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[🔥]Ore Incremental

CLclarkdevlinorg0 tayanganUniversal26 Jul 2026
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[🔥]Ore Incremental

Kode Script

Lua
local WindUI = loadstring(game:HttpGet("https://github.com/Footagesus/WindUI/releases/latest/download/main.lua"))()

local Window = WindUI:CreateWindow({
    Title = "[🔥]Ore Incremental",
    Icon = "map-pinned",
    Author = "AspectTiber",
    Folder = "Wintp",
    Size = UDim2.fromOffset(580, 460),
    Transparent = true,
    Theme = "Dark"
})


local MainTab = Window:Tab({
    Title = "Main",
    Icon = "home"
})

local AutoTp = false

MainTab:Toggle({
    Title = "Auto Teleport Ores",
    Desc = "Teleports to the ores",
    Value = false,

    Callback = function(state)
        AutoTp = state

        if state then
            task.spawn(function()
                local player = game.Players.LocalPlayer

                while AutoTp do
                    local character = player.Character or player.CharacterAdded:Wait()
                    local hrp = character:WaitForChild("HumanoidRootPart")

                    local folder = workspace:WaitForChild("SpawnedOres")

                    for _, obj in ipairs(folder:GetChildren()) do
                        if not AutoTp then break end

                    
                        local part

                        if obj:IsA("BasePart") then
                            part = obj
                        elseif obj:IsA("Model") then
                            part = obj.PrimaryPart or obj:FindFirstChildWhichIsA("BasePart")
                        end

                        if part then
                            hrp.CFrame = CFrame.new(part.Position + Vector3.new(0, 8, 0))
                            task.wait(0.3)
                        end
                    end

                    task.wait(1)   
                end
            end)
        end
    end
})

local autoclick = false

MainTab:Toggle({
    Title = "Auto Clicker",
    Desc = "Auto clicks for you in beach map",
    Value = false,

    Callback = function(state)
        autoclick = state

        if state then
            task.spawn(function()
                while autoclick do
                    game:GetService("ReplicatedStorage").ByteNetReliable:FireServer(
                        buffer.fromstring("+"),
                        nil
                    )

                    task.wait(0.1)
                end
            end)
        end
    end
})

MainTab:Toggle({
    Title = "Auto Dropper",
    Desc = "Auto clicks the dropper in cave",
    Value = false,

    Callback = function(state)
        autoclick = state

        if state then
            task.spawn(function()
                while autoclick do
                    local Event = game:GetService("ReplicatedStorage").ByteNetReliable
                    Event:FireServer(
                        buffer.fromstring("\x1F\f\x00ClickDropper"),
                        nil
                    )
                    

                    task.wait(0.1)
                end
            end)
        end
    end
})

MainTab:Toggle({
    Title = "Auto FireStone",
    Desc = "Auto clicks Firestone in underworld",
    Value = false,

    Callback = function(state)
        autoclick = state

        if state then
            task.spawn(function()
                while autoclick do
                    local Event = game:GetService("ReplicatedStorage").ByteNetReliable
                        Event:FireServer(
                        buffer.fromstring("-\v\x00Fire Stones"),
                        nil
                    )
                    

                    task.wait(0.1)
                end
            end)
        end
    end
})

local TeleportTab = Window:Tab({
    Title = "Teleports",
    Icon = "home"
})

TeleportTab:Button({
    Title = "Basic Rune",
    Desc = "Teleports you to Basic rune",
    Locked = false,
    Callback = function()
        local player = game.Players.LocalPlayer
        local character = player.Character or player.CharacterAdded:Wait()
        local hrp = character:WaitForChild("HumanoidRootPart")
        local targetPos = Vector3.new(-88, 9, 405)

        hrp.CFrame = CFrame.new(targetPos)
    end
})

TeleportTab:Button({
    Title = "Rebirth Rune",
    Desc = "Teleports you to Rebirth rune",
    Locked = false,
    Callback = function()
        local player = game.Players.LocalPlayer
        local character = player.Character or player.CharacterAdded:Wait()
        local hrp = character:WaitForChild("HumanoidRootPart")
        local targetPos = Vector3.new(-167, 9, 445)

        hrp.CFrame = CFrame.new(targetPos)
    end
})

TeleportTab:Button({
    Title = "Core Rune",
    Desc = "Teleports you to Core rune",
    Locked = false,
    Callback = function()
        local player = game.Players.LocalPlayer
        local character = player.Character or player.CharacterAdded:Wait()
        local hrp = character:WaitForChild("HumanoidRootPart")
        local targetPos = Vector3.new(-306, 7, -261)

        hrp.CFrame = CFrame.new(targetPos)
    end
})

TeleportTab:Button({
    Title = "Prestige Rune",
    Desc = "Teleports you to Prestige rune",
    Locked = false,
    Callback = function()
        local player = game.Players.LocalPlayer
        local character = player.Character or player.CharacterAdded:Wait()
        local hrp = character:WaitForChild("HumanoidRootPart")
        local targetPos = Vector3.new(-273, 7, -138)

        hrp.CFrame = CFrame.new(targetPos)
    end
})

TeleportTab:Button({
    Title = "Clicker Rune",
    Desc = "Teleports you to Clicker Rune",
    Locked = false,
    Callback = function()
        local player = game.Players.LocalPlayer
        local character = player.Character or player.CharacterAdded:Wait()
        local hrp = character:WaitForChild("HumanoidRootPart")
        local targetPos = Vector3.new(51, 9, -53)

        hrp.CFrame = CFrame.new(targetPos)
    end
})

TeleportTab:Button({
    Title = "Asension Rune",
    Desc = "Teleports you to Asension Rune",
    Locked = false,
    Callback = function()
        local player = game.Players.LocalPlayer
        local character = player.Character or player.CharacterAdded:Wait()
        local hrp = character:WaitForChild("HumanoidRootPart")
        local targetPos = Vector3.new(-51, 9, 78)

        hrp.CFrame = CFrame.new(targetPos)
    end
})

TeleportTab:Button({
    Title = "Gem Rune",
    Desc = "Teleports you to Gem Rune",
    Locked = false,
    Callback = function()
        local player = game.Players.LocalPlayer
        local character = player.Character or player.CharacterAdded:Wait()
        local hrp = character:WaitForChild("HumanoidRootPart")
        local targetPos = Vector3.new(323, -100, 272)

        hrp.CFrame = CFrame.new(targetPos)
    end
})

TeleportTab:Button({
    Title = "Sacrifice Rune",
    Desc = "Teleports you to Sacrifice Rune",
    Locked = false,
    Callback = function()
        local player = game.Players.LocalPlayer
        local character = player.Character or player.CharacterAdded:Wait()
        local hrp = character:WaitForChild("HumanoidRootPart")
        local targetPos = Vector3.new(394, -100, 366)

        hrp.CFrame = CFrame.new(targetPos)
    end
})

local UpgradesTab = Window:Tab({
    Title = "Upgrades",
    Icon = "home"
})



UpgradesTab:Button({
    Title = "Max Ores Multiplier",
    Desc = "Upgrades Ore Multiplier to max",
    Locked = false,
    Callback = function()
        local Event = game:GetService("ReplicatedStorage").Packages._Index["sleitnick_knit@1.7.0"].knit.Services.UpgradeService.RE.BuyMaxUpgrade
        Event:FireServer("Cubes Multiplier")
    end
})

UpgradesTab:Button({
    Title = "Max Faster Spawning",
    Desc = "Upgrades Faster Spawning to max",
    Locked = false,
    Callback = function()
        local Event = game:GetService("ReplicatedStorage").Packages._Index["sleitnick_knit@1.7.0"].knit.Services.UpgradeService.RE.BuyMaxUpgrade
        Event:FireServer("Faster Spawning")
    end
})

UpgradesTab:Button({
    Title = "Max Ore Capacity",
    Desc = "Upgrades Ore Capacity to max",
    Locked = false,
    Callback = function()
        local Event = game:GetService("ReplicatedStorage").Packages._Index["sleitnick_knit@1.7.0"].knit.Services.UpgradeService.RE.BuyMaxUpgrade
        Event:FireServer("Cubes Capacity")
    end
})

UpgradesTab:Divider()

UpgradesTab:Button({
    Title = "Max Clicks Amount",
    Desc = "Upgrades Clicks Amount to max",
    Locked = false,
    Callback = function()
        local Event = game:GetService("ReplicatedStorage").Packages._Index["sleitnick_knit@1.7.0"].knit.Services.UpgradeService.RE.BuyMaxUpgrade
		Event:FireServer("Clicks Amount")
    end
})

UpgradesTab:Button({
    Title = "Max Crit Click Chance",
    Desc = "Upgrades Max Crit Click Chance to max",
    Locked = false,
    Callback = function()
        local Event = game:GetService("ReplicatedStorage").Packages._Index["sleitnick_knit@1.7.0"].knit.Services.UpgradeService.RE.BuyMaxUpgrade
		Event:FireServer("Critical Click Chance")
    end
})

UpgradesTab:Button({
    Title = "Max Crit Click Multiplier",
    Desc = "Upgrades Max Crit Click Multiplier to max",
    Locked = false,
    Callback = function()
        local Event = game:GetService("ReplicatedStorage").Packages._Index["sleitnick_knit@1.7.0"].knit.Services.UpgradeService.RE.BuyMaxUpgrade
		Event:FireServer("Critical Click Multiplier")
    end
})

UpgradesTab:Button({
    Title = "Max Auto Clicker",
    Desc = "Upgrades Auto Clicker to max",
    Locked = false,
    Callback = function()
        local Event = game:GetService("ReplicatedStorage").Packages._Index["sleitnick_knit@1.7.0"].knit.Services.UpgradeService.RE.BuyMaxUpgrade
		Event:FireServer("Auto Clicker")
    end
})

Deskripsi

This lovely script was made by Aspecteo and v1 with 1 WHOLE CONTRIBUTION!!!! This script is made for the game [🔥]Ore Incremental We have auto ore collect, Teleports that include a lot of teleport locations, and we have an upgrade tab where there are buttons to max upgrade!

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Bagaimana cara menggunakan script [🔥]Ore Incremental?
Salin kode script di atas, buka executor Roblox Anda, tempel kodenya, lalu tekan execute saat Anda berada di dalam game. Fitur akan aktif seketika setelah script berjalan.
Apakah script [🔥]Ore Incremental gratis?
Ya. Script ini gratis untuk disalin dan digunakan. Jika menggunakan sistem kunci, ikuti tautan "Dapatkan kunci" untuk membukanya tanpa biaya.
Apakah script [🔥]Ore Incremental aman digunakan?
Kode sumber lengkap ditampilkan di halaman ini sehingga Anda bisa membaca persis apa yang dilakukannya sebelum menjalankannya. Selalu gunakan executor tepercaya, dan ingat bahwa menggunakan script melanggar ketentuan layanan Roblox, jadi gunakan dengan risiko Anda sendiri.
Executor mana yang kompatibel dengan [🔥]Ore Incremental?
Script ini bekerja dengan sebagian besar executor Roblox populer. Lihat halaman executor kami untuk menemukan executor gratis atau berbayar yang tepercaya untuk perangkat Anda.
[🔥]Ore Incremental | BloxScripter