Berfungsi
Cool Gym Game autofarm Xeno supported

Kode Script
Lua
-- Cool gym autofarm - Walking System + Auto Clean
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local root = character:WaitForChild("HumanoidRootPart")
local autoFarm = false
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.ResetOnSpawn = false
ScreenGui.Parent = player:WaitForChild("PlayerGui")
local Frame = Instance.new("Frame")
Frame.Size = UDim2.new(0, 290, 0, 180)
Frame.Position = UDim2.new(0.76, 0, 0.1, 0)
Frame.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
Frame.BorderSizePixel = 0
Frame.Parent = ScreenGui
local Title = Instance.new("TextLabel")
Title.Size = UDim2.new(1, 0, 0, 40)
Title.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
Title.Text = "Cool Gym Auto Farm v10"
Title.TextColor3 = Color3.new(1,1,1)
Title.Font = Enum.Font.GothamBold
Title.TextSize = 16
Title.Parent = Frame
local ToggleBtn = Instance.new("TextButton")
ToggleBtn.Size = UDim2.new(0.85, 0, 0, 55)
ToggleBtn.Position = UDim2.new(0.075, 0, 0.32, 0)
ToggleBtn.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
ToggleBtn.Text = "START AUTO FARM"
ToggleBtn.TextColor3 = Color3.new(1,1,1)
ToggleBtn.Font = Enum.Font.GothamBold
ToggleBtn.TextSize = 16
ToggleBtn.Parent = Frame
local Status = Instance.new("TextLabel")
Status.Size = UDim2.new(1, 0, 0, 40)
Status.Position = UDim2.new(0, 0, 0.7, 0)
Status.BackgroundTransparency = 1
Status.Text = "Status: OFF"
Status.TextColor3 = Color3.fromRGB(255, 80, 80)
Status.Font = Enum.Font.Gotham
Status.TextSize = 14
Status.Parent = Frame
local function updateButton()
if autoFarm then
ToggleBtn.Text = "STOP AUTO FARM"
ToggleBtn.BackgroundColor3 = Color3.fromRGB(0, 170, 0)
Status.Text = "Searching for mess..."
Status.TextColor3 = Color3.fromRGB(0, 255, 100)
else
ToggleBtn.Text = "START AUTO FARM"
ToggleBtn.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
Status.Text = "Status: OFF"
Status.TextColor3 = Color3.fromRGB(255, 80, 80)
end
end
local function refreshCharacter()
character = player.Character or player.CharacterAdded:Wait()
humanoid = character:WaitForChild("Humanoid")
root = character:WaitForChild("HumanoidRootPart")
end
local function isMessObject(obj)
if not obj:IsA("BasePart") then return false end
local name = obj.Name:lower()
return name == "mess1"
or name:find("water")
or name:find("bottle")
or name:find("puddle")
or name:find("spill")
or name:find("liquid")
end
local function findClosestMess()
local closest = nil
local shortest = math.huge
for _, obj in ipairs(workspace:GetDescendants()) do
if isMessObject(obj) then
local dist = (root.Position - obj.Position).Magnitude
if dist < shortest and dist < 150 then
shortest = dist
closest = obj
end
end
end
return closest
end
local function walkToPart(part)
if not part or not part:IsDescendantOf(workspace) then
return false
end
local reached = false
local finished = false
humanoid:MoveTo(part.Position)
local conn
conn = humanoid.MoveToFinished:Connect(function(success)
reached = success
finished = true
end)
local startTime = tick()
while autoFarm and humanoid.Health > 0 and not finished do
if not part:IsDescendantOf(workspace) then
break
end
if tick() - startTime > 8 then
break
end
task.wait(0.1)
end
if conn then
conn:Disconnect()
end
return reached
end
local function cleanMess(mess)
if not mess or not mess:IsDescendantOf(workspace) then return end
root.CFrame = CFrame.lookAt(root.Position, mess.Position)
local prompt = mess:FindFirstChildOfClass("ProximityPrompt")
if not prompt and mess.Parent then
prompt = mess.Parent:FindFirstChildOfClass("ProximityPrompt")
end
if prompt then
fireproximityprompt(prompt, 2.5)
end
end
ToggleBtn.MouseButton1Click:Connect(function()
autoFarm = not autoFarm
updateButton()
if autoFarm then
refreshCharacter()
while autoFarm and humanoid.Health > 0 do
local closest = findClosestMess()
if closest then
Status.Text = "Walking to: " .. closest.Name
local reached = walkToPart(closest)
if reached and autoFarm then
Status.Text = "Cleaning: " .. closest.Name
cleanMess(closest)
task.wait(0.6)
else
Status.Text = "Could not reach mess"
task.wait(0.5)
end
else
humanoid:Move(Vector3.new(0, 0, 0), false)
Status.Text = "No mess found..."
task.wait(1)
end
end
else
if humanoid then
humanoid:Move(Vector3.new(0, 0, 0), false)
end
end
end)Deskripsi
you need to zoom out to make this script work
Komentar (0)
- Jadilah yang pertama berkomentar.
Pertanyaan yang sering diajukan
- Bagaimana cara menggunakan script Cool Gym Game autofarm Xeno supported?
- Salin kode script di atas, buka executor Roblox Anda, tempel kodenya, lalu tekan execute saat Anda berada di dalam game. Fitur akan aktif seketika setelah script berjalan.
- Apakah script Cool Gym Game autofarm Xeno supported gratis?
- Ya. Script ini gratis untuk disalin dan digunakan. Jika menggunakan sistem kunci, ikuti tautan "Dapatkan kunci" untuk membukanya tanpa biaya.
- Apakah script Cool Gym Game autofarm Xeno supported aman digunakan?
- Kode sumber lengkap ditampilkan di halaman ini sehingga Anda bisa membaca persis apa yang dilakukannya sebelum menjalankannya. Selalu gunakan executor tepercaya, dan ingat bahwa menggunakan script melanggar ketentuan layanan Roblox, jadi gunakan dengan risiko Anda sendiri.
- Executor mana yang kompatibel dengan Cool Gym Game autofarm Xeno supported?
- Script ini bekerja dengan sebagian besar executor Roblox populer. Lihat halaman executor kami untuk menemukan executor gratis atau berbayar yang tepercaya untuk perangkat Anda.