跳转到内容
可用

[FE] - Destruction Simulator Lag The Server

CLclarkdevlinorg0 次浏览Universal2026年7月26日
分享
[FE] - Destruction Simulator Lag The Server

脚本代码

Lua
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")

local explodeRocket = ReplicatedStorage:WaitForChild("Remotes"):WaitForChild("explodeRocket")

local function getRandomPlayer()
    local players = Players:GetPlayers()
    local localPlayer = Players.LocalPlayer
    
    local validPlayers = {}
    for _, player in ipairs(players) do
        if player ~= localPlayer and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
            table.insert(validPlayers, player)
        end
    end
    
    if #validPlayers == 0 then
        return nil
    end
    
    return validPlayers[math.random(1, #validPlayers)]
end

local function explodeOnRandomPlayer()
    local target = getRandomPlayer()
    if not target then 
        warn("No other players found!")
        return 
    end
    
    local root = target.Character:FindFirstChild("HumanoidRootPart")
    if not root then return end
    
    local randomCFrame = root.CFrame * CFrame.new(
        math.random(-5, 5), 
        math.random(0, 3), 
        math.random(-5, 5)
    )
    
    local args = {
        tick(), 
        game:GetService("Players").LocalPlayer.Character:WaitForChild("Launcher"):WaitForChild("Stats"),
        randomCFrame.Position,   
        game:GetService("Players").LocalPlayer.Character:WaitForChild("Launcher"):WaitForChild("Assets"):WaitForChild("Rocket"):WaitForChild("Boom")
    }
    
    explodeRocket:FireServer(unpack(args))
end

while true do
    explodeOnRandomPlayer()
    task.wait(0.1)  
end

描述

**The more you execute more worst the server lags** It works like this: It finds a special remote called explodeRocket that tells the game server to make a rocket explode. It gets a list of all other players in the game except yourself. It picks one random player who is fully loaded in the game. It chooses a spot close to that player. It sends a message to the server to explode a rocket at that spot using your own launcher. Then it repeats this whole process forever, every 0.1 seconds. Basically, it keeps spamming random explosions on other players nonstop.

评论 (0)

登录以参与讨论

  • 成为第一个评论的人。

常见问题

如何使用 [FE] - Destruction Simulator Lag The Server 脚本?
复制上方的脚本代码,打开你的 Roblox 执行器,粘贴代码,然后在游戏中点击执行。脚本运行后功能会立即激活。
[FE] - Destruction Simulator Lag The Server 脚本免费吗?
是的。此脚本免费复制和使用。如果使用密钥系统,请通过「获取密钥」链接免费解锁。
使用 [FE] - Destruction Simulator Lag The Server 脚本安全吗?
完整源代码显示在此页面上,让你在运行前准确了解其功能。请始终使用可信的执行器,并记住使用脚本违反 Roblox 服务条款,风险自负。
哪个执行器兼容 [FE] - Destruction Simulator Lag The Server?
此脚本兼容大多数热门 Roblox 执行器。查看我们的执行器页面,为你的设备找到可信的免费或付费执行器。
[FE] - Destruction Simulator Lag The Server | BloxScripter