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Funcional

Snap Tap Movement

CHchaspersky01730 visualizaçõesTap Simulator17 de jul. de 2026
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Snap Tap Movement

Código do script

Lua
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local Players = game:GetService("Players")

local player = Players.LocalPlayer
local camera = workspace.CurrentCamera

-- Wait for character and humanoid
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")

player.CharacterAdded:Connect(function(newCharacter)
	character = newCharacter
	humanoid = newCharacter:WaitForChild("Humanoid")
end)

-- Disable default controls
local PlayerModule = require(player:WaitForChild("PlayerScripts"):WaitForChild("PlayerModule"))
local controls = PlayerModule:GetControls()
controls:Disable()

-- Input tracking
local keys = {
	[Enum.KeyCode.W] = false,
	[Enum.KeyCode.S] = false,
	[Enum.KeyCode.A] = false,
	[Enum.KeyCode.D] = false,
	[Enum.KeyCode.Space] = false
}

-- Last pressed stacks for opposing directions
local verticalStack = {} -- W, S
local horizontalStack = {} -- A, D

local function removeFromStack(stack, key)
	for i = #stack, 1, -1 do
		if stack[i] == key then
			table.remove(stack, i)
		end
	end
end

local function updateStack(stack, key, isPressed)
	removeFromStack(stack, key)
	if isPressed then
		table.insert(stack, key)
	end
end

UserInputService.InputBegan:Connect(function(input, gameProcessed)
	if gameProcessed then return end
	
	if keys[input.KeyCode] ~= nil then
		keys[input.KeyCode] = true
		if input.KeyCode == Enum.KeyCode.W or input.KeyCode == Enum.KeyCode.S then
			updateStack(verticalStack, input.KeyCode, true)
		elseif input.KeyCode == Enum.KeyCode.A or input.KeyCode == Enum.KeyCode.D then
			updateStack(horizontalStack, input.KeyCode, true)
		end
	end
end)

UserInputService.InputEnded:Connect(function(input)
	if keys[input.KeyCode] ~= nil then
		keys[input.KeyCode] = false
		if input.KeyCode == Enum.KeyCode.W or input.KeyCode == Enum.KeyCode.S then
			updateStack(verticalStack, input.KeyCode, false)
		elseif input.KeyCode == Enum.KeyCode.A or input.KeyCode == Enum.KeyCode.D then
			updateStack(horizontalStack, input.KeyCode, false)
		end
	end
end)

RunService.RenderStepped:Connect(function()
	if not humanoid or not character:IsDescendantOf(workspace) then return end
	
	-- Handle jumping
	if keys[Enum.KeyCode.Space] then
		humanoid.Jump = true
	end
	
	local moveDir = Vector3.new(0, 0, 0)
	
	-- Vertical movement (Snap Tap)
	if #verticalStack > 0 then
		local activeKey = verticalStack[#verticalStack]
		if activeKey == Enum.KeyCode.W then
			moveDir += Vector3.new(0, 0, -1)
		elseif activeKey == Enum.KeyCode.S then
			moveDir += Vector3.new(0, 0, 1)
		end
	end
	
	-- Horizontal movement (Snap Tap)
	if #horizontalStack > 0 then
		local activeKey = horizontalStack[#horizontalStack]
		if activeKey == Enum.KeyCode.A then
			moveDir += Vector3.new(-1, 0, 0)
		elseif activeKey == Enum.KeyCode.D then
			moveDir += Vector3.new(1, 0, 0)
		end
	end
	
	if moveDir.Magnitude > 0 then
		humanoid:Move(moveDir.Unit, true)
	else
		humanoid:Move(Vector3.new(0, 0, 0), true)
	end
end)

Descrição

Snap Tap is an advanced movement feature that gives instant priority to the most recently pressed movement key. When two opposite movement keys (such as A and D, or W and S) are held at the same time, the latest key pressed automatically becomes active without requiring the other key to be released. This allows for faster direction changes, smoother movement, and more responsive controls during gameplay. Once the active key is released, control instantly returns to the previously held key.

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Perguntas frequentes

Como uso o script Snap Tap Movement?
Copie o código do script acima, entre em Tap Simulator no Roblox, depois cole e execute o código no seu executor. Os recursos são ativados assim que o script roda.
Snap Tap Movement ainda está funcionando?
Sim — Snap Tap Movement está atualmente marcado como funcionando (última atualização: 13 de out. de 2026). Se parar de funcionar após uma atualização do Roblox, volte em breve para uma versão corrigida.
Qual executor funciona com Snap Tap Movement?
Este script funciona com a maioria dos executores populares do Roblox. Consulte nossa página de executores para encontrar um executor gratuito ou pago confiável para seu dispositivo.