+1 backflip AUTO WIN GIVE SPEED REMOVE KILL PARTS

Code du script
local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/imagoodpersond/puppyware/main/lib"))()
local NotifyLibrary = loadstring(game:HttpGet("https://raw.githubusercontent.com/imagoodpersond/puppyware/main/notify"))()
local Notify = NotifyLibrary.Notify
-- Get players and character references
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local humanoidRootPart = character:WaitForChild("HumanoidRootPart")
-- State variables
local killPartRemoverEnabled = false
local autoWinEnabled = false
local forceGiveSpeedEnabled = false
local currentWalkSpeed = 16
-- Handle character respawns
player.CharacterAdded:Connect(function(newCharacter)
character = newCharacter
humanoid = character:WaitForChild("Humanoid")
humanoidRootPart = character:WaitForChild("HumanoidRootPart")
end)
-- Create main window with backflip emoji
local Window = library:new({name = "pupwear 🔄", accent = Color3.fromRGB(244, 95, 115), textsize = 13})
-- COMBAT TAB
local CombatTab = Window:page({name = "Combat"})
local CombatSection = CombatTab:section({name = "Combat Cheats", side = "left", size = 320})
CombatSection:toggle({name = "Kill Part Remover", def = false, callback = function(state)
killPartRemoverEnabled = state
if killPartRemoverEnabled then
Notify("Kill Part Remover", "Enabled", 2)
task.spawn(function()
while killPartRemoverEnabled do
local killPart = workspace:FindFirstChild("KillPart")
if killPart then
for _, child in pairs(killPart:GetChildren()) do
child:Destroy()
end
end
RunService.Heartbeat:Wait()
end
Notify("Kill Part Remover", "Disabled", 2)
end)
else
killPartRemoverEnabled = false
Notify("Kill Part Remover", "Disabled", 2)
end
end})
-- UTILITY TAB
local UtilityTab = Window:page({name = "Utility"})
local UtilitySection = UtilityTab:section({name = "Speed & Win", side = "left", size = 320})
UtilitySection:slider({name = "Walk Speed", def = 16, max = 400, min = 1, rounding = true, callback = function(value)
currentWalkSpeed = value
if humanoid then
humanoid.WalkSpeed = currentWalkSpeed
end
end})
-- Keep walk speed locked
humanoid.Changed:Connect(function()
if humanoid.WalkSpeed ~= currentWalkSpeed then
humanoid.WalkSpeed = currentWalkSpeed
end
end)
UtilitySection:toggle({name = "Auto Win", def = false, callback = function(state)
autoWinEnabled = state
if autoWinEnabled then
Notify("Auto Win", "Enabled", 2)
task.spawn(function()
while autoWinEnabled do
-- Move to the win location
humanoidRootPart.CFrame = CFrame.new(21163.2148, 59.9424553, -772.005188)
-- Method 1: Try firing a RemoteEvent if it exists
local targetModel = workspace.GiveWins["15"]
if targetModel then
local targetPart = targetModel:FindFirstChildWhichIsA("Part")
if targetPart then
-- Try to find a RemoteEvent in the model
local remoteEvent = targetModel:FindFirstChild("TouchEvent") or targetModel:FindFirstChild("WinEvent")
if remoteEvent and remoteEvent:IsA("RemoteEvent") then
remoteEvent:FireServer()
else
-- Fallback: Move character to overlap the part (physical touch)
humanoidRootPart.CFrame = targetPart.CFrame
task.wait(0.3)
end
end
end
RunService.Heartbeat:Wait()
end
Notify("Auto Win", "Disabled", 2)
end)
else
autoWinEnabled = false
Notify("Auto Win", "Disabled", 2)
end
end})
UtilitySection:toggle({name = "Force Give Speed", def = false, callback = function(state)
forceGiveSpeedEnabled = state
if forceGiveSpeedEnabled then
Notify("Force Give Speed", "Enabled", 2)
task.spawn(function()
while forceGiveSpeedEnabled do
local Event = ReplicatedStorage:FindFirstChild("Events")
if Event and Event:FindFirstChild("AddSpeed") then
Event.AddSpeed:FireServer()
end
RunService.Heartbeat:Wait()
end
Notify("Force Give Speed", "Disabled", 2)
end)
else
forceGiveSpeedEnabled = false
Notify("Force Give Speed", "Disabled", 2)
end
end})
CombatTab:openpage()
Description
**VIBECODED/AI** This is just something i asked ai to make because i was going through here i saw a script for this game i was like why not and well it was only auto win so i made this with ai in like 30 minutes and its 100000% better
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Questions fréquentes
- Comment utiliser le script +1 backflip AUTO WIN GIVE SPEED REMOVE KILL PARTS ?
- Copiez le code du script ci-dessus, rejoignez Universal sur Roblox, puis collez et exécutez le code dans votre executor. Les fonctionnalités s'activent dès que le script tourne.
- Est-ce que +1 backflip AUTO WIN GIVE SPEED REMOVE KILL PARTS fonctionne encore ?
- Oui — +1 backflip AUTO WIN GIVE SPEED REMOVE KILL PARTS est actuellement marqué comme fonctionnel (dernière mise à jour : 20 oct. 2026). S'il casse après une mise à jour de Roblox, repassez bientôt pour une version corrigée.
- Quel exécuteur fonctionne avec +1 backflip AUTO WIN GIVE SPEED REMOVE KILL PARTS ?
- Ce script fonctionne avec la plupart des exécuteurs Roblox populaires. Consultez notre page d'exécuteurs pour trouver un exécuteur gratuit ou payant fiable pour votre appareil.







