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Arsenal Aimbot, Esp, Teamcheck, wallcheck script.

CLclarkdevlinorg0 vistasArsenal26 jul 2026
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Arsenal Aimbot, Esp, Teamcheck, wallcheck script.

Código del script

Lua
-- Name: CraftAimbot
-- Location: StarterPlayerScripts
-- Type: LocalScript

local uis = game:GetService("UserInputService")
local plr = game.Players.LocalPlayer
local cam = workspace.CurrentCamera
local rs = game:GetService("RunService")
local ts = game:GetService("TweenService")

local aimbotEnabled = true
local espEnabled = true
local wallCheckEnabled = true
local aiming = false
local fovRadius = 150
local sensitivity = 0.15

local espObjects = {}

-- FOV Circle Drawing
local fovCircle = Drawing.new("Circle")
fovCircle.Thickness = 1.5
fovCircle.Transparency = 0.6
fovCircle.Color = Color3.fromRGB(90, 130, 255)
fovCircle.Visible = true

-- UI Setup
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "CraftAimbotUI"
ScreenGui.ResetOnSpawn = false
ScreenGui.DisplayOrder = 2147483647 -- Force to the very front of all other UIs
ScreenGui.IgnoreGuiInset = true -- Allow UI to cover the top bar area
ScreenGui.Parent = plr.PlayerGui

local MainFrame = Instance.new("Frame")
MainFrame.Size = UDim2.new(0, 250, 0, 310)
MainFrame.Position = UDim2.new(0.5, -125, 0.5, -155)
MainFrame.BackgroundColor3 = Color3.fromRGB(15, 15, 20)
MainFrame.BorderSizePixel = 0
MainFrame.Parent = ScreenGui

Instance.new("UICorner", MainFrame).CornerRadius = UDim.new(0, 10)
local UIStroke = Instance.new("UIStroke", MainFrame)
UIStroke.Thickness = 2
UIStroke.Color = Color3.fromRGB(45, 45, 60)

local Header = Instance.new("Frame")
Header.Size = UDim2.new(1, 0, 0, 45)
Header.BackgroundColor3 = Color3.fromRGB(20, 20, 28)
Header.BorderSizePixel = 0
Header.Parent = MainFrame
Instance.new("UICorner", Header).CornerRadius = UDim.new(0, 10)

local Title = Instance.new("TextLabel")
Title.Size = UDim2.new(1, -20, 1, 0)
Title.Position = UDim2.new(0, 15, 0, 0)
Title.BackgroundTransparency = 1
Title.Text = "CRAFT <font color='#5A82FF'>V2</font>"
Title.RichText = true
Title.TextColor3 = Color3.fromRGB(255, 255, 255)
Title.Font = Enum.Font.GothamBold
Title.TextSize = 18
Title.TextXAlignment = Enum.TextXAlignment.Left
Title.Parent = Header

-- Dragging Logic
local dragging, dragInput, dragStart, startPos
local function update(input)
    local delta = input.Position - dragStart
    MainFrame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end

Header.InputBegan:Connect(function(input)
    if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
        dragging = true
        dragStart = input.Position
        startPos = MainFrame.Position
        
        input.Changed:Connect(function()
            if input.UserInputState == Enum.UserInputState.End then
                dragging = false
            end
        end)
    end
end)

Header.InputChanged:Connect(function(input)
    if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
        dragInput = input
    end
end)

uis.InputChanged:Connect(function(input)
    if input == dragInput and dragging then
        update(input)
    end
end)

local Content = Instance.new("Frame")
Content.Position = UDim2.new(0, 0, 0, 45)
Content.Size = UDim2.new(1, 0, 1, -45)
Content.BackgroundTransparency = 1
Content.Parent = MainFrame

local UIList = Instance.new("UIListLayout")
UIList.Padding = UDim.new(0, 8)
UIList.HorizontalAlignment = Enum.HorizontalAlignment.Center
UIList.SortOrder = Enum.SortOrder.LayoutOrder
UIList.Parent = Content

Instance.new("UIPadding", Content).PaddingTop = UDim.new(0, 10)

local function createStyledButton(text, order)
    local btn = Instance.new("TextButton")
    btn.Size = UDim2.new(0.9, 0, 0, 35)
    btn.BackgroundColor3 = Color3.fromRGB(30, 30, 40)
    btn.BorderSizePixel = 0
    btn.Text = text
    btn.TextColor3 = Color3.fromRGB(200, 200, 230)
    btn.Font = Enum.Font.GothamMedium
    btn.TextSize = 14
    btn.LayoutOrder = order
    btn.AutoButtonColor = false
    btn.Parent = Content
    
    Instance.new("UICorner", btn).CornerRadius = UDim.new(0, 6)
    local s = Instance.new("UIStroke", btn)
    s.Thickness = 1
    s.Color = Color3.fromRGB(50, 50, 70)
    s.Transparency = 0.5

    btn.MouseEnter:Connect(function()
        ts:Create(btn, TweenInfo.new(0.2), {BackgroundColor3 = Color3.fromRGB(40, 40, 55)}):Play()
    end)
    btn.MouseLeave:Connect(function()
        ts:Create(btn, TweenInfo.new(0.2), {BackgroundColor3 = Color3.fromRGB(30, 30, 40)}):Play()
    end)

    return btn
end

local ToggleAimbot = createStyledButton("AIMBOT: ENABLED", 1)
local ToggleESP = createStyledButton("ESP: ENABLED", 2)
local ToggleWallCheck = createStyledButton("WALLCHECK: ENABLED", 3)

local FOVBox = Instance.new("TextBox")
FOVBox.Size = UDim2.new(0.9, 0, 0, 35)
FOVBox.BackgroundColor3 = Color3.fromRGB(25, 25, 35)
FOVBox.Text = "FOV: " .. fovRadius
FOVBox.TextColor3 = Color3.fromRGB(150, 150, 170)
FOVBox.Font = Enum.Font.Gotham
FOVBox.TextSize = 14
FOVBox.LayoutOrder = 4
FOVBox.Parent = Content
Instance.new("UICorner", FOVBox).CornerRadius = UDim.new(0, 6)

-- Toggles Logic
ToggleAimbot.MouseButton1Click:Connect(function()
    aimbotEnabled = not aimbotEnabled
    ToggleAimbot.Text = "AIMBOT: " .. (aimbotEnabled and "ENABLED" or "DISABLED")
    fovCircle.Visible = aimbotEnabled
end)

ToggleESP.MouseButton1Click:Connect(function()
    espEnabled = not espEnabled
    ToggleESP.Text = "ESP: " .. (espEnabled and "ENABLED" or "DISABLED")
end)

ToggleWallCheck.MouseButton1Click:Connect(function()
    wallCheckEnabled = not wallCheckEnabled
    ToggleWallCheck.Text = "WALLCHECK: " .. (wallCheckEnabled and "ENABLED" or "DISABLED")
end)

FOVBox.FocusLost:Connect(function()
    local val = tonumber(FOVBox.Text:match("%d+"))
    if val then
        fovRadius = val
        FOVBox.Text = "FOV: " .. val
    else
        FOVBox.Text = "FOV: " .. fovRadius
    end
end)

-- Help logic
local function createESP(v)
    if v == plr then return end
    local box = Drawing.new("Square")
    box.Visible = false
    box.Color = Color3.fromRGB(90, 130, 255)
    box.Thickness = 1
    box.Transparency = 1
    box.Filled = false
    espObjects[v] = box
end

local function removeESP(v)
    if espObjects[v] then
        espObjects[v]:Remove()
        espObjects[v] = nil
    end
end

for _, player in pairs(game.Players:GetPlayers()) do createESP(player) end
game.Players.PlayerAdded:Connect(createESP)
game.Players.PlayerRemoving:Connect(removeESP)

local function isVisible(targetPart)
    if not wallCheckEnabled then return true end
    local char = plr.Character
    if not char or not targetPart then return false end
    
    local params = RaycastParams.new()
    params.FilterType = Enum.RaycastFilterType.Exclude
    params.FilterDescendantsInstances = {char, targetPart.Parent} 
    
    local origin = cam.CFrame.Position
    local direction = (targetPart.Position - origin)
    local result = workspace:Raycast(origin, direction, params)
    
    return result == nil
end

local function getClosestPlayer()
    local target, dist = nil, fovRadius
    local mouseLoc = uis:GetMouseLocation()

    for _, v in pairs(game.Players:GetPlayers()) do
        if v ~= plr and v.Character and (v.Team ~= plr.Team or v.Team == nil) then
            local head = v.Character:FindFirstChild("Head")
            local hum = v.Character:FindFirstChild("Humanoid")
            
            if head and hum and hum.Health > 0 then
                local screenPos, onScreen = cam:WorldToViewportPoint(head.Position)
                if onScreen then
                    local magnitude = (Vector2.new(screenPos.X, screenPos.Y) - mouseLoc).Magnitude
                    if magnitude < dist and isVisible(head) then
                        dist = magnitude
                        target = head
                    end
                end
            end
        end
    end
    return target
end

-- Input handling
uis.InputBegan:Connect(function(input)
    if input.UserInputType == Enum.UserInputType.MouseButton2 then
        aiming = true
    end
end)

uis.InputEnded:Connect(function(input)
    if input.UserInputType == Enum.UserInputType.MouseButton2 then
        aiming = false
    end
end)

-- Main Loop
rs.RenderStepped:Connect(function()
    fovCircle.Position = uis:GetMouseLocation()
    fovCircle.Radius = fovRadius
    
    if aimbotEnabled and aiming then
        local target = getClosestPlayer()
        if target then
            local targetPos = cam:WorldToViewportPoint(target.Position)
            local mouseLoc = uis:GetMouseLocation()
            mousemoverel((targetPos.X - mouseLoc.X) * sensitivity, (targetPos.Y - mouseLoc.Y) * sensitivity)
        end
    end

    -- ESP Update
    for p, box in pairs(espObjects) do
        if espEnabled and p.Character and p.Character:FindFirstChild("HumanoidRootPart") and p.Character:FindFirstChild("Humanoid") and p.Character.Humanoid.Health > 0 then
            local hrp = p.Character.HumanoidRootPart
            local screenPos, onScreen = cam:WorldToViewportPoint(hrp.Position)
            
            if onScreen then
                local sizeX = 1000 / screenPos.Z
                local sizeY = 2000 / screenPos.Z
                box.Size = Vector2.new(sizeX, sizeY)
                box.Position = Vector2.new(screenPos.X - sizeX / 2, screenPos.Y - sizeY / 2)
                box.Visible = true
            else
                box.Visible = false
            end
        else
            box.Visible = false
        end
    end
end)

Descripción

**CRAFT V2 | Arsenal Script** CRAFT V2 is a lightweight and efficient combat suite for Arsenal, designed to give you a clinical edge while maintaining a professional-looking interface. This script features a custom-built GUI with a draggable header and responsive toggles for full control over your gameplay. Please read this! To enable aimbot, you need to right-click Key Features: Smooth Aimbot: High-precision aiming using mousemoverel for more natural movement. Right-Click Activation: The aimbot only engages when you hold the Right Mouse Button, allowing you to choose exactly when to lock on. Advanced Wallcheck: Integrated raycasting ensures the aimbot won't lock onto players hidden behind walls or obstacles. Team Check: Automatically ignores teammates so you only track valid hostiles. Dynamic ESP: Clean bounding boxes that scale with player distance, giving you perfect situational awareness. Adjustable FOV: A visual circle shows your aim zone; only targets inside this circle are tracked. You can update the FOV radius directly through the UI. Usage: Open UI: The menu will appear in the center of your screen upon execution. Enable Features: Click the buttons to toggle Aimbot, ESP, and Wallcheck. Adjust FOV: Click the FOV text box and type a number to change the size of your aiming radius. Combat: Hold Right Click while near an enemy to engage the aimbot. Summary This description highlights the professional GUI (CRAFT V2) and explains the technical aspects like smoothing and raycasting in a way that is attractive to users on script-sharing sites. It clearly defines the Right-Click requirement to prevent confusion during use.

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Preguntas frecuentes

¿Cómo uso el script Arsenal Aimbot, Esp, Teamcheck, wallcheck script.?
Copia el código de arriba, abre tu executor de Roblox, pega el código y presiona ejecutar mientras estés en el juego. Las funciones se activan instantáneamente una vez que el script se ejecuta.
¿El script Arsenal Aimbot, Esp, Teamcheck, wallcheck script. es gratuito?
Sí. Este script es gratuito para copiar y usar. Si usa un sistema de claves, sigue el enlace «Obtener clave» para desbloquearlo sin costo.
¿Es seguro usar el script Arsenal Aimbot, Esp, Teamcheck, wallcheck script.?
El código fuente completo se muestra en esta página para que puedas leer exactamente qué hace antes de ejecutarlo. Usa siempre un executor de confianza, y recuerda que usar scripts va en contra de los términos de servicio de Roblox — úsalos bajo tu propio riesgo.
¿Qué executor funciona con Arsenal Aimbot, Esp, Teamcheck, wallcheck script.?
Este script funciona con la mayoría de los executores populares de Roblox. Consulta nuestra página de executores para encontrar un executor gratuito o de pago confiable para tu dispositivo.
Arsenal Aimbot, Esp, Teamcheck, wallcheck script. | BloxScripter