可用密钥系统
Frontlines Vers *expect bugs*
脚本代码
Lua
--==================================================
-- Unleak_HUB | SAFE OP Rayfield UI
-- By -++-
--==================================================
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local Lighting = game:GetService("Lighting")
local Camera = workspace.CurrentCamera
local Player = Players.LocalPlayer
-- Wait for PlayerGui
repeat task.wait() until Player and Player:FindFirstChild("PlayerGui")
-- Load Rayfield
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
-- Copy key link automatically
setclipboard("https://linkvertise.com/2636444/jkScTbt8XdFX?o=sharing")
Rayfield:Notify({Title="Unleak_HUB",Content="Key link copied. Paste into browser.",Duration=5})
-- Window with Key System
local Window = Rayfield:CreateWindow({
Name = "ð¸ Unleak_HUB",
LoadingTitle = "Unleak_HUB",
LoadingSubtitle = "SAFE OP Edition",
ConfigurationSaving = {Enabled = false},
KeySystem = true,
KeySettings = {
Title = "Unleak_HUB Access",
Subtitle = "Enter Key",
Note = "Paste link into browser to get key",
FileName = "UnleakHubKey",
SaveKey = false,
GrabKeyFromSite = false,
Key = {"XENO2026!"}
}
})
--================ Tabs =================
local Home = Window:CreateTab("Home")
local Assist = Window:CreateTab("Assist")
local CameraTab = Window:CreateTab("Camera")
local Visuals = Window:CreateTab("Visuals")
local Movement = Window:CreateTab("Movement")
local Audio = Window:CreateTab("Audio")
local Performance = Window:CreateTab("Performance")
local Utility = Window:CreateTab("Utility")
local Fun = Window:CreateTab("Fun")
--================ Home Buttons =================
Home:CreateButton({Name="Get Key (Copy Link)",Callback=function()
setclipboard("https://linkvertise.com/2636444/jkScTbt8XdFX?o=sharing")
Rayfield:Notify({Title="Key Link",Content="Copied. Paste into web.",Duration=4})
end})
Home:CreateButton({Name="Reset FOV",Callback=function() Camera.FieldOfView=80 end})
Home:CreateButton({Name="Focus Camera",Callback=function() Camera.CameraType=Enum.CameraType.Custom end})
Home:CreateButton({Name="Test Notification",Callback=function()
Rayfield:Notify({Title="Test",Content="Buttons working.",Duration=3})
end})
Home:CreateButton({Name="Safe Fun Part",Callback=function()
local p=Instance.new("Part",workspace)
p.Size=Vector3.new(5,1,5)
p.Position=Camera.CFrame.Position+Camera.CFrame.LookVector*10
p.Anchored=true
p.BrickColor=BrickColor.Random()
game.Debris:AddItem(p,5)
end})
Home:CreateButton({Name="UI Ping",Callback=function()
Rayfield:Notify({Title="Ping",Content="UI responsive.",Duration=2})
end})
--================ Assist Buttons =================
local LockEnabled=false
local LockStrength=0.18
local DeadZone=6
Assist:CreateToggle({Name="Safe Lock-On",CurrentValue=false,Callback=function(v) LockEnabled=v end})
Assist:CreateSlider({Name="Lock Strength",Range={10,30},Increment=1,CurrentValue=18,Callback=function(v) LockStrength=v/100 end})
Assist:CreateToggle({Name="FOV Circle",CurrentValue=false,Callback=function(v) FOVCircle.Visible=v end})
Assist:CreateSlider({Name="FOV Size",Range={150,400},Increment=10,CurrentValue=250,Callback=function(v) FOVCircle.Size=UDim2.fromOffset(v,v) end})
Assist:CreateButton({Name="Medium Assist",Callback=function() LockStrength=0.15 LockEnabled=true end})
Assist:CreateButton({Name="Strong Assist",Callback=function() LockStrength=0.25 LockEnabled=true end})
--================ FOV Circle =================
local FOVCircle=Instance.new("Frame")
local FOVStroke=Instance.new("UIStroke")
local Corner=Instance.new("UICorner")
local ScreenGui=Instance.new("ScreenGui",Player.PlayerGui)
ScreenGui.Name="UH_FOV"
FOVCircle.Parent=ScreenGui
FOVCircle.AnchorPoint=Vector2.new(0.5,0.5)
FOVCircle.Position=UDim2.fromScale(0.5,0.5)
FOVCircle.Size=UDim2.fromOffset(250,250)
FOVCircle.BackgroundTransparency=1
FOVCircle.Visible=false
Corner.CornerRadius=UDim.new(1,0)
Corner.Parent=FOVCircle
FOVStroke.Parent=FOVCircle
FOVStroke.Thickness=2
FOVStroke.Transparency=0.2
FOVStroke.Color=Color3.fromRGB(255,120,180)
--================ Camera Buttons =================
CameraTab:CreateSlider({Name="Field of View",Range={70,110},Increment=1,CurrentValue=80,Callback=function(v) Camera.FieldOfView=v end})
CameraTab:CreateButton({Name="Zoom In",Callback=function() Camera.FieldOfView=70 end})
CameraTab:CreateButton({Name="Zoom Out",Callback=function() Camera.FieldOfView=105 end})
CameraTab:CreateButton({Name="Reset Camera",Callback=function() Camera.FieldOfView=80 end})
CameraTab:CreateButton({Name="Random Shake",Callback=function() Camera.CFrame=Camera.CFrame*CFrame.Angles(math.rad(math.random(-2,2)),math.rad(math.random(-2,2)),0) end})
CameraTab:CreateButton({Name="Focus on Player",Callback=function() Camera.CameraType=Enum.CameraType.Custom end})
--================ Visuals Buttons =================
Visuals:CreateToggle({Name="Bloom",CurrentValue=false,Callback=function(v)
local b=Lighting:FindFirstChild("UH_Bloom")
if not b then b=Instance.new("BloomEffect") b.Name="UH_Bloom" b.Intensity=0.8 b.Parent=Lighting end
b.Enabled=v
end})
Visuals:CreateToggle({Name="Color Boost",CurrentValue=false,Callback=function(v)
local c=Lighting:FindFirstChild("UH_Color")
if not c then c=Instance.new("ColorCorrectionEffect") c.Name="UH_Color" c.Saturation=0.35 c.Contrast=0.1 c.Parent=Lighting end
c.Enabled=v
end})
Visuals:CreateToggle({Name="Blur",CurrentValue=false,Callback=function(v)
local bl=Lighting:FindFirstChild("UH_Blur")
if not bl then bl=Instance.new("BlurEffect") bl.Name="UH_Blur" bl.Size=8 bl.Parent=Lighting end
bl.Enabled=v
end})
Visuals:CreateButton({Name="Brighten",Callback=function() Lighting.Brightness=3 end})
Visuals:CreateButton({Name="Darken",Callback=function() Lighting.Brightness=1 end})
Visuals:CreateButton({Name="Reset Visuals",Callback=function()
for _,v in ipairs(Lighting:GetChildren()) do
if v.Name:match("^UH_") then v:Destroy() end
Lighting.Brightness=2
end
end})
--================ Movement Buttons =================
Movement:CreateButton({Name="Jump Boost",Callback=function() if Player.Character and Player.Character:FindFirstChild("Humanoid") then Player.Character.Humanoid.JumpPower=100 end end})
Movement:CreateButton({Name="Reset Jump",Callback=function() if Player.Character and Player.Character:FindFirstChild("Humanoid") then Player.Character.Humanoid.JumpPower=50 end end})
Movement:CreateButton({Name="Walk Speed +20",Callback=function() if Player.Character and Player.Character:FindFirstChild("Humanoid") then Player.Character.Humanoid.WalkSpeed=Player.Character.Humanoid.WalkSpeed+20 end end})
Movement:CreateButton({Name="Walk Speed Reset",Callback=function() if Player.Character and Player.Character:FindFirstChild("Humanoid") then Player.Character.Humanoid.WalkSpeed=16 end end})
Movement:CreateButton({Name="Safe Fly Part",Callback=SafePartEffect})
Movement:CreateButton({Name="Random Teleport",Callback=function() if Player.Character and Player.Character.PrimaryPart then Player.Character:SetPrimaryPartCFrame(CFrame.new(Vector3.new(math.random(-50,50),10,math.random(-50,50)))) end end})
--================ Audio Buttons =================
Audio:CreateButton({Name="Play Random Sound",Callback=function() local s=Instance.new("Sound",workspace) s.SoundId="rbxassetid://18435220" s:Play() game.Debris:AddItem(s,5) end})
Audio:CreateButton({Name="Stop All Sounds",Callback=function() for _,v in ipairs(workspace:GetDescendants()) do if v:IsA("Sound") then v:Stop() end end end})
Audio:CreateButton({Name="Increase Volume",Callback=function() for _,v in ipairs(workspace:GetDescendants()) do if v:IsA("Sound") then v.Volume=math.clamp(v.Volume+0.1,0,10) end end end})
Audio:CreateButton({Name="Decrease Volume",Callback=function() for _,v in ipairs(workspace:GetDescendants()) do if v:IsA("Sound") then v.Volume=math.clamp(v.Volume-0.1,0,10) end end end})
Audio:CreateButton({Name="Safe Beat Drop",Callback=function() local s=Instance.new("Sound",workspace) s.SoundId="rbxassetid://142376088" s:Play() game.Debris:AddItem(s,5) end})
Audio:CreateButton({Name="Music Test",Callback=function() local s=Instance.new("Sound",workspace) s.SoundId="rbxassetid://18435220" s:Play() game.Debris:AddItem(s,5) end})
--================ Lock-On Logic =================
RunService.RenderStepped:Connect(function(dt)
if LockEnabled and Mouse.Target and Player.Character and Player.Character:FindFirstChild("HumanoidRootPart") then
local camPos=Camera.CFrame.Position
local targetPos=Mouse.Hit.Position
local current=Camera.CFrame.LookVector
local desired=(targetPos-camPos).Unit
local delta=(desired-current).Magnitude
if delta<DeadZone*0.001 then return end
local smooth=math.clamp(LockStrength+dt,0.1,0.25)
Camera.CFrame=Camera.CFrame:Lerp(CFrame.new(camPos,camPos+desired),smooth)
end
end)
Rayfield:Notify({Title="Unleak_HUB",Content="Loaded Successfully",Duration=5})
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常见问题
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