Ice Tycoon 2 | Keyless

脚本代码
local Penquin = loadstring(game:HttpGet("https://islandscripts.vercel.app/assets/PenquinUi.lua"))()
local players = game:GetService("Players")
local localPlayer = players.LocalPlayer
local character = localPlayer.Character or localPlayer.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local rootPart = character:WaitForChild("HumanoidRootPart")
local backpack = localPlayer.Backpack
local gameId = game.GameId
if gameId ~= 10337069275 then
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Error while loading",
Text = "Unsupported Game",
Duration = 5
})
return
end
local keyGiver = workspace.Map.Troops.KeyGiver
local TriangleTrophy = workspace.Map.Pedestals.TrianglePedestal
local SquareTrophy = workspace.Map.Pedestals.SquarePedestal
local CircleTrophy = workspace.Map.Pedestals.CirclePedestal
local GemPedestals = workspace.Map.Troops.GemPedestals
local water1 = CFrame.new(-76, 3, -137)
local water2 = CFrame.new(-75, 3, -274)
local water3 = CFrame.new(-113, 3, -495)
local water4 = CFrame.new(-2, 40, -276)
local water5 = CFrame.new(-314, 1, -80)
local water6 = CFrame.new(-283, 101, 312)
local water1prompt = workspace.Map.Waters.Water1.ProximityPrompt
local water2prompt = workspace.Map.Waters.Water2.ProximityPrompt
local water3prompt = workspace.Map.Waters.Water3.ProximityPrompt
local water4prompt = workspace.Map.Waters.Water4.ProximityPrompt
local water5prompt = workspace.Map.Waters.Water5.ProximityPrompt
local water6prompt = workspace.Map.Waters.Water6.ProximityPrompt
local tycoon = workspace.Map.Terrain.Ground.Baseplate
local pump = workspace.Tycoon.Essentials.Pump
local loop = false
local selectedWater = water1
local selectedPrompt = water1prompt
local selectedItem = "Gem 1"
local gemPositions = {
Gem1 = CFrame.new(0, -41, 153),
Gem2 = CFrame.new(-205, -187, -258),
Gem3 = CFrame.new(29, -98, -34),
Gem4 = CFrame.new(-656, 108, 322),
Gem5 = CFrame.new(-363, 43, -549)
}
local function equipSpoon()
for _, tool in pairs(backpack:GetChildren()) do
if string.match(tool.Name, "Spoon") then
tool.Parent = character
humanoid:EquipTool(tool)
return true
end
end
return false
end
local function freezePlayer()
rootPart.Anchored = true
end
local function unfreezePlayer()
rootPart.Anchored = false
end
local function tycoonTp()
unfreezePlayer()
rootPart.CFrame = tycoon:GetPivot() + Vector3.new(0, 4, 0)
end
local function getWater()
rootPart:PivotTo(selectedWater)
task.wait(0.3)
fireproximityprompt(selectedPrompt)
end
local function fillPump()
rootPart.CFrame = CFrame.new(-81, 3, -97)
task.wait(0.2)
fireproximityprompt(pump.Main.ProximityPrompt)
end
local function autoFillPump()
equipSpoon()
getWater()
task.wait(0.3)
fillPump()
end
local function tpToGem(gemName)
rootPart:PivotTo(gemPositions[gemName])
end
local function tpToKey()
rootPart.CFrame = keyGiver:GetPivot() + Vector3.new(0, 3, 0)
end
local function tpToTrophy(trophyName)
if trophyName == "Triangle" then
rootPart.CFrame = TriangleTrophy:GetPivot() + Vector3.new(0, 3, 0)
elseif trophyName == "Square" then
rootPart.CFrame = SquareTrophy:GetPivot() + Vector3.new(0, 3, 0)
elseif trophyName == "Circle" then
rootPart.CFrame = CircleTrophy:GetPivot() + Vector3.new(0, 3, 0)
end
end
local window = Penquin:CreateWindow({
Name = "Ice Tycoon 2",
Theme = "Ocean",
IconText = "🧊",
ConfigFolder = "IceTycoon2",
ConfigName = "IT2-cfg"
})
local MainTab = window:CreateTab("Main")
local AutofarmTab = window:CreateTab("Autofarm")
local ItemsTab = window:CreateTab("Items")
local TeleportsTab = window:CreateTab("Teleports")
MainTab:CreateLabel("Made by Ven0x!")
MainTab:CreateLabel("Game: Ice Tycoon 2")
AutofarmTab:CreateToggle({
Name = "Auto Fill Pump",
Flag = "AFP",
CurrentValue = false,
Callback = function(Value)
loop = Value
while loop do
autoFillPump()
task.wait(0.3)
end
end,
})
AutofarmTab:CreateDropdown({
Name = "Water Source",
Flag = "GetWaterSource",
Options = {"Source 1", "Source 2", "Source 3", "Source 4", "Source 5", "Source 6"},
CurrentOption = "Source 1",
Callback = function(option)
if option == "Source 1" then
selectedWater = water1
selectedPrompt = water1prompt
elseif option == "Source 2" then
selectedWater = water2
selectedPrompt = water2prompt
elseif option == "Source 3" then
selectedWater = water3
selectedPrompt = water3prompt
elseif option == "Source 4" then
selectedWater = water4
selectedPrompt = water4prompt
elseif option == "Source 5" then
selectedWater = water5
selectedPrompt = water5prompt
elseif option == "Source 6" then
selectedWater = water6
selectedPrompt = water6prompt
end
end
})
ItemsTab:CreateLabel("Select an item and click Teleport to go to it")
ItemsTab:CreateDropdown({
Name = "Items",
Flag = "ItemSelector",
Options = {
"Gem 1", "Gem 2", "Gem 3", "Gem 4", "Gem 5",
"Key",
"Triangle Trophy", "Square Trophy", "Circle Trophy"
},
CurrentOption = "Gem 1",
Callback = function(option)
selectedItem = option
end
})
ItemsTab:CreateButton({
Name = "Teleport To Selected Item",
Callback = function()
if selectedItem == "Gem 1" then
tpToGem("Gem1")
elseif selectedItem == "Gem 2" then
tpToGem("Gem2")
elseif selectedItem == "Gem 3" then
tpToGem("Gem3")
elseif selectedItem == "Gem 4" then
tpToGem("Gem4")
elseif selectedItem == "Gem 5" then
tpToGem("Gem5")
elseif selectedItem == "Key" then
tpToKey()
elseif selectedItem == "Triangle Trophy" then
tpToTrophy("Triangle")
elseif selectedItem == "Square Trophy" then
tpToTrophy("Square")
elseif selectedItem == "Circle Trophy" then
tpToTrophy("Circle")
end
end
})
TeleportsTab:CreateButton({
Name = "Teleport To Tycoon",
Callback = function()
tycoonTp()
end
})描述
This script contains an Autofarm tab that automaticly collects water and fills the pump with it, a Items tab that lets you teleport to items and a Teleports tab which lets you teleport to different locations (For now you can only teleport to your tycoon)
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常见问题
- 如何使用 Ice Tycoon 2 | Keyless 脚本?
- 复制上方的脚本代码,在 Roblox 中进入 Ice Tycoon 2,然后将代码粘贴到你的执行器中并执行。脚本运行后功能会立即生效。
- Ice Tycoon 2 | Keyless 还能用吗?
- 可以 — Ice Tycoon 2 | Keyless 目前标记为可用(最近更新:2026年9月1日)。如果在 Roblox 更新后失效,请稍后回来查看修复版本。
- 哪个执行器兼容 Ice Tycoon 2 | Keyless?
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