Arsenal Aimbot, Esp, Teamcheck, wallcheck script.
Kode Script
-- Name: CraftAimbot
-- Location: StarterPlayerScripts
-- Type: LocalScript
local uis = game:GetService("UserInputService")
local plr = game.Players.LocalPlayer
local cam = workspace.CurrentCamera
local rs = game:GetService("RunService")
local ts = game:GetService("TweenService")
local aimbotEnabled = true
local espEnabled = true
local wallCheckEnabled = true
local aiming = false
local fovRadius = 150
local sensitivity = 0.15
local espObjects = {}
-- FOV Circle Drawing
local fovCircle = Drawing.new("Circle")
fovCircle.Thickness = 1.5
fovCircle.Transparency = 0.6
fovCircle.Color = Color3.fromRGB(90, 130, 255)
fovCircle.Visible = true
-- UI Setup
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "CraftAimbotUI"
ScreenGui.ResetOnSpawn = false
ScreenGui.DisplayOrder = 2147483647 -- Force to the very front of all other UIs
ScreenGui.IgnoreGuiInset = true -- Allow UI to cover the top bar area
ScreenGui.Parent = plr.PlayerGui
local MainFrame = Instance.new("Frame")
MainFrame.Size = UDim2.new(0, 250, 0, 310)
MainFrame.Position = UDim2.new(0.5, -125, 0.5, -155)
MainFrame.BackgroundColor3 = Color3.fromRGB(15, 15, 20)
MainFrame.BorderSizePixel = 0
MainFrame.Parent = ScreenGui
Instance.new("UICorner", MainFrame).CornerRadius = UDim.new(0, 10)
local UIStroke = Instance.new("UIStroke", MainFrame)
UIStroke.Thickness = 2
UIStroke.Color = Color3.fromRGB(45, 45, 60)
local Header = Instance.new("Frame")
Header.Size = UDim2.new(1, 0, 0, 45)
Header.BackgroundColor3 = Color3.fromRGB(20, 20, 28)
Header.BorderSizePixel = 0
Header.Parent = MainFrame
Instance.new("UICorner", Header).CornerRadius = UDim.new(0, 10)
local Title = Instance.new("TextLabel")
Title.Size = UDim2.new(1, -20, 1, 0)
Title.Position = UDim2.new(0, 15, 0, 0)
Title.BackgroundTransparency = 1
Title.Text = "CRAFT <font color='#5A82FF'>V2</font>"
Title.RichText = true
Title.TextColor3 = Color3.fromRGB(255, 255, 255)
Title.Font = Enum.Font.GothamBold
Title.TextSize = 18
Title.TextXAlignment = Enum.TextXAlignment.Left
Title.Parent = Header
-- Dragging Logic
local dragging, dragInput, dragStart, startPos
local function update(input)
local delta = input.Position - dragStart
MainFrame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end
Header.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = MainFrame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
Header.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
uis.InputChanged:Connect(function(input)
if input == dragInput and dragging then
update(input)
end
end)
local Content = Instance.new("Frame")
Content.Position = UDim2.new(0, 0, 0, 45)
Content.Size = UDim2.new(1, 0, 1, -45)
Content.BackgroundTransparency = 1
Content.Parent = MainFrame
local UIList = Instance.new("UIListLayout")
UIList.Padding = UDim.new(0, 8)
UIList.HorizontalAlignment = Enum.HorizontalAlignment.Center
UIList.SortOrder = Enum.SortOrder.LayoutOrder
UIList.Parent = Content
Instance.new("UIPadding", Content).PaddingTop = UDim.new(0, 10)
local function createStyledButton(text, order)
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(0.9, 0, 0, 35)
btn.BackgroundColor3 = Color3.fromRGB(30, 30, 40)
btn.BorderSizePixel = 0
btn.Text = text
btn.TextColor3 = Color3.fromRGB(200, 200, 230)
btn.Font = Enum.Font.GothamMedium
btn.TextSize = 14
btn.LayoutOrder = order
btn.AutoButtonColor = false
btn.Parent = Content
Instance.new("UICorner", btn).CornerRadius = UDim.new(0, 6)
local s = Instance.new("UIStroke", btn)
s.Thickness = 1
s.Color = Color3.fromRGB(50, 50, 70)
s.Transparency = 0.5
btn.MouseEnter:Connect(function()
ts:Create(btn, TweenInfo.new(0.2), {BackgroundColor3 = Color3.fromRGB(40, 40, 55)}):Play()
end)
btn.MouseLeave:Connect(function()
ts:Create(btn, TweenInfo.new(0.2), {BackgroundColor3 = Color3.fromRGB(30, 30, 40)}):Play()
end)
return btn
end
local ToggleAimbot = createStyledButton("AIMBOT: ENABLED", 1)
local ToggleESP = createStyledButton("ESP: ENABLED", 2)
local ToggleWallCheck = createStyledButton("WALLCHECK: ENABLED", 3)
local FOVBox = Instance.new("TextBox")
FOVBox.Size = UDim2.new(0.9, 0, 0, 35)
FOVBox.BackgroundColor3 = Color3.fromRGB(25, 25, 35)
FOVBox.Text = "FOV: " .. fovRadius
FOVBox.TextColor3 = Color3.fromRGB(150, 150, 170)
FOVBox.Font = Enum.Font.Gotham
FOVBox.TextSize = 14
FOVBox.LayoutOrder = 4
FOVBox.Parent = Content
Instance.new("UICorner", FOVBox).CornerRadius = UDim.new(0, 6)
-- Toggles Logic
ToggleAimbot.MouseButton1Click:Connect(function()
aimbotEnabled = not aimbotEnabled
ToggleAimbot.Text = "AIMBOT: " .. (aimbotEnabled and "ENABLED" or "DISABLED")
fovCircle.Visible = aimbotEnabled
end)
ToggleESP.MouseButton1Click:Connect(function()
espEnabled = not espEnabled
ToggleESP.Text = "ESP: " .. (espEnabled and "ENABLED" or "DISABLED")
end)
ToggleWallCheck.MouseButton1Click:Connect(function()
wallCheckEnabled = not wallCheckEnabled
ToggleWallCheck.Text = "WALLCHECK: " .. (wallCheckEnabled and "ENABLED" or "DISABLED")
end)
FOVBox.FocusLost:Connect(function()
local val = tonumber(FOVBox.Text:match("%d+"))
if val then
fovRadius = val
FOVBox.Text = "FOV: " .. val
else
FOVBox.Text = "FOV: " .. fovRadius
end
end)
-- Help logic
local function createESP(v)
if v == plr then return end
local box = Drawing.new("Square")
box.Visible = false
box.Color = Color3.fromRGB(90, 130, 255)
box.Thickness = 1
box.Transparency = 1
box.Filled = false
espObjects[v] = box
end
local function removeESP(v)
if espObjects[v] then
espObjects[v]:Remove()
espObjects[v] = nil
end
end
for _, player in pairs(game.Players:GetPlayers()) do createESP(player) end
game.Players.PlayerAdded:Connect(createESP)
game.Players.PlayerRemoving:Connect(removeESP)
local function isVisible(targetPart)
if not wallCheckEnabled then return true end
local char = plr.Character
if not char or not targetPart then return false end
local params = RaycastParams.new()
params.FilterType = Enum.RaycastFilterType.Exclude
params.FilterDescendantsInstances = {char, targetPart.Parent}
local origin = cam.CFrame.Position
local direction = (targetPart.Position - origin)
local result = workspace:Raycast(origin, direction, params)
return result == nil
end
local function getClosestPlayer()
local target, dist = nil, fovRadius
local mouseLoc = uis:GetMouseLocation()
for _, v in pairs(game.Players:GetPlayers()) do
if v ~= plr and v.Character and (v.Team ~= plr.Team or v.Team == nil) then
local head = v.Character:FindFirstChild("Head")
local hum = v.Character:FindFirstChild("Humanoid")
if head and hum and hum.Health > 0 then
local screenPos, onScreen = cam:WorldToViewportPoint(head.Position)
if onScreen then
local magnitude = (Vector2.new(screenPos.X, screenPos.Y) - mouseLoc).Magnitude
if magnitude < dist and isVisible(head) then
dist = magnitude
target = head
end
end
end
end
end
return target
end
-- Input handling
uis.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton2 then
aiming = true
end
end)
uis.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton2 then
aiming = false
end
end)
-- Main Loop
rs.RenderStepped:Connect(function()
fovCircle.Position = uis:GetMouseLocation()
fovCircle.Radius = fovRadius
if aimbotEnabled and aiming then
local target = getClosestPlayer()
if target then
local targetPos = cam:WorldToViewportPoint(target.Position)
local mouseLoc = uis:GetMouseLocation()
mousemoverel((targetPos.X - mouseLoc.X) * sensitivity, (targetPos.Y - mouseLoc.Y) * sensitivity)
end
end
-- ESP Update
for p, box in pairs(espObjects) do
if espEnabled and p.Character and p.Character:FindFirstChild("HumanoidRootPart") and p.Character:FindFirstChild("Humanoid") and p.Character.Humanoid.Health > 0 then
local hrp = p.Character.HumanoidRootPart
local screenPos, onScreen = cam:WorldToViewportPoint(hrp.Position)
if onScreen then
local sizeX = 1000 / screenPos.Z
local sizeY = 2000 / screenPos.Z
box.Size = Vector2.new(sizeX, sizeY)
box.Position = Vector2.new(screenPos.X - sizeX / 2, screenPos.Y - sizeY / 2)
box.Visible = true
else
box.Visible = false
end
else
box.Visible = false
end
end
end)
Deskripsi
**CRAFT V2 | Arsenal Script** CRAFT V2 is a lightweight and efficient combat suite for Arsenal, designed to give you a clinical edge while maintaining a professional-looking interface. This script features a custom-built GUI with a draggable header and responsive toggles for full control over your gameplay. Please read this! To enable aimbot, you need to right-click Key Features: Smooth Aimbot: High-precision aiming using mousemoverel for more natural movement. Right-Click Activation: The aimbot only engages when you hold the Right Mouse Button, allowing you to choose exactly when to lock on. Advanced Wallcheck: Integrated raycasting ensures the aimbot won't lock onto players hidden behind walls or obstacles. Team Check: Automatically ignores teammates so you only track valid hostiles. Dynamic ESP: Clean bounding boxes that scale with player distance, giving you perfect situational awareness. Adjustable FOV: A visual circle shows your aim zone; only targets inside this circle are tracked. You can update the FOV radius directly through the UI. Usage: Open UI: The menu will appear in the center of your screen upon execution. Enable Features: Click the buttons to toggle Aimbot, ESP, and Wallcheck. Adjust FOV: Click the FOV text box and type a number to change the size of your aiming radius. Combat: Hold Right Click while near an enemy to engage the aimbot. Summary This description highlights the professional GUI (CRAFT V2) and explains the technical aspects like smoothing and raycasting in a way that is attractive to users on script-sharing sites. It clearly defines the Right-Click requirement to prevent confusion during use.
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- Bagaimana cara menggunakan script Arsenal Aimbot, Esp, Teamcheck, wallcheck script.?
- Salin kode script di atas, buka executor Roblox Anda, tempel kodenya, lalu tekan execute saat Anda berada di dalam game. Fitur akan aktif seketika setelah script berjalan.
- Apakah script Arsenal Aimbot, Esp, Teamcheck, wallcheck script. gratis?
- Ya. Script ini gratis untuk disalin dan digunakan. Jika menggunakan sistem kunci, ikuti tautan "Dapatkan kunci" untuk membukanya tanpa biaya.
- Apakah script Arsenal Aimbot, Esp, Teamcheck, wallcheck script. aman digunakan?
- Kode sumber lengkap ditampilkan di halaman ini sehingga Anda bisa membaca persis apa yang dilakukannya sebelum menjalankannya. Selalu gunakan executor tepercaya, dan ingat bahwa menggunakan script melanggar ketentuan layanan Roblox, jadi gunakan dengan risiko Anda sendiri.
- Executor mana yang kompatibel dengan Arsenal Aimbot, Esp, Teamcheck, wallcheck script.?
- Script ini bekerja dengan sebagian besar executor Roblox populer. Lihat halaman executor kami untuk menemukan executor gratis atau berbayar yang tepercaya untuk perangkat Anda.