task.wait(0.1)
end
task.wait(0.3)
end
end)
end
end
})
MainTab:Button({
Title = "Rebirth",
Desc = "buys rebrith",
Callback = function()
local Event = game:GetService("ReplicatedStorage").Remotes.Rebirth
Event:FireServer()
end
})
local UpgradeTab = Window:Tab({
Title = "Upgrades",
Icon = "home"
})
UpgradeTab:Button({
Title = "More Cash",
Desc = "Max upgrades More Cash",
Callback = function()
local Event = game:GetService("ReplicatedStorage").Remotes.Upgrade
Event:FireServer(
"Cash",
"CashMoreCash",
true
)
end
})
UpgradeTab:Button({
Title = "More XP",
Desc = "Max upgrades More XP",
Callback = function()
local Event = game:GetService("ReplicatedStorage").Remotes.Upgrade
Event:FireServer(
"Cash",
"CashMoreXP",
true
)
end
})
UpgradeTab:Button({
Title = "Faster Button",
Desc = "Max upgrades Faster Button",
Callback = function()
local Event = game:GetService("ReplicatedStorage").Remotes.Upgrade
Event:FireServer(
"Cash",
"CashFasterButton",
true
)
end
})
UpgradeTab:Divider()
UpgradeTab:Button({
Title = "[Rebirth] More Cash",
Desc = "buys the max upgrade for More Cash rebirth upgrade",
Callback = function()
local Event = game:GetService("ReplicatedStorage").Remotes.Upgrade
Event:FireServer(
"RebirthPoints",
"RebirthMoreCash",
true
)
end
})
UpgradeTab:Button({
Title = "[Rebirth] More XP",
Desc = "buys the max upgrade for More XP rebirth upgrade",
Callback = function()
local Event = game:GetService("ReplicatedStorage").Remotes.Upgrade
Event:FireServer(
"RebirthPoints",
"RebirthMoreXP",
true
)
end
})
UpgradeTab:Button({
Title = "[Rebirth] More RP",
Desc = "buys the max upgrade for More RP rebirth upgrade",
Callback = function()
local Event = game:GetService("ReplicatedStorage").Remotes.Upgrade
Event:FireServer(
"RebirthPoints",
"RebirthMoreRebirthPoints",
true
)
end
})描述
a script made by me aspecteo, It's made for a game called [🔥UPD] Dropper Incremental, with features like auto coin, auto shoot and much more.
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常见问题
- 如何使用 [🔥UPD] Dropper Incremental 脚本?
- 复制上方的脚本代码,打开你的 Roblox 执行器,粘贴代码,然后在游戏中点击执行。脚本运行后功能会立即激活。
- [🔥UPD] Dropper Incremental 脚本免费吗?
- 是的。此脚本免费复制和使用。如果使用密钥系统,请通过「获取密钥」链接免费解锁。
- 使用 [🔥UPD] Dropper Incremental 脚本安全吗?
- 完整源代码显示在此页面上,让你在运行前准确了解其功能。请始终使用可信的执行器,并记住使用脚本违反 Roblox 服务条款,风险自负。
- 哪个执行器兼容 [🔥UPD] Dropper Incremental?
- 此脚本兼容大多数热门 Roblox 执行器。查看我们的执行器页面,为你的设备找到可信的免费或付费执行器。