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[๐ŸชตUPD 1] ๐Ÿ”ฉ Resource Incremental

DEDementor89419 ์กฐํšŒ์ˆ˜Resource Incremental2026๋…„ 7์›” 24์ผ
๊ณต์œ 
[๐ŸชตUPD 1] ๐Ÿ”ฉ Resource Incremental

์Šคํฌ๋ฆฝํŠธ ์ฝ”๋“œ

Lua
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Titles = require(ReplicatedStorage.Modules.Titles)
local WindUI = loadstring(game:HttpGet("https://github.com/Footagesus/WindUI/releases/latest/download/main.lua"))()

local Window = WindUI:CreateWindow({
    Title = "[๐ŸชตUPD 1] ๐Ÿ”ฉ Resource Incremental",
    Icon = "map-pinned",
    Author = "AspectAquila",
    Folder = "Wintp",
    Size = UDim2.fromOffset(580, 460),
    Transparent = true,
    Theme = "Dark"
})

local MainTab = Window:Tab({
    Title = "Main",
    Icon = "home"
})

local autotp = false

MainTab:Toggle({
    Title = "AutoCollect",
    Desc = "Teleports to the items and picks it up",
    Callback = function(state)
        autotp = state

        if state then
            task.spawn(function()
                local player = game.Players.LocalPlayer

                while autotp do
                    local character = player.Character or player.CharacterAdded:Wait()
                    local hrp = character:WaitForChild("HumanoidRootPart")

                    local folder = workspace:WaitForChild("ClientScraps")

                    for _, obj in ipairs(folder:GetChildren()) do
                        if not autotp then break end

                        local part

                        if obj:IsA("BasePart") then
                            part = obj
                        elseif obj:IsA("Model") then
                            part = obj:FindFirstChildWhichIsA("BasePart", true)
                        end

                        if part then
                            hrp.CFrame = CFrame.new(part.Position + Vector3.new(0, 8, 0))
                            task.wait(0.3)
                        end
                    end

                    task.wait(1)
                end
            end)
        end
    end
})

local autoscrap = false

MainTab:Toggle({
    Title = "AutoConvert",
    Desc = "Auto converts scrap into money",
    Callback = function(state)
        autoscrap = state

        if autoscrap then 
            task.spawn(function()
                while autoscrap do
                    local Event = game:GetService("ReplicatedStorage").Remotes.Features.ConvertCash
                    Event:FireServer()
                    task.wait(2.7)
            task.wait(5)
                end
            end)
        end
    end
})

MainTab:Button({
    Title = "Redeem codes",
    Desc = "Redeems all codes",
    Callback = function()
        local Event = game:GetService("ReplicatedStorage").Remotes.Others.Codes
        Event:FireServer(
            "dontlookatmebro"
        )
        local Event = game:GetService("ReplicatedStorage").Remotes.Others.Codes
        Event:FireServer(
            "easyredstarslol"
        )
        local Event = game:GetService("ReplicatedStorage").Remotes.Others.Codes
        Event:FireServer(
            "freecashpot23"
        )
        local Event = game:GetService("ReplicatedStorage").Remotes.Others.Codes
        Event:FireServer(
            "hahayoufoundpotions"
        )
        local Event = game:GetService("ReplicatedStorage").Remotes.Others.Codes
        Event:FireServer(
            "moreshrineluck321"
        )
        local Event = game:GetService("ReplicatedStorage").Remotes.Others.Codes
        Event:FireServer(
            "nooyoufoundme"
        )
        local Event = game:GetService("ReplicatedStorage").Remotes.Others.Codes
        Event:FireServer(
            "woodmulti67"
        )
        local Event = game:GetService("ReplicatedStorage").Remotes.Others.Codes
        Event:FireServer(
            "wowmegaboostcash"
        )
    end
})

local UpgradesTab = Window:Tab({
    Title = "Upgrades",
    Icon = "home"
})

UpgradesTab:Button({
    Title = "Max More Cash",
    Desc = "Max Upgrades More Cash",
    Callback = function()
        local Event = game:GetService("ReplicatedStorage").Remotes.Others.Upgrades
        Event:FireServer(
            "CashUpgrade1",
            "Max"
        )
    end
})
UpgradesTab:Button({
    Title = "Max Scrap Capacity",
    Desc = "Max Upgrades Scrap Capacity",
    Callback = function()
        local Event = game:GetService("ReplicatedStorage").Remotes.Others.Upgrades
        Event:FireServer(
            "CashUpgrade2",
            "Max"
        )
    end
})
UpgradesTab:Button({
    Title = "Max Scrap Respawn",
    Desc = "Max Upgrades Scrap Respawn",
    Callback = function()
        local Event = game:GetService("ReplicatedStorage").Remotes.Others.Upgrades
        Event:FireServer(
            "CashUpgrade3",
            "Max"
        )
    end
})

์„ค๋ช…

**A script made by me aspectAquila, for a game called [๐ŸชตUPD 1] ๐Ÿ”ฉ Resource Incremental, It's quite simple but works out, It has Auto collect upgrades and Redeem all codes.**

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[๐ŸชตUPD 1] ๐Ÿ”ฉ Resource Incremental ์Šคํฌ๋ฆฝํŠธ๋Š” ์–ด๋–ป๊ฒŒ ์‚ฌ์šฉํ•˜๋‚˜์š”?
์œ„์˜ ์Šคํฌ๋ฆฝํŠธ ์ฝ”๋“œ๋ฅผ ๋ณต์‚ฌํ•˜๊ณ  Roblox์—์„œ Resource Incremental์— ์ ‘์†ํ•œ ๋’ค, ์ต์Šคํํ„ฐ์— ๋ถ™์—ฌ๋„ฃ๊ณ  ์‹คํ–‰ํ•˜์„ธ์š”. ์Šคํฌ๋ฆฝํŠธ๊ฐ€ ์‹คํ–‰๋˜๋ฉด ๊ธฐ๋Šฅ์ด ๋ฐ”๋กœ ํ™œ์„ฑํ™”๋ฉ๋‹ˆ๋‹ค.
[๐ŸชตUPD 1] ๐Ÿ”ฉ Resource Incremental์€(๋Š”) ์•„์ง ์ž‘๋™ํ•˜๋‚˜์š”?
๋„ค โ€” [๐ŸชตUPD 1] ๐Ÿ”ฉ Resource Incremental์€(๋Š”) ํ˜„์žฌ ์ž‘๋™ ์ค‘์œผ๋กœ ํ‘œ์‹œ๋˜์–ด ์žˆ์Šต๋‹ˆ๋‹ค(๋งˆ์ง€๋ง‰ ์—…๋ฐ์ดํŠธ: 2026๋…„ 10์›” 22์ผ). Roblox ์—…๋ฐ์ดํŠธ ํ›„ ์ž‘๋™ํ•˜์ง€ ์•Š์œผ๋ฉด ์ƒˆ ๋ฒ„์ „์„ ๊ธฐ๋‹ค๋ ค ์ฃผ์„ธ์š”.
[๐ŸชตUPD 1] ๐Ÿ”ฉ Resource Incremental์— ํ˜ธํ™˜๋˜๋Š” ์—‘์‹œํํ„ฐ๋Š”?
์ด ์Šคํฌ๋ฆฝํŠธ๋Š” ๋Œ€๋ถ€๋ถ„์˜ ์ธ๊ธฐ Roblox ์—‘์‹œํํ„ฐ์—์„œ ์ž‘๋™ํ•ฉ๋‹ˆ๋‹ค. ๊ธฐ๊ธฐ์— ๋งž๋Š” ์‹ ๋ขฐํ•  ์ˆ˜ ์žˆ๋Š” ๋ฌด๋ฃŒ ๋˜๋Š” ์œ ๋ฃŒ ์—‘์‹œํํ„ฐ๋ฅผ ์ฐพ์œผ๋ ค๋ฉด ์—‘์‹œํํ„ฐ ํŽ˜์ด์ง€๋ฅผ ํ™•์ธํ•˜์„ธ์š”.