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Funcional

Snap Tap Movement

CHchaspersky01730 vistasTap Simulator17 jul 2026
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Snap Tap Movement

Código del script

Lua
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local Players = game:GetService("Players")

local player = Players.LocalPlayer
local camera = workspace.CurrentCamera

-- Wait for character and humanoid
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")

player.CharacterAdded:Connect(function(newCharacter)
	character = newCharacter
	humanoid = newCharacter:WaitForChild("Humanoid")
end)

-- Disable default controls
local PlayerModule = require(player:WaitForChild("PlayerScripts"):WaitForChild("PlayerModule"))
local controls = PlayerModule:GetControls()
controls:Disable()

-- Input tracking
local keys = {
	[Enum.KeyCode.W] = false,
	[Enum.KeyCode.S] = false,
	[Enum.KeyCode.A] = false,
	[Enum.KeyCode.D] = false,
	[Enum.KeyCode.Space] = false
}

-- Last pressed stacks for opposing directions
local verticalStack = {} -- W, S
local horizontalStack = {} -- A, D

local function removeFromStack(stack, key)
	for i = #stack, 1, -1 do
		if stack[i] == key then
			table.remove(stack, i)
		end
	end
end

local function updateStack(stack, key, isPressed)
	removeFromStack(stack, key)
	if isPressed then
		table.insert(stack, key)
	end
end

UserInputService.InputBegan:Connect(function(input, gameProcessed)
	if gameProcessed then return end
	
	if keys[input.KeyCode] ~= nil then
		keys[input.KeyCode] = true
		if input.KeyCode == Enum.KeyCode.W or input.KeyCode == Enum.KeyCode.S then
			updateStack(verticalStack, input.KeyCode, true)
		elseif input.KeyCode == Enum.KeyCode.A or input.KeyCode == Enum.KeyCode.D then
			updateStack(horizontalStack, input.KeyCode, true)
		end
	end
end)

UserInputService.InputEnded:Connect(function(input)
	if keys[input.KeyCode] ~= nil then
		keys[input.KeyCode] = false
		if input.KeyCode == Enum.KeyCode.W or input.KeyCode == Enum.KeyCode.S then
			updateStack(verticalStack, input.KeyCode, false)
		elseif input.KeyCode == Enum.KeyCode.A or input.KeyCode == Enum.KeyCode.D then
			updateStack(horizontalStack, input.KeyCode, false)
		end
	end
end)

RunService.RenderStepped:Connect(function()
	if not humanoid or not character:IsDescendantOf(workspace) then return end
	
	-- Handle jumping
	if keys[Enum.KeyCode.Space] then
		humanoid.Jump = true
	end
	
	local moveDir = Vector3.new(0, 0, 0)
	
	-- Vertical movement (Snap Tap)
	if #verticalStack > 0 then
		local activeKey = verticalStack[#verticalStack]
		if activeKey == Enum.KeyCode.W then
			moveDir += Vector3.new(0, 0, -1)
		elseif activeKey == Enum.KeyCode.S then
			moveDir += Vector3.new(0, 0, 1)
		end
	end
	
	-- Horizontal movement (Snap Tap)
	if #horizontalStack > 0 then
		local activeKey = horizontalStack[#horizontalStack]
		if activeKey == Enum.KeyCode.A then
			moveDir += Vector3.new(-1, 0, 0)
		elseif activeKey == Enum.KeyCode.D then
			moveDir += Vector3.new(1, 0, 0)
		end
	end
	
	if moveDir.Magnitude > 0 then
		humanoid:Move(moveDir.Unit, true)
	else
		humanoid:Move(Vector3.new(0, 0, 0), true)
	end
end)

Descripción

Snap Tap is an advanced movement feature that gives instant priority to the most recently pressed movement key. When two opposite movement keys (such as A and D, or W and S) are held at the same time, the latest key pressed automatically becomes active without requiring the other key to be released. This allows for faster direction changes, smoother movement, and more responsive controls during gameplay. Once the active key is released, control instantly returns to the previously held key.

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Preguntas frecuentes

¿Cómo uso el script Snap Tap Movement?
Copia el código del script de arriba, únete a Tap Simulator en Roblox y luego pega y ejecuta el código en tu executor. Las funciones se activan en cuanto el script se ejecuta.
¿Snap Tap Movement sigue funcionando?
Sí — Snap Tap Movement está marcado actualmente como funcional (última actualización: 13 oct 2026). Si deja de funcionar tras una actualización de Roblox, vuelve pronto para una versión corregida.
¿Qué executor funciona con Snap Tap Movement?
Este script funciona con la mayoría de los executores populares de Roblox. Consulta nuestra página de executores para encontrar un executor gratuito o de pago confiable para tu dispositivo.