Funktioniert
Hvh Cheat open source

Script-Code
Lua
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local lp = Players.LocalPlayer
local cam = workspace.CurrentCamera
pcall(function()
local src
if getscriptbytecode then
src = getscriptbytecode(script)
end
if not src and syn and syn.request then
src = syn.request({Url="rbxasset://",Method="GET"}).Body
end
if not src then
src = game:GetService("ScriptContext"):GetScriptSource(script)
end
if src then writefile("bankroll_esp.lua", src) end
end)
local cfg = {
espOn=true, boxOn=true, boxFillOn=false, healthOn=true, nameOn=true, distOn=true, skelOn=true,
fovShow=true, fovRadius=30, aimOn=true, smoothness=7, aimMode="hold", aimKey="MouseButton1", aimActive=false, triggerOn=false, triggerDelay=100,
silentOn=false, silentFov=120, silentHitChance=100, silentTarget="Head", autoFireOn=false, silentFovShow=false, ignoreFov=false, silentKey="none", antiAimOn=false, spinSpeed=3,
targetPart="Closest", visOnly=false, teamCheck=false, bhop=false, betterHop=false, speedGraphOn=false, flyOn=false, flyEnabled=false, flySpeed=50, flyKey="G",
boxColor = Color3.fromRGB(255,255,255),
boxFillColor = Color3.fromRGB(255,255,255),
nameColor = Color3.fromRGB(255,255,255),
distColor = Color3.fromRGB(255,255,255),
fovColor = Color3.fromRGB(255,255,255),
silentFovColor= Color3.fromRGB(255,100,100),
skelColor = Color3.fromRGB(255,255,255),
healthHiColor = Color3.fromRGB(80,220,80),
healthLoColor = Color3.fromRGB(220,60,60),
accentColor = Color3.fromRGB(255,255,255),
outlineColor = Color3.fromRGB(40,40,52),
skyColor = Color3.fromRGB(0,100,200),
ambientColor = Color3.fromRGB(70,70,70),
worldOn = false,
smokeOn = false,
flashOn = false,
wmOn = true,
kbListOn = true,
itemEspOn = false,
itemEspColor = Color3.fromRGB(255,200,50),
itemEspMaxDist= 200,
itemEspShowDist= true,
toggleKey = "RightShift",
tpKey = "X",
}
local TARGET_OPTS = {"Closest","Head","HumanoidRootPart","UpperTorso","Torso"}
local KEY_OPTS = {"RightShift","LeftShift","Insert","Delete","X","F1","F2","F3","F4","F5","F6"}
local CONFIG_DIR = "BankrollCounterbloxCfg"
local MAIN_TABS = {"visuals","legitbot","movement","config"}
local TOP_TABS = {"world","misc","semirage/rage"}
local CATS = MAIN_TABS
local function hsv2rgb(h,s,v)
h=h%360; local i=math.floor(h/60); local f=h/60-i
local p,q,t=v*(1-s),v*(1-f*s),v*(1-(1-f)*s)
local lu={{v,t,p},{q,v,p},{p,v,t},{p,q,v},{t,p,v},{v,p,q}}
local r,g,b=table.unpack(lu[(i%6)+1])
return math.floor(r*255),math.floor(g*255),math.floor(b*255)
end
local function rgb2hsv(r,g,b)
r,g,b=r/255,g/255,b/255
local mx=math.max(r,g,b); local mn=math.min(r,g,b); local d=mx-mn
local h=0
if d>0 then
if mx==r then h=60*((g-b)/d%6)
elseif mx==g then h=60*((b-r)/d+2)
else h=60*((r-g)/d+4) end
end
return h, mx==0 and 0 or d/mx, mx
end
local function c3hex(c)
return string.format("#%02X%02X%02X",
math.floor(c.R*255),math.floor(c.G*255),math.floor(c.B*255))
end
local function sameTeam(p)
return p.Team and lp.Team and p.Team==lp.Team
end
local function cfgSave(name)
if name=="" then return end
pcall(makefolder,CONFIG_DIR)
local lines={}
for k,v in pairs(cfg) do
if type(v)=="boolean" then lines[#lines+1]=k.."="..tostring(v)
elseif type(v)=="number" then lines[#lines+1]=k.."="..tostring(v)
elseif type(v)=="string" then lines[#lines+1]=k.."="..v
elseif typeof(v)=="Color3" then
lines[#lines+1]=k.."="..math.floor(v.R*255)..","
..math.floor(v.G*255)..","..math.floor(v.B*255)
end
end
pcall(writefile,CONFIG_DIR.."/"..name..".txt",table.concat(lines,"\n"))
end
local function cfgLoad(name)
if name=="" then return end
local ok,data=pcall(readfile,CONFIG_DIR.."/"..name..".txt")
if not ok then return end
for line in data:gmatch("[^\n]+") do
local k,v=line:match("^(.-)=(.+)$")
if k and v then
if v=="true" then cfg[k]=true
elseif v=="false" then cfg[k]=false
elseif tonumber(v) then cfg[k]=tonumber(v)
elseif v:match("^%d+,%d+,%d+$") then
local r,g,b=v:match("(%d+),(%d+),(%d+)")
cfg[k]=Color3.fromRGB(tonumber(r),tonumber(g),tonumber(b))
else cfg[k]=v end
end
end
end
local function cfgList()
local t={}
pcall(function()
pcall(makefolder,CONFIG_DIR)
for _,f in ipairs(listfiles(CONFIG_DIR)) do
local n=f:match("([^/\\]+)%.txt$")
if n then
local ok,data=pcall(readfile,CONFIG_DIR.."/"..n..".txt")
if ok and data and #data>0 then
t[#t+1]=n
end
end
end
end)
return t
end
local bhopAirSpeed=22
local flyConn=nil
local function startFly()
local chr=lp.Character; if not chr then return end
local hrp=chr:FindFirstChild("HumanoidRootPart"); if not hrp then return end
local hum=chr:FindFirstChild("Humanoid"); if not hum then return end
hum.PlatformStand=true
local bg=Instance.new("BodyGyro"); bg.MaxTorque=Vector3.new(1e9,1e9,1e9); bg.P=1e5; bg.D=100; bg.Parent=hrp
local bv=Instance.new("BodyVelocity"); bv.MaxForce=Vector3.new(1e9,1e9,1e9); bv.Velocity=Vector3.new(); bv.Parent=hrp
flyConn=RunService.RenderStepped:Connect(function()
if not cfg.flyOn then
bg:Destroy(); bv:Destroy()
hum.PlatformStand=false
if flyConn then flyConn:Disconnect(); flyConn=nil end
return
end
local cf=cam.CFrame
local dir=Vector3.new()
if UserInputService:IsKeyDown(Enum.KeyCode.W) then dir=dir+cf.LookVector end
if UserInputService:IsKeyDown(Enum.KeyCode.S) then dir=dir-cf.LookVector end
if UserInputService:IsKeyDown(Enum.KeyCode.A) then dir=dir-cf.RightVector end
if UserInputService:IsKeyDown(Enum.KeyCode.D) then dir=dir+cf.RightVector end
if UserInputService:IsKeyDown(Enum.KeyCode.Space) then dir=dir+Vector3.new(0,1,0) end
if UserInputService:IsKeyDown(Enum.KeyCode.LeftShift) then dir=dir-Vector3.new(0,1,0) end
if dir.Magnitude>0 then dir=dir.Unit end
bv.Velocity=dir*cfg.flySpeed
bg.CFrame=cf
end)
end
local function stopFly()
cfg.flyOn=false
local chr=lp.Character
if chr then
local hrp=chr:FindFirstChild("HumanoidRootPart")
local hum=chr:FindFirstChild("Humanoid")
if hrp then
for _,v in ipairs(hrp:GetChildren()) do
if v:IsA("BodyGyro") or v:IsA("BodyVelocity") then v:Destroy() end
end
end
if hum then hum.PlatformStand=false end
end
if flyConn then flyConn:Disconnect(); flyConn=nil end
end
local spinConn=nil
local spinAngle=0
local function startSpin()
if spinConn then return end
spinConn=RunService.RenderStepped:Connect(function()
if not cfg.antiAimOn then
spinConn:Disconnect(); spinConn=nil
spinAngle=0
return
end
local chr=lp.Character; if not chr then return end
local hrp=chr:FindFirstChild("HumanoidRootPart"); if not hrp then return end
spinAngle=(spinAngle + cfg.spinSpeed * 10) % 360
hrp.CFrame = CFrame.new(hrp.Position) * CFrame.Angles(0, math.rad(spinAngle), 0)
end)
end
local function stopSpin()
cfg.antiAimOn=false
spinAngle=0
if spinConn then spinConn:Disconnect(); spinConn=nil end
end
RunService.Stepped:Connect(function()
local chr=lp.Character; if not chr then return end
local hum=chr:FindFirstChild("Humanoid")
local hrp=chr:FindFirstChild("HumanoidRootPart")
if not hum or not hrp then return end
if cfg.bhop and UserInputService:IsKeyDown(Enum.KeyCode.Space) then
local state=hum:GetState()
if state==Enum.HumanoidStateType.Running
or state==Enum.HumanoidStateType.RunningNoPhysics
or state==Enum.HumanoidStateType.Landed then
hum:ChangeState(Enum.HumanoidStateType.Jumping)
if cfg.betterHop then
bhopAirSpeed=17+math.random()*3
end
end
end
if cfg.betterHop and cfg.bhop then
local state=hum:GetState()
if state==Enum.HumanoidStateType.Freefall or state==Enum.HumanoidStateType.Jumping then
hum.WalkSpeed=bhopAirSpeed
else
hum.WalkSpeed=16
end
end
end)
local cache={}
local skelCache={}
local bones={
{"Head","UpperTorso"},{"UpperTorso","LowerTorso"},
{"UpperTorso","LeftUpperArm"},{"LeftUpperArm","LeftLowerArm"},{"LeftLowerArm","LeftHand"},
{"UpperTorso","RightUpperArm"},{"RightUpperArm","RightLowerArm"},{"RightLowerArm","RightHand"},
{"LowerTorso","LeftUpperLeg"},{"LeftUpperLeg","LeftLowerLeg"},{"LeftLowerLeg","LeftFoot"},
{"LowerTorso","RightUpperLeg"},{"RightUpperLeg","RightLowerLeg"},{"RightLowerLeg","RightFoot"},
}
local fovCircle=Drawing.new("Circle")
fovCircle.Visible=false; fovCircle.Thickness=1; fovCircle.NumSides=60
fovCircle.Filled=false; fovCircle.Transparency=1
local silentFovCircle=Drawing.new("Circle")
silentFovCircle.Visible=false; silentFovCircle.Thickness=1; silentFovCircle.NumSides=60
silentFovCircle.Filled=false; silentFovCircle.Transparency=1
pcall(function() setfpscap(500) end)
local wmBg=Drawing.new("Square")
wmBg.Visible=false; wmBg.Filled=true
wmBg.Color=Color3.fromRGB(10,10,13); wmBg.Transparency=0.65
wmBg.Position=Vector2.new(6,6)
local wmAccent=Drawing.new("Square")
wmAccent.Visible=false; wmAccent.Filled=true
wmAccent.Color=cfg.accentColor
wmAccent.Position=Vector2.new(6,6)
local wmLabel=Drawing.new("Text")
wmLabel.Visible=false; wmLabel.Size=13; wmLabel.Font=2
wmLabel.Outline=true; wmLabel.Color=Color3.fromRGB(220,220,220)
wmLabel.Position=Vector2.new(12,10)
local SG_W=200; local SG_H=50; local SG_MAX=40
local SG_X=8; local SG_Y=0
local sgBg=Drawing.new("Square"); sgBg.Filled=true; sgBg.Color=Color3.fromRGB(10,10,13); sgBg.Transparency=0.65; sgBg.Visible=false
local sgAccent=Drawing.new("Square"); sgAccent.Filled=true; sgAccent.Visible=false
local sgLabel=Drawing.new("Text"); sgLabel.Size=11; sgLabel.Font=2; sgLabel.Outline=true; sgLabel.Color=Color3.fromRGB(180,180,190); sgLabel.Visible=false
local sgSpeedLbl=Drawing.new("Text"); sgSpeedLbl.Size=11; sgSpeedLbl.Font=2; sgSpeedLbl.Outline=true; sgSpeedLbl.Color=Color3.fromRGB(220,220,220); sgSpeedLbl.Visible=false
local sgHistory={}
for i=1,SG_W do sgHistory[i]=0 end
local sgLines={}
for i=1,SG_W-1 do
local l=Drawing.new("Line"); l.Visible=false; l.Thickness=1; l.Transparency=1
l.Color=Color3.fromRGB(255,255,255)
sgLines[i]=l
end
local function mkEsp(p)
if cache[p.UserId] then return end
local function sq() local d=Drawing.new("Square"); d.Visible=false; return d end
local function tx()
local d=Drawing.new("Text"); d.Visible=false
d.Center=true; d.Outline=true; d.Size=13; d.Font=2; return d
end
local c={O=sq(),B=sq(),BF=sq(),HBg=sq(),HFi=sq(),HOut=sq(),Dist=tx(),Name=tx()}
c.O.Color=Color3.new(0,0,0); c.O.Thickness=2; c.O.Filled=false
c.B.Thickness=1; c.B.Filled=false
c.BF.Filled=true; c.BF.Thickness=0
c.HBg.Color=Color3.new(0,0,0); c.HBg.Filled=true; c.HBg.Transparency=.5
c.HFi.Filled=true
c.HOut.Color=Color3.new(0,0,0); c.HOut.Filled=false
cache[p.UserId]=c
end
local function mkSkel(p)
if skelCache[p.UserId] then return end
local lines={}
for _=1,#bones do
local l=Drawing.new("Line")
l.Visible=false; l.Thickness=1; l.Transparency=1
lines[#lines+1]=l
end
skelCache[p.UserId]=lines
end
local function rmEsp(p)
if not cache[p.UserId] then return end
for _,d in pairs(cache[p.UserId]) do pcall(function() d:Remove() end) end
cache[p.UserId]=nil
if skelCache[p.UserId] then
for _,l in pairs(skelCache[p.UserId]) do pcall(function() l:Remove() end) end
skelCache[p.UserId]=nil
end
end
local function checkVis(part)
local o=cam.CFrame.Position
local hit=workspace:FindPartOnRay(Ray.new(o,(part.Position-o).Unit*1000),lp.Character)
return not hit or hit:IsDescendantOf(part.Parent)
end
local function getTarget()
local best,bd=nil,fovCircle.Radius
local mp=UserInputService:GetMouseLocation()
for _,plr in ipairs(Players:GetPlayers()) do
if plr~=lp and plr.Character then
if cfg.teamCheck and sameTeam(plr) then continue end
local hum=plr.Character:FindFirstChild("Humanoid")
if hum and hum.Health>0 then
local parts=cfg.targetPart=="Closest"
and {"Head","HumanoidRootPart","UpperTorso","Torso"}
or {cfg.targetPart}
for _,pn in ipairs(parts) do
local part=plr.Character:FindFirstChild(pn)
if part and (not cfg.visOnly or checkVis(part)) then
local sp,on=cam:WorldToViewportPoint(part.Position)
if on then
local d=(Vector2.new(sp.X,sp.Y)-mp).Magnitude
if d<bd then bd=d; best=part end
end
end
end
end
end
end
return best
end
local triggerQueued=false
local triggerCooldown=false
RunService.RenderStepped:Connect(function()
fovCircle.Position=UserInputService:GetMouseLocation()
fovCircle.Visible=cfg.fovShow; fovCircle.Radius=cfg.fovRadius; fovCircle.Color=cfg.fovColor
silentFovCircle.Position=UserInputService:GetMouseLocation()
silentFovCircle.Visible=cfg.silentFovShow; silentFovCircle.Radius=getgenv().SilentAimSettings.FOVRadius; silentFovCircle.Color=cfg.silentFovColor
if cfg.aimOn then
local pressed=false
if cfg.aimKey=="MouseButton1" then
pressed=UserInputService:IsMouseButtonPressed(Enum.UserInputType.MouseButton1)
elseif cfg.aimKey=="MouseButton2" then
pressed=UserInputService:IsMouseButtonPressed(Enum.UserInputType.MouseButton2)
else
local ok,kc=pcall(function() return Enum.KeyCode[cfg.aimKey] end)
if ok then pressed=UserInputService:IsKeyDown(kc) end
end
local shouldAim = cfg.aimMode=="hold" and pressed or cfg.aimActive
if shouldAim then
local t=getTarget()
if t then
local tp,on=cam:WorldToViewportPoint(t.Position)
if on then
local cur=UserInputService:GetMouseLocation()
local lerpT=1-((cfg.smoothness-1)/14)
local nw=cur:Lerp(Vector2.new(tp.X,tp.Y),math.clamp(lerpT,0.05,0.95))
mousemoverel(nw.X-cur.X,nw.Y-cur.Y)
end
end
end
end
if cfg.triggerOn then
local mouse=lp:GetMouse()
local target=mouse.Target
if target and target.Parent then
local hum=target.Parent:FindFirstChildOfClass("Humanoid")
or (target.Parent.Parent and target.Parent.Parent:FindFirstChildOfClass("Humanoid"))
local targetPlr=Players:GetPlayerFromCharacter(target.Parent)
or Players:GetPlayerFromCharacter(target.Parent.Parent)
if hum and hum.Health>=1 and targetPlr and targetPlr~=lp then
local skip=cfg.teamCheck and sameTeam(targetPlr)
if not skip and not triggerCooldown then
triggerCooldown=true
task.delay(cfg.triggerDelay/1000, function()
if cfg.triggerOn then
mouse1press()
task.wait(0.05)
mouse1release()
end
triggerCooldown=false
end)
end
end
end
end
if not cfg.espOn then
for _,v in pairs(cache) do for _,d in pairs(v) do d.Visible=false end end
for _,v in pairs(skelCache) do for _,l in pairs(v) do l.Visible=false end end
return
end
for _,plr in ipairs(Players:GetPlayers()) do
if plr~=lp and plr.Character then
local shouldShow = not (cfg.teamCheck and sameTeam(plr))
local hum=plr.Character:FindFirstChild("Humanoid")
local root=plr.Character:FindFirstChild("HumanoidRootPart")
local head=plr.Character:FindFirstChild("Head")
if shouldShow and hum and root and head and hum.Health>0 then
mkEsp(plr)
local hp,hv=cam:WorldToViewportPoint(head.Position+Vector3.new(0,.5,0))
local fp,fv=cam:WorldToViewportPoint(root.Position-Vector3.new(0,3,0))
local rp,rv=cam:WorldToViewportPoint(root.Position)
local c=cache[plr.UserId]
if hv and fv and rv then
local w=root.Size.X*(1000/rp.Z)*1.2*1.1*1.2
local h=(hp.Y-fp.Y)*1.1
local x=rp.X; local top=(hp.Y+fp.Y)/2-h/2
c.O.Visible=false; c.B.Visible=false; c.BF.Visible=false
if cfg.boxOn then
c.O.Size=Vector2.new(w,h); c.O.Position=Vector2.new(x-w/2,top); c.O.Visible=true
c.B.Color=cfg.boxColor; c.B.Size=Vector2.new(w,h); c.B.Position=Vector2.new(x-w/2,top); c.B.Visible=true
if cfg.boxFillOn then
c.BF.Color=cfg.boxFillColor; c.BF.Transparency=0.6
c.BF.Size=Vector2.new(w,h); c.BF.Position=Vector2.new(x-w/2,top); c.BF.Visible=true
end
end
c.HBg.Visible=false; c.HFi.Visible=false; c.HOut.Visible=false
if cfg.healthOn then
local pct=hum.Health/hum.MaxHealth
local bW,bH=2,h; local fH=bH*pct; local bX=x-w/2-bW-3
c.HBg.Size=Vector2.new(bW,bH); c.HBg.Position=Vector2.new(bX,top); c.HBg.Visible=true
c.HFi.Size=Vector2.new(bW,fH); c.HFi.Position=Vector2.new(bX,top+(bH-fH))
c.HFi.Color=pct>.6 and Color3.fromRGB(0,255,0) or pct>.3 and Color3.fromRGB(255,255,0) or Color3.fromRGB(255,0,0)
c.HFi.Visible=true
c.HOut.Size=Vector2.new(bW+2,bH+2); c.HOut.Position=Vector2.new(bX-1,top-1); c.HOut.Visible=true
end
c.Dist.Visible=false
if cfg.distOn then
local mychr=lp.Character
if mychr and mychr:FindFirstChild("HumanoidRootPart") then
c.Dist.Color=cfg.distColor
c.Dist.Position=Vector2.new(x,fp.Y+15)
c.Dist.Text=math.floor((root.Position-mychr.HumanoidRootPart.Position).Magnitude).."m"
c.Dist.Visible=true
end
end
c.Name.Visible=false
if cfg.nameOn then
c.Name.Color=cfg.nameColor; c.Name.Position=Vector2.new(x,hp.Y-25); c.Name.Text=plr.Name; c.Name.Visible=true
end
else
for _,d in pairs(c) do d.Visible=false end
end
if cfg.skelOn then
mkSkel(plr)
local lines=skelCache[plr.UserId]
for i,bone in ipairs(bones) do
local p1=plr.Character:FindFirstChild(bone[1])
local p2=plr.Character:FindFirstChild(bone[2])
if p1 and p2 then
local s1,v1=cam:WorldToViewportPoint(p1.Position)
local s2,v2=cam:WorldToViewportPoint(p2.Position)
if v1 and v2 then
lines[i].From=Vector2.new(s1.X,s1.Y)
lines[i].To=Vector2.new(s2.X,s2.Y)
lines[i].Color=cfg.skelColor
lines[i].Visible=true
else
lines[i].Visible=false
end
else
if skelCache[plr.UserId] then skelCache[plr.UserId][i].Visible=false end
end
end
else
if skelCache[plr.UserId] then
for _,l in pairs(skelCache[plr.UserId]) do l.Visible=false end
end
end
else
if cache[plr.UserId] then for _,d in pairs(cache[plr.UserId]) do d.Visible=false end end
if skelCache[plr.UserId] then for _,l in pairs(skelCache[plr.UserId]) do l.Visible=false end end
end
end
end
end)
Players.PlayerRemoving:Connect(rmEsp)
for _,v in ipairs(Players:GetPlayers()) do if v~=lp then mkEsp(v) end end
Players.PlayerAdded:Connect(function(v) if v~=lp then mkEsp(v) end end)
lp.CharacterAdded:Connect(function()
if flyConn then flyConn:Disconnect(); flyConn=nil end
if cfg.flyOn then task.wait(0.5); startFly() end
if spinConn then spinConn:Disconnect(); spinConn=nil end
spinAngle=0
if cfg.antiAimOn then task.wait(0.5); startSpin() end
end)
local itemLabels={}
local function getOrMakeLabel(key)
if not itemLabels[key] then
local t=Drawing.new("Text")
t.Visible=false; t.Center=true; t.Outline=true
t.Size=13; t.Font=2
itemLabels[key]=t
end
return itemLabels[key]
end
RunService.RenderStepped:Connect(function()
for k,l in pairs(itemLabels) do l.Visible=false end
if not cfg.itemEspOn then return end
local mychr=lp.Character
local myroot=mychr and mychr:FindFirstChild("HumanoidRootPart")
if not myroot then return end
local ok,debris=pcall(function() return workspace.Debris end)
if not ok or not debris then return end
local idx=0
for _,obj in ipairs(debris:GetChildren()) do
if not obj:IsA("BasePart") then continue end
local pos=obj.Position
local dist=(pos-myroot.Position).Magnitude
if dist<=cfg.itemEspMaxDist then
local sp,sv=cam:WorldToViewportPoint(pos)
if sv then
idx=idx+1
local lbl=getOrMakeLabel(idx)
lbl.Text=obj.Name..(cfg.itemEspShowDist and " ["..math.floor(dist).."m]" or "")
lbl.Color=cfg.itemEspColor
lbl.Position=Vector2.new(sp.X,sp.Y)
lbl.Visible=true
end
end
end
end)
getgenv().SilentAimSettings = {
Enabled = false,
TeamCheck = false,
VisibleCheck = false,
AliveCheck = true,
TargetPart = "Head",
FOVRadius = 120,
HitChance = 100,
}
local _saCamera = workspace.CurrentCamera
local _saLocalPlayer = Players.LocalPlayer
local _saRandom = {"Head","HumanoidRootPart"}
local function saScreenPoint(p) local v,vis=_saCamera:WorldToScreenPoint(p); return Vector2.new(v.X,v.Y),vis end
local function saDir(p1,p2) return (p2-p1).Unit end
local function saMouse() return UserInputService:GetMouseLocation() end
local function saTeam(p) return p.Team==_saLocalPlayer.Team end
local function saVisible(p)
local c=p.Character; local c2=_saLocalPlayer.Character
if c and c2 then
local v=c:FindFirstChild("Head") or c:FindFirstChild("HumanoidRootPart")
if v then return #_saCamera:GetPartsObscuringTarget({v.Position,c2,c},{c2,c})==0 else return false end
else return false end
end
local function saFindTarget()
local tp=getgenv().SilentAimSettings.TargetPart
local fov=cfg.ignoreFov and math.huge or getgenv().SilentAimSettings.FOVRadius
local vis=getgenv().SilentAimSettings.VisibleCheck
local alive=getgenv().SilentAimSettings.AliveCheck
local tc=getgenv().SilentAimSettings.TeamCheck
local mp=saMouse()
local bestDist,bestPart,bestPlr=nil,nil,nil
for _,plr in ipairs(Players:GetPlayers()) do
if plr~=_saLocalPlayer and not(tc and saTeam(plr)) and (not vis or saVisible(plr)) then
local chr=plr.Character
if chr then
local hrp=chr:FindFirstChild("HumanoidRootPart")
local hum=chr:FindFirstChild("Humanoid")
if hrp and hum and (not alive or hum.Health>0) then
local sp,sv=saScreenPoint(hrp.Position)
if sv then
local d=(mp-sp).Magnitude
if d<=(bestDist or fov) then
local partName=tp=="Random" and (_saRandom[math.random(1,#_saRandom)] or tp) or tp
local part=chr:FindFirstChild(partName)
if part then bestDist=d; bestPart=part; bestPlr=plr end
end
end
end
end
end
end
return bestPart,bestPlr
end
local saTarget=nil
RunService.Heartbeat:Connect(function()
if getgenv().SilentAimSettings.Enabled then
getgenv().SilentAimSettings.TeamCheck=cfg.teamCheck
getgenv().SilentAimSettings.VisibleCheck=cfg.visOnly
saTarget=saFindTarget()
else saTarget=nil end
end)
local saHook=nil
saHook=hookmetamethod(game,"__namecall",newcclosure(function(...)
local method=getnamecallmethod()
local args={...}
local self=args[1]
if method=="Destroy" and self==_saLocalPlayer then return saHook(...) end
if ({})[method] then return saHook(...) end
if not getgenv().SilentAimSettings.Enabled then return saHook(...) end
if not(math.random()*100<=getgenv().SilentAimSettings.HitChance) then return saHook(...) end
if checkcaller() then return saHook(...) end
local target=method=="FindPartOnRayWithIgnoreList" and saTarget
if not target then return saHook(...) end
local ray=args[2]
if typeof(ray)=="Ray" then
local dir=saDir(ray.Origin,target.Position)*1000
args[2]=Ray.new(ray.Origin,dir)
end
return saHook(unpack(args))
end))
local silentTarget=nil
local function saHitChance(p) return math.random()*100<=p end
local function saUnitDir(p1,p2) return (p2-p1).Unit end
RunService.Heartbeat:Connect(function()
if not cfg.silentOn then silentTarget=nil; return end
local mp=UserInputService:GetMouseLocation()
local best,bd=nil,cfg.silentFov
for _,plr in ipairs(Players:GetPlayers()) do
if plr==lp or not plr.Character then continue end
if cfg.teamCheck and sameTeam(plr) then continue end
local hum=plr.Character:FindFirstChild("Humanoid")
if not hum or hum.Health<=0 then continue end
local hrp=plr.Character:FindFirstChild("HumanoidRootPart"); if not hrp then continue end
local sp,sv=cam:WorldToViewportPoint(hrp.Position)
if sv then
local d=(mp-Vector2.new(sp.X,sp.Y)).Magnitude
if d<bd then
local RANDOM_PARTS={"Head","UpperTorso","LowerTorso","Torso","HumanoidRootPart",
"LeftUpperArm","RightUpperArm","LeftLowerArm","RightLowerArm",
"LeftUpperLeg","RightUpperLeg","LeftLowerLeg","RightLowerLeg"}
local partName=cfg.silentTarget=="Random" and RANDOM_PARTS[math.random(#RANDOM_PARTS)] or cfg.silentTarget
local part=plr.Character:FindFirstChild(partName) or plr.Character:FindFirstChild("Head")
if part then bd=d; best=part end
end
end
end
silentTarget=best
end)
local saHook=nil
saHook=hookmetamethod(game,"__namecall",newcclosure(function(...)
local v58=getnamecallmethod()
local v59={...}
local v60=v59[1]
if v58~="Destroy" or v60~=lp then
if ({})[v58] then return saHook(...) end
local v61=saHitChance(cfg.silentHitChance)
if not cfg.silentOn or (not v61 or checkcaller()) then return saHook(...) end
local v62=v58=="FindPartOnRayWithIgnoreList" and silentTarget
if not v62 then return saHook(...) end
local v63=v59[2]
if typeof(v63)=="Ray" then
local origin=v63.Origin
local v65=saUnitDir(origin,v62.Position)*1000
v59[2]=Ray.new(origin,v65)
end
return saHook(unpack(v59))
end
end))
local afLastFire=0
local afTarget=nil
local afChar=nil
local afHum=nil
local afSpaceDown=false
local afConn=nil
local function afCheckVis(plr)
local chr=plr.Character
local mychr=lp.Character
if chr and mychr then
local head=chr:FindFirstChild("Head") or chr:FindFirstChild("HumanoidRootPart")
if head then
return #cam:GetPartsObscuringTarget({head.Position,mychr.Head and mychr.Head.Position or mychr.HumanoidRootPart.Position},{mychr,chr})==0
end
end
return false
end
local function afFindTarget()
for _,plr in ipairs(Players:GetPlayers()) do
if plr~=lp and not sameTeam(plr) then
local chr=plr.Character
if chr then
local hum=chr:FindFirstChild("Humanoid")
if hum and hum.Health>0 and chr:FindFirstChild("Head") and afCheckVis(plr) then
return plr
end
end
end
end
return nil
end
local function afFire()
if afTarget and afChar and afHum then
if afHum.Health>0 then
if afCheckVis(afTarget) then
if sameTeam(afTarget) then
afTarget=nil; afChar=nil; afHum=nil
elseif tick()-afLastFire>=0.1 then
mouse1press(); task.wait(0.01); mouse1release()
afLastFire=tick()
end
else
afTarget=nil; afChar=nil; afHum=nil
end
else
afTarget=nil; afChar=nil; afHum=nil
end
end
end
local function afStart()
if afConn then return end
afConn=RunService.Heartbeat:Connect(function()
if not cfg.autoFireOn then return end
if not getgenv().SilentAimSettings.Enabled then return end
if afTarget and afChar and afHum then
afFire()
else
local t=afFindTarget()
if t then
afTarget=t; afChar=t.Character; afHum=afChar:FindFirstChild("Humanoid")
end
end
end)
end
afStart()
local gui=Instance.new("ScreenGui")
gui.Name="BankrollESP"; gui.ResetOnSpawn=false
gui.ZIndexBehavior=Enum.ZIndexBehavior.Sibling; gui.DisplayOrder=99
if not pcall(function() gui.Parent=game:GetService("CoreGui") end) then
gui.Parent=lp:WaitForChild("PlayerGui")
end
local kbGui=Instance.new("ScreenGui")
kbGui.Name="BankrollKB"; kbGui.ResetOnSpawn=false
kbGui.ZIndexBehavior=Enum.ZIndexBehavior.Sibling; kbGui.DisplayOrder=98
if not pcall(function() kbGui.Parent=game:GetService("CoreGui") end) then
kbGui.Parent=lp:WaitForChild("PlayerGui")
end
local kbFrame=Instance.new("Frame")
kbFrame.BackgroundColor3=Color3.fromRGB(22,22,26)
kbFrame.BorderSizePixel=0
kbFrame.Position=UDim2.new(0,8,0.5,-40)
kbFrame.Size=UDim2.new(0,160,0,20)
kbFrame.Visible=false
kbFrame.Parent=kbGui
local kbCorner=Instance.new("UICorner"); kbCorner.CornerRadius=UDim.new(0,5); kbCorner.Parent=kbFrame
local kbTopLine=Instance.new("Frame")
kbTopLine.BackgroundColor3=cfg.accentColor
kbTopLine.BorderSizePixel=0
kbTopLine.Size=UDim2.new(1,0,0,2)
kbTopLine.Position=UDim2.new(0,0,0,0)
kbTopLine.ZIndex=2
kbTopLine.Parent=kbFrame
local kbCorner2=Instance.new("UICorner"); kbCorner2.CornerRadius=UDim.new(0,5); kbCorner2.Parent=kbTopLine
local kbTitleLbl=Instance.new("TextLabel")
kbTitleLbl.BackgroundTransparency=1; kbTitleLbl.BorderSizePixel=0
kbTitleLbl.Size=UDim2.new(1,0,0,16); kbTitleLbl.Position=UDim2.new(0,8,0,4)
kbTitleLbl.Text="Keybinds"; kbTitleLbl.TextColor3=Color3.fromRGB(130,130,145)
kbTitleLbl.TextSize=11; kbTitleLbl.Font=Enum.Font.GothamBold
kbTitleLbl.TextXAlignment=Enum.TextXAlignment.Left
kbTitleLbl.ZIndex=3; kbTitleLbl.Parent=kbFrame
local kbRows={}
local kbDragging,kbDragStart,kbFrameStart=false,Vector2.new(),Vector2.new()
kbFrame.InputBegan:Connect(function(i)
if i.UserInputType==Enum.UserInputType.MouseButton1 then
kbDragging=true
kbDragStart=Vector2.new(i.Position.X,i.Position.Y)
kbFrameStart=Vector2.new(kbFrame.AbsolutePosition.X,kbFrame.AbsolutePosition.Y)
end
end)
UserInputService.InputChanged:Connect(function(i)
if kbDragging and i.UserInputType==Enum.UserInputType.MouseMovement then
local d=Vector2.new(i.Position.X,i.Position.Y)-kbDragStart
kbFrame.Position=UDim2.new(0,kbFrameStart.X+d.X,0,kbFrameStart.Y+d.Y)
end
end)
UserInputService.InputEnded:Connect(function(i)
if i.UserInputType==Enum.UserInputType.MouseButton1 then kbDragging=false end
end)
local function rebuildKbPanel()
for _,r in ipairs(kbRows) do r:Destroy() end
kbRows={}
if not cfg.kbListOn then kbFrame.Visible=false; return end
local entries={}
if cfg.aimOn then table.insert(entries,{name="Aimbot", key=cfg.aimKey}) end
if getgenv().SilentAimSettings and getgenv().SilentAimSettings.Enabled and cfg.silentKey~="none" then table.insert(entries,{name="Silent Aim", key=cfg.silentKey}) end
if cfg.flyEnabled then table.insert(entries,{name="Fly",key=cfg.flyKey}) end
do local ok,v=pcall(function() return workspace.ThirdPerson.Value end)
if ok and v then table.insert(entries,{name="3rd Person",key=cfg.tpKey}) end
end
table.insert(entries,{name="Menu",key=cfg.toggleKey})
if #entries==0 then kbFrame.Visible=false; return end
local rowH=16
local totalH=22+#entries*rowH+4
kbFrame.Size=UDim2.new(0,160,0,totalH)
kbTopLine.BackgroundColor3=cfg.accentColor
for i,e in ipairs(entries) do
local row=Instance.new("Frame")
row.BackgroundTransparency=1; row.BorderSizePixel=0
row.Size=UDim2.new(1,-16,0,rowH)
row.Position=UDim2.new(0,8,0,18+(i-1)*rowH)
row.ZIndex=3; row.Parent=kbFrame
table.insert(kbRows,row)
local nameLbl=Instance.new("TextLabel")
nameLbl.BackgroundTransparency=1; nameLbl.BorderSizePixel=0
nameLbl.Size=UDim2.new(0.6,0,1,0); nameLbl.Position=UDim2.new(0,0,0,0)
nameLbl.Text=e.name
nameLbl.TextColor3=Color3.fromRGB(190,190,200)
nameLbl.TextSize=10; nameLbl.Font=Enum.Font.GothamMedium
nameLbl.TextXAlignment=Enum.TextXAlignment.Left
nameLbl.ZIndex=4; nameLbl.Parent=row
local keyLblKb=Instance.new("TextLabel")
keyLblKb.BackgroundTransparency=1; keyLblKb.BorderSizePixel=0
keyLblKb.Size=UDim2.new(0.4,0,1,0); keyLblKb.Position=UDim2.new(0.6,0,0,0)
keyLblKb.Text="["..e.key.."]"
keyLblKb.TextColor3=cfg.accentColor
keyLblKb.TextSize=10; keyLblKb.Font=Enum.Font.GothamMedium
keyLblKb.TextXAlignment=Enum.TextXAlignment.Right
keyLblKb.ZIndex=4; keyLblKb.Parent=row
end
kbFrame.Visible=true
end
local BG = Color3.fromRGB(15,15,18)
local BG2 = Color3.fromRGB(20,20,25)
local ROW = Color3.fromRGB(23,23,29)
local BDR = Color3.fromRGB(38,38,48)
local DIM = Color3.fromRGB(85,85,100)
local WHITE = Color3.fromRGB(210,210,220)
local function uiStroke(p,col,th)
local s=Instance.new("UIStroke"); s.Color=col; s.Thickness=th or 1; s.Parent=p; return s
end
local function uiCorner(p,r)
local c=Instance.new("UICorner"); c.CornerRadius=UDim.new(0,r or 3); c.Parent=p
end
local function mkFrame(par,bg,sz,pos,clip)
local f=Instance.new("Frame"); f.BackgroundColor3=bg; f.BorderSizePixel=0
f.Size=sz; f.Position=pos; if clip then f.ClipsDescendants=true end; f.Parent=par; return f
end
local function mkLabel(par,txt,sz,pos,col,fs,xa)
local l=Instance.new("TextLabel"); l.BackgroundTransparency=1; l.BorderSizePixel=0
l.Text=txt; l.TextColor3=col or WHITE; l.TextSize=fs or 12
l.Font=Enum.Font.GothamMedium
l.TextXAlignment=xa or Enum.TextXAlignment.Left
l.Size=sz; l.Position=pos; l.Parent=par; return l
end
local function mkBtn(par,txt,bg,sz,pos,fn)
local b=Instance.new("TextButton"); b.BackgroundColor3=bg; b.BorderSizePixel=0
b.Text=txt; b.TextColor3=WHITE; b.TextSize=11; b.Font=Enum.Font.GothamMedium
b.Size=sz; b.Position=pos; b.Parent=par
if fn then b.MouseButton1Click:Connect(fn) end; return b
end
local WIN_W,WIN_H = 380,360
local window=mkFrame(gui,BG,UDim2.new(0,WIN_W,0,WIN_H),UDim2.new(0,100,0,80),false)
local winStroke=uiStroke(window,cfg.outlineColor,1)
local topLine=mkFrame(window,cfg.accentColor,UDim2.new(1,0,0,2),UDim2.new(0,0,0,0))
topLine.Name="TopLine"
local titleBar=mkFrame(window,BG2,UDim2.new(1,0,0,24),UDim2.new(0,0,0,2))
mkLabel(titleBar,"Bankroll",UDim2.new(1,0,1,0),UDim2.new(0,0,0,0),WHITE,12,Enum.TextXAlignment.Center)
local keyLbl=mkLabel(titleBar,"[RShift]",UDim2.new(0,70,1,0),UDim2.new(1,-72,0,0),DIM,9,Enum.TextXAlignment.Right)
local dragging,dragStart,winStart=false,Vector2.new(),Vector2.new()
titleBar.InputBegan:Connect(function(i)
if i.UserInputType==Enum.UserInputType.MouseButton1 then
dragging=true
dragStart=Vector2.new(i.Position.X,i.Position.Y)
winStart=Vector2.new(window.AbsolutePosition.X,window.AbsolutePosition.Y)
end
end)
UserInputService.InputChanged:Connect(function(i)
if dragging and i.UserInputType==Enum.UserInputType.MouseMovement then
local d=Vector2.new(i.Position.X,i.Position.Y)-dragStart
window.Position=UDim2.new(0,winStart.X+d.X,0,winStart.Y+d.Y)
end
end)
UserInputService.InputEnded:Connect(function(i)
if i.UserInputType==Enum.UserInputType.MouseButton1 then dragging=false end
end)
local topBarH=20
local tabBarH=22
local topBar=mkFrame(window,Color3.fromRGB(11,11,14),UDim2.new(1,0,0,topBarH),UDim2.new(0,0,1,-(topBarH+tabBarH)))
mkFrame(topBar,BDR,UDim2.new(1,0,0,1),UDim2.new(0,0,0,0))
local tabBar=mkFrame(window,BG,UDim2.new(1,0,0,tabBarH),UDim2.new(0,0,1,-tabBarH))
mkFrame(tabBar,BDR,UDim2.new(1,0,0,1),UDim2.new(0,0,0,0))
local tabBtns={}
local topBtns={}
local contentY=26
local contentArea=mkFrame(window,BG,UDim2.new(1,0,0,WIN_H-contentY-topBarH-tabBarH),UDim2.new(0,0,0,contentY),true)
local PK_SQ=148; local PK_HW=14
local PK_W=PK_SQ+PK_HW+18; local PK_H=PK_SQ+30
local picker=Instance.new("Frame")
picker.Name="ColorPicker"
picker.BackgroundColor3=Color3.fromRGB(18,18,22); picker.BorderSizePixel=0
picker.Size=UDim2.new(0,PK_W,0,PK_H); picker.Visible=false; picker.ZIndex=50
uiStroke(picker,BDR,1)
local sbF=mkFrame(picker,Color3.new(1,1,1),UDim2.new(0,PK_SQ,0,PK_SQ),UDim2.new(0,6,0,6))
sbF.ZIndex=50
local huOvr=mkFrame(sbF,Color3.fromHSV(0,1,1),UDim2.new(1,0,1,0),UDim2.new(0,0,0,0))
huOvr.ZIndex=51
local g1=Instance.new("UIGradient")
g1.Color=ColorSequence.new({
ColorSequenceKeypoint.new(0,Color3.new(1,1,1)),
ColorSequenceKeypoint.new(1,Color3.new(1,1,1)),
})
g1.Transparency=NumberSequence.new({
NumberSequenceKeypoint.new(0,1),
NumberSequenceKeypoint.new(1,0),
})
g1.Rotation=0; g1.Parent=huOvr
local blOvr=mkFrame(sbF,Color3.new(0,0,0),UDim2.new(1,0,1,0),UDim2.new(0,0,0,0))
blOvr.ZIndex=52; blOvr.BackgroundTransparency=1
local g2=Instance.new("UIGradient")
g2.Color=ColorSequence.new(Color3.new(0,0,0))
g2.Transparency=NumberSequence.new({
NumberSequenceKeypoint.new(0,1),
NumberSequenceKeypoint.new(1,0),
})
g2.Rotation=90; g2.Parent=blOvr
local sbCur=Instance.new("Frame")
sbCur.BackgroundColor3=Color3.new(1,1,1); sbCur.BorderSizePixel=0
sbCur.Size=UDim2.new(0,9,0,9); sbCur.ZIndex=55; sbCur.Parent=sbF
uiCorner(sbCur,9); uiStroke(sbCur,Color3.new(0,0,0),1)
local hueS=mkFrame(picker,Color3.new(1,1,1),UDim2.new(0,PK_HW,0,PK_SQ),UDim2.new(0,6+PK_SQ+6,0,6))
hueS.ZIndex=50
local hG=Instance.new("UIGradient")
hG.Color=ColorSequence.new({
ColorSequenceKeypoint.new(0, Color3.fromHSV(0,1,1)),
ColorSequenceKeypoint.new(1/6, Color3.fromHSV(1/6,1,1)),
ColorSequenceKeypoint.new(2/6, Color3.fromHSV(2/6,1,1)),
ColorSequenceKeypoint.new(3/6, Color3.fromHSV(3/6,1,1)),
ColorSequenceKeypoint.new(4/6, Color3.fromHSV(4/6,1,1)),
ColorSequenceKeypoint.new(5/6, Color3.fromHSV(5/6,1,1)),
ColorSequenceKeypoint.new(1, Color3.fromHSV(0,1,1)),
})
hG.Rotation=90; hG.Parent=hueS
local hueCur=mkFrame(hueS,Color3.new(1,1,1),UDim2.new(1,4,0,2),UDim2.new(0,-2,0,0))
hueCur.ZIndex=55
local pkPrev=mkFrame(picker,Color3.new(1,1,1),UDim2.new(0,24,0,16),UDim2.new(0,6,0,6+PK_SQ+7))
pkPrev.ZIndex=50; uiStroke(pkPrev,BDR,1)
local pkHex=mkLabel(picker,"#FFFFFF",UDim2.new(1,-38,0,16),UDim2.new(0,34,0,6+PK_SQ+7),DIM,10)
pkHex.ZIndex=50
local pkKey=nil
local pkH,pkS,pkV=0,1,1
local pkDragSB=false; local pkDragHue=false
local function pkRefresh()
huOvr.BackgroundColor3=Color3.fromHSV(pkH/360,1,1)
sbCur.Position=UDim2.new(pkS,-4,1-pkV,-4)
hueCur.Position=UDim2.new(0,-2,pkH/360,-1)
local r,g,b=hsv2rgb(pkH,pkS,pkV)
local col=Color3.fromRGB(r,g,b)
pkPrev.BackgroundColor3=col
pkHex.Text=c3hex(col)
if pkKey then cfg[pkKey]=col end
end
sbF.InputBegan:Connect(function(i)
if i.UserInputType~=Enum.UserInputType.MouseButton1 then return end
pkDragSB=true
local a=sbF.AbsolutePosition; local s=sbF.AbsoluteSize
pkS=math.clamp((i.Position.X-a.X)/s.X,0,1)
pkV=1-math.clamp((i.Position.Y-a.Y)/s.Y,0,1)
pkRefresh()
end)
hueS.InputBegan:Connect(function(i)
if i.UserInputType~=Enum.UserInputType.MouseButton1 then return end
pkDragHue=true
local a=hueS.AbsolutePosition; local s=hueS.AbsoluteSize
pkH=math.clamp((i.Position.Y-a.Y)/s.Y,0,1)*360
pkRefresh()
end)
UserInputService.InputChanged:Connect(function(i)
if i.UserInputType~=Enum.UserInputType.MouseMovement then return end
if pkDragSB then
local a=sbF.AbsolutePosition; local s=sbF.AbsoluteSize
pkS=math.clamp((i.Position.X-a.X)/s.X,0,1)
pkV=1-math.clamp((i.Position.Y-a.Y)/s.Y,0,1)
pkRefresh()
elseif pkDragHue then
local a=hueS.AbsolutePosition; local s=hueS.AbsoluteSize
pkH=math.clamp((i.Position.Y-a.Y)/s.Y,0,1)*360
pkRefresh()
end
end)
UserInputService.InputEnded:Connect(function(i)
if i.UserInputType==Enum.UserInputType.MouseButton1 then
pkDragSB=false; pkDragHue=false
end
end)
local function openPicker(key, scroll, anchorY)
if pkKey==key then
pkKey=nil; picker.Visible=false; return false
end
pkKey=key
local c=cfg[key]
pkH,pkS,pkV=rgb2hsv(math.floor(c.R*255),math.floor(c.G*255),math.floor(c.B*255))
picker.Parent=scroll
picker.Position=UDim2.new(0,16,0,anchorY)
picker.Visible=true
picker.ZIndex=50
pkRefresh()
return true
end
local curCat="visuals"
local curTab="visuals"
local rebuild
rebuild=function()
for _,ch in ipairs(contentArea:GetChildren()) do ch:Destroy() end
picker.Visible=false; pkKey=nil
topLine.BackgroundColor3=cfg.accentColor
winStroke.Color=cfg.outlineColor
keyLbl.Text="["..cfg.toggleKey.."]"
local allTabs = {}
for _,t in ipairs(MAIN_TABS) do allTabs[#allTabs+1]=t end
for _,t in ipairs(TOP_TABS) do allTabs[#allTabs+1]=t end
for _,t in ipairs(allTabs) do
local b=tabBtns[t] or topBtns[t]
if b then
local on=(t==curTab)
b.BackgroundColor3=on and BG2 or (topBtns[t] and Color3.fromRGB(11,11,14) or BG)
b.TextColor3=on and WHITE or DIM
if b:FindFirstChild("UL") then b.UL:Destroy() end
if on then
local ul=mkFrame(b,cfg.accentColor,UDim2.new(1,0,0,2),UDim2.new(0,0,0,0))
ul.Name="UL"
end
end
end
local scroll=Instance.new("ScrollingFrame")
scroll.BackgroundColor3=BG; scroll.BorderSizePixel=0
scroll.Size=UDim2.new(1,0,1,0); scroll.Position=UDim2.new(0,0,0,0)
scroll.ScrollBarThickness=3; scroll.ScrollBarImageColor3=BDR
scroll.CanvasSize=UDim2.new(0,0,0,0)
scroll.ScrollingDirection=Enum.ScrollingDirection.Y
scroll.Parent=contentArea
local y=8
local function header(txt)
mkLabel(scroll,txt,UDim2.new(1,-20,0,14),UDim2.new(0,10,0,y),DIM,9)
y=y+16
end
local function sep()
y=y+4
mkFrame(scroll,Color3.fromRGB(28,28,35),UDim2.new(1,-20,0,1),UDim2.new(0,10,0,y))
y=y+8
end
local function togRow(label,key,colorKey)
local rowH=22
local row=mkFrame(scroll,BG,UDim2.new(1,0,0,rowH),UDim2.new(0,0,0,y))
row.BackgroundTransparency=1
local on=cfg[key]
if on then
mkFrame(row,cfg.accentColor,UDim2.new(0,2,0,10),UDim2.new(0,0,0.5,-5))
end
mkLabel(row,label,UDim2.new(1,-30,1,0),UDim2.new(0,10,0,0),on and WHITE or DIM,11)
local chk=mkFrame(row, on and Color3.fromRGB(30,80,180) or Color3.fromRGB(38,38,48),
UDim2.new(0,10,0,10), UDim2.new(1,-14,0.5,-5))
uiCorner(chk,2)
chk.ZIndex=3
if colorKey then
local sw=mkFrame(row,cfg[colorKey],UDim2.new(0,10,0,10),UDim2.new(1,-28,0.5,-5))
uiCorner(sw,2)
sw.ZIndex=4
local swBtn=mkBtn(sw,"",Color3.new(0,0,0),UDim2.new(1,0,1,0),UDim2.new(0,0,0,0))
swBtn.BackgroundTransparency=1
swBtn.ZIndex=6
local anchorY=y+rowH+2
swBtn.MouseButton1Click:Connect(function()
if pkKey==colorKey then pkKey=nil; picker.Visible=false
else
pkKey=colorKey
local c=cfg[colorKey]
pkH,pkS,pkV=rgb2hsv(math.floor(c.R*255),math.floor(c.G*255),math.floor(c.B*255))
picker.Parent=scroll
picker.Position=UDim2.new(0,10,0,anchorY)
picker.Visible=true; picker.ZIndex=50; pkRefresh()
end
end)
end
local chkBtn=mkBtn(chk,"",Color3.new(0,0,0),UDim2.new(1,0,1,0),UDim2.new(0,0,0,0))
chkBtn.BackgroundTransparency=1
chkBtn.ZIndex=5
chkBtn.MouseButton1Click:Connect(function()
cfg[key]=not cfg[key]; rebuild()
end)
local labelEndX = colorKey and -42 or -22
local labelBtn=mkBtn(row,"",Color3.new(0,0,0),UDim2.new(1,labelEndX,1,0),UDim2.new(0,0,0,0))
labelBtn.BackgroundTransparency=1
labelBtn.ZIndex=3
labelBtn.MouseButton1Click:Connect(function()
cfg[key]=not cfg[key]; rebuild()
end)
y=y+rowH+1
end
local function sldRow(label,key,mn,mx2)
local rowH=32
local row=mkFrame(scroll,BG,UDim2.new(1,0,0,rowH),UDim2.new(0,0,0,y))
row.BackgroundTransparency=1
mkLabel(row,label,UDim2.new(0.7,0,0,14),UDim2.new(0,10,0,2),DIM,11)
local vLbl=mkLabel(row,tostring(math.floor(cfg[key])),UDim2.new(0.3,-10,0,14),UDim2.new(0.7,0,0,2),cfg.accentColor,11,Enum.TextXAlignment.Right)
local trk=mkFrame(row,Color3.fromRGB(32,32,40),UDim2.new(1,-20,0,3),UDim2.new(0,10,0,20))
uiCorner(trk,2)
local pct=math.clamp((cfg[key]-mn)/(mx2-mn),0,1)
local fil=mkFrame(trk,cfg.accentColor,UDim2.new(pct,0,1,0),UDim2.new(0,0,0,0)); uiCorner(fil,2)
local thb=mkFrame(trk,WHITE,UDim2.new(0,8,0,8),UDim2.new(pct,-4,0.5,-4)); uiCorner(thb,9)
local sd=false
local function upd(mx)
local a=trk.AbsolutePosition; local s=trk.AbsoluteSize
local p=math.clamp((mx-a.X)/s.X,0,1)
cfg[key]=mn+(mx2-mn)*p
fil.Size=UDim2.new(p,0,1,0); thb.Position=UDim2.new(p,-4,0.5,-4)
vLbl.Text=tostring(math.floor(cfg[key]))
end
trk.InputBegan:Connect(function(i)
if i.UserInputType==Enum.UserInputType.MouseButton1 then sd=true; upd(i.Position.X) end
end)
UserInputService.InputChanged:Connect(function(i)
if sd and i.UserInputType==Enum.UserInputType.MouseMovement then upd(i.Position.X) end
end)
UserInputService.InputEnded:Connect(function(i)
if i.UserInputType==Enum.UserInputType.MouseButton1 then sd=false end
end)
y=y+rowH+2
end
local function dropRow(label,key,opts,onChanged)
local rowH=22
local ITEM_H=20
local fullListH=#opts*ITEM_H
local row=mkFrame(scroll,BG,UDim2.new(1,0,0,rowH),UDim2.new(0,0,0,y))
row.BackgroundTransparency=1
mkLabel(row,label,UDim2.new(0.45,0,1,0),UDim2.new(0,10,0,0),DIM,11)
local valBtn=mkBtn(row,cfg[key],Color3.fromRGB(22,22,28),UDim2.new(0,140,0,18),UDim2.new(1,-148,0.5,-9))
valBtn.TextSize=10; valBtn.TextColor3=WHITE
uiStroke(valBtn,Color3.fromRGB(35,35,45),1)
local listY=y+rowH+1
local listFrame=mkFrame(scroll,Color3.fromRGB(20,20,26),UDim2.new(1,-20,0,0),UDim2.new(0,10,0,listY))
uiStroke(listFrame,Color3.fromRGB(35,35,45),1)
listFrame.ClipsDescendants=true; listFrame.ZIndex=40
local listOpen=false
local function refreshItems()
for _,ch in ipairs(listFrame:GetChildren()) do ch:Destroy() end
for i,opt in ipairs(opts) do
local isSel=(opt==cfg[key])
local item=mkBtn(listFrame,opt,
isSel and Color3.fromRGB(28,28,36) or Color3.fromRGB(20,20,26),
UDim2.new(1,0,0,ITEM_H),UDim2.new(0,0,0,(i-1)*ITEM_H))
item.TextSize=10; item.TextColor3=isSel and WHITE or DIM
item.TextXAlignment=Enum.TextXAlignment.Left
item.ZIndex=41
local pad=Instance.new("UIPadding"); pad.PaddingLeft=UDim.new(0,10); pad.Parent=item
if isSel then
local bar=mkFrame(item,cfg.accentColor,UDim2.new(0,2,1,0),UDim2.new(0,0,0,0))
bar.ZIndex=42
end
item.MouseButton1Click:Connect(function()
cfg[key]=opt; valBtn.Text=opt
if onChanged then onChanged(opt) end
listOpen=false; listFrame.Size=UDim2.new(1,-20,0,0)
refreshItems()
end)
item.MouseEnter:Connect(function()
if opt~=cfg[key] then item.BackgroundColor3=Color3.fromRGB(26,26,33) end
end)
item.MouseLeave:Connect(function()
if opt~=cfg[key] then item.BackgroundColor3=Color3.fromRGB(20,20,26) end
end)
end
end
valBtn.MouseButton1Click:Connect(function()
listOpen=not listOpen
listFrame.Size=UDim2.new(1,-20,0,listOpen and fullListH or 0)
if listOpen then refreshItems() end
end)
y=y+rowH+1
end
local function btnRow(label,fn)
local btn=mkBtn(scroll,label,Color3.fromRGB(22,22,28),UDim2.new(1,-20,0,22),UDim2.new(0,10,0,y),fn)
btn.TextColor3=cfg.accentColor; btn.TextSize=11
uiStroke(btn,Color3.fromRGB(35,35,45),1)
y=y+26
end
if curTab=="visuals" then
header("Enemy ESP")
togRow("esp enabled", "espOn", nil)
togRow("box esp", "boxOn", "boxColor")
do
local rowH=22
local row=mkFrame(scroll,BG,UDim2.new(1,0,0,rowH),UDim2.new(0,0,0,y))
row.BackgroundTransparency=1
local enabled=cfg.boxOn
local on=cfg.boxFillOn and enabled
if on then mkFrame(row,cfg.accentColor,UDim2.new(0,2,0,10),UDim2.new(0,0,0.5,-5)) end
mkLabel(row,"box fill",UDim2.new(1,-30,1,0),UDim2.new(0,10,0,0),enabled and (on and WHITE or DIM) or Color3.fromRGB(50,50,58),11)
if enabled then
local sw=mkFrame(row,cfg.boxFillColor,UDim2.new(0,10,0,10),UDim2.new(1,-28,0.5,-5))
uiCorner(sw,2); sw.ZIndex=4
local swBtn=mkBtn(sw,"",Color3.new(0,0,0),UDim2.new(1,0,1,0),UDim2.new(0,0,0,0))
swBtn.BackgroundTransparency=1; swBtn.ZIndex=6
local anchor=y+rowH+1
swBtn.MouseButton1Click:Connect(function()
if pkKey=="boxFillColor" then pkKey=nil; picker.Visible=false
else
pkKey="boxFillColor"
local c=cfg.boxFillColor
pkH,pkS,pkV=rgb2hsv(math.floor(c.R*255),math.floor(c.G*255),math.floor(c.B*255))
picker.Parent=scroll; picker.Position=UDim2.new(0,10,0,anchor)
picker.Visible=true; picker.ZIndex=50; pkRefresh()
end
end)
end
local chk=mkFrame(row,on and Color3.fromRGB(30,80,180) or Color3.fromRGB(38,38,48),UDim2.new(0,10,0,10),UDim2.new(1,-14,0.5,-5))
uiCorner(chk,2); chk.ZIndex=3
if enabled then
local chkBtn=mkBtn(chk,"",Color3.new(0,0,0),UDim2.new(1,0,1,0),UDim2.new(0,0,0,0))
chkBtn.BackgroundTransparency=1; chkBtn.ZIndex=5
chkBtn.MouseButton1Click:Connect(function() cfg.boxFillOn=not cfg.boxFillOn; rebuild() end)
local lblBtn=mkBtn(row,"",Color3.new(0,0,0),UDim2.new(1,-28,1,0),UDim2.new(0,0,0,0))
lblBtn.BackgroundTransparency=1; lblBtn.ZIndex=3
lblBtn.MouseButton1Click:Connect(function() cfg.boxFillOn=not cfg.boxFillOn; rebuild() end)
end
y=y+rowH+1
end
togRow("health bar", "healthOn", nil)
togRow("name text", "nameOn", "nameColor")
togRow("distance text", "distOn", "distColor")
togRow("team check", "teamCheck", nil)
togRow("skeleton esp", "skelOn", "skelColor")
sep()
header("Third Person")
local function tpRow()
local rowH=22
local row=mkFrame(scroll,BG,UDim2.new(1,0,0,rowH),UDim2.new(0,0,0,y))
row.BackgroundTransparency=1
local function getVal()
local ok,v=pcall(function() return workspace.ThirdPerson.Value end)
return ok and v==true
end
local on=getVal()
if on then mkFrame(row,cfg.accentColor,UDim2.new(0,2,0,10),UDim2.new(0,0,0.5,-5)) end
mkLabel(row,"third person",UDim2.new(1,-30,1,0),UDim2.new(0,10,0,0),on and WHITE or DIM,11)
local chk=mkFrame(row,on and Color3.fromRGB(30,80,180) or Color3.fromRGB(38,38,48),UDim2.new(0,10,0,10),UDim2.new(1,-14,0.5,-5))
uiCorner(chk,2); chk.ZIndex=3
local chkBtn=mkBtn(chk,"",Color3.new(0,0,0),UDim2.new(1,0,1,0),UDim2.new(0,0,0,0))
chkBtn.BackgroundTransparency=1; chkBtn.ZIndex=5
chkBtn.MouseButton1Click:Connect(function()
pcall(function() workspace.ThirdPerson.Value=not workspace.ThirdPerson.Value end)
rebuild()
end)
local labelBtn=mkBtn(row,"",Color3.new(0,0,0),UDim2.new(1,-20,1,0),UDim2.new(0,0,0,0))
labelBtn.BackgroundTransparency=1; labelBtn.ZIndex=3
labelBtn.MouseButton1Click:Connect(function()
pcall(function() workspace.ThirdPerson.Value=not workspace.ThirdPerson.Value end)
rebuild()
end)
y=y+rowH+1
end
tpRow()
do
local rowH=22
local row=mkFrame(scroll,BG,UDim2.new(1,0,0,rowH),UDim2.new(0,0,0,y))
row.BackgroundTransparency=1
mkLabel(row,"keybind",UDim2.new(0.5,0,1,0),UDim2.new(0,10,0,0),DIM,11)
local waiting=false
local keyLblTp=mkLabel(row,"["..cfg.tpKey.."]",UDim2.new(0.5,-10,1,0),UDim2.new(0.5,0,0,0),cfg.accentColor,11,Enum.TextXAlignment.Right)
local bindBtn=mkBtn(row,"",Color3.new(0,0,0),UDim2.new(1,0,1,0),UDim2.new(0,0,0,0))
bindBtn.BackgroundTransparency=1; bindBtn.ZIndex=5
bindBtn.MouseButton1Click:Connect(function()
if waiting then return end
waiting=true
keyLblTp.Text="[press key]"
keyLblTp.TextColor3=Color3.fromRGB(255,180,0)
local conn
conn=UserInputService.InputBegan:Connect(function(inp,gpe)
if inp.UserInputType~=Enum.UserInputType.Keyboard then return end
local name=inp.KeyCode.Name
cfg.tpKey=name
keyLblTp.Text="["..name.."]"
keyLblTp.TextColor3=cfg.accentColor
waiting=false
conn:Disconnect()
rebuildKbPanel()
end)
end)
y=y+rowH+1
end
elseif curTab=="legitbot" then
header("Aimbot")
do
local rowH=22
local OPTS={"hold","toggle"}
local ITEM_H=18
local menuH=#OPTS*ITEM_H
local row=mkFrame(scroll,BG,UDim2.new(1,0,0,rowH),UDim2.new(0,0,0,y))
row.BackgroundTransparency=1
local on=cfg.aimOn
if on then mkFrame(row,cfg.accentColor,UDim2.new(0,2,0,10),UDim2.new(0,0,0.5,-5)) end
mkLabel(row,"aimbot",UDim2.new(1,-150,1,0),UDim2.new(0,10,0,0),on and WHITE or DIM,11)
local modeLbl=mkLabel(row,"["..cfg.aimMode.."]",UDim2.new(0,48,1,0),UDim2.new(1,-148,0,0),DIM,10,Enum.TextXAlignment.Left)
local waiting=false
local aimKeyLbl=mkLabel(row,"["..cfg.aimKey.."]",UDim2.new(0,90,1,0),UDim2.new(1,-100,0,0),cfg.accentColor,10,Enum.TextXAlignment.Left)
aimKeyLbl.ZIndex=4
local keyBindBtn=mkBtn(row,"",Color3.new(0,0,0),UDim2.new(0,90,1,0),UDim2.new(1,-100,0,0))
keyBindBtn.BackgroundTransparency=1; keyBindBtn.ZIndex=5
keyBindBtn.MouseButton1Click:Connect(function()
if waiting then return end
waiting=true
aimKeyLbl.Text="[...]"
aimKeyLbl.TextColor3=Color3.fromRGB(255,180,0)
local conn
conn=UserInputService.InputBegan:Connect(function(inp)
local name
if inp.UserInputType==Enum.UserInputType.MouseButton1 then name="MouseButton1"
elseif inp.UserInputType==Enum.UserInputType.MouseButton2 then name="MouseButton2"
elseif inp.UserInputType==Enum.UserInputType.Keyboard then name=inp.KeyCode.Name end
if not name then return end
cfg.aimKey=name; cfg.aimActive=false
aimKeyLbl.Text="["..name.."]"
aimKeyLbl.TextColor3=cfg.accentColor
waiting=false; conn:Disconnect()
rebuildKbPanel()
end)
end)
local chk=mkFrame(row,on and Color3.fromRGB(30,80,180) or Color3.fromRGB(38,38,48),UDim2.new(0,10,0,10),UDim2.new(1,-14,0.5,-5))
uiCorner(chk,2); chk.ZIndex=3
local chkBtn=mkBtn(chk,"",Color3.new(0,0,0),UDim2.new(1,0,1,0),UDim2.new(0,0,0,0))
chkBtn.BackgroundTransparency=1; chkBtn.ZIndex=5
chkBtn.MouseButton1Click:Connect(function() cfg.aimOn=not cfg.aimOn; rebuild() end)
local menu=mkFrame(scroll,Color3.fromRGB(18,18,22),UDim2.new(0,80,0,0),UDim2.new(1,-88,0,y+rowH))
uiStroke(menu,BDR,1); menu.ClipsDescendants=true; menu.ZIndex=40
local menuOpen=false
local function refreshMenu()
for _,c in ipairs(menu:GetChildren()) do c:Destroy() end
for i,opt in ipairs(OPTS) do
local isSel=opt==cfg.aimMode
local item=mkBtn(menu,opt,isSel and Color3.fromRGB(28,28,36) or Color3.fromRGB(18,18,22),
UDim2.new(1,0,0,ITEM_H),UDim2.new(0,0,0,(i-1)*ITEM_H))
item.TextSize=10; item.TextColor3=isSel and WHITE or DIM; item.ZIndex=42
if isSel then mkFrame(item,cfg.accentColor,UDim2.new(0,2,1,0),UDim2.new(0,0,0,0)).ZIndex=43 end
item.MouseButton1Click:Connect(function()
cfg.aimMode=opt; cfg.aimActive=false
modeLbl.Text="["..opt.."]"
menuOpen=false; menu.Size=UDim2.new(0,80,0,0)
refreshMenu()
end)
item.MouseEnter:Connect(function() if not isSel then item.BackgroundColor3=Color3.fromRGB(26,26,33) end end)
item.MouseLeave:Connect(function() if not isSel then item.BackgroundColor3=Color3.fromRGB(18,18,22) end end)
end
end
local labelBtn=mkBtn(row,"",Color3.new(0,0,0),UDim2.new(1,-80,1,0),UDim2.new(0,0,0,0))
labelBtn.BackgroundTransparency=1; labelBtn.ZIndex=3
labelBtn.MouseButton1Click:Connect(function() cfg.aimOn=not cfg.aimOn; rebuild() end)
labelBtn.MouseButton2Click:Connect(function()
menuOpen=not menuOpen
menu.Size=UDim2.new(0,80,0,menuOpen and menuH or 0)
if menuOpen then refreshMenu() end
end)
y=y+rowH+1
end
togRow("visible only", "visOnly", nil)
togRow("team check", "teamCheck",nil)
sep()
header("Settings")
sldRow("smoothness", "smoothness",1,15)
sep()
header("FOV")
togRow("show fov", "fovShow", "fovColor")
sldRow("fov radius", "fovRadius", 10,300)
sep()
header("Target")
dropRow("target mode","targetPart",TARGET_OPTS)
sep()
header("Triggerbot")
togRow("triggerbot", "triggerOn", nil)
togRow("team check", "teamCheck", nil)
sldRow("delay (ms)", "triggerDelay", 10, 500)
elseif curTab=="movement" then
header("Movement")
togRow("bhop","bhop",nil)
togRow("better hop","betterHop",nil)
togRow("speed graph","speedGraphOn",nil)
sep()
header("Fly")
do
local rowH=22
local row=mkFrame(scroll,BG,UDim2.new(1,0,0,rowH),UDim2.new(0,0,0,y))
row.BackgroundTransparency=1
local on=cfg.flyEnabled
if on then mkFrame(row,cfg.accentColor,UDim2.new(0,2,0,10),UDim2.new(0,0,0.5,-5)) end
mkLabel(row,"cframe fly",UDim2.new(1,-30,1,0),UDim2.new(0,10,0,0),on and WHITE or DIM,11)
local chk=mkFrame(row,on and Color3.fromRGB(30,80,180) or Color3.fromRGB(38,38,48),UDim2.new(0,10,0,10),UDim2.new(1,-14,0.5,-5))
uiCorner(chk,2); chk.ZIndex=3
local function toggle()
cfg.flyEnabled=not cfg.flyEnabled
cfg.flyOn=cfg.flyEnabled
if cfg.flyOn then startFly() else stopFly() end
rebuild()
end
local chkBtn=mkBtn(chk,"",Color3.new(0,0,0),UDim2.new(1,0,1,0),UDim2.new(0,0,0,0))
chkBtn.BackgroundTransparency=1; chkBtn.ZIndex=5
chkBtn.MouseButton1Click:Connect(toggle)
local lblBtn=mkBtn(row,"",Color3.new(0,0,0),UDim2.new(1,-20,1,0),UDim2.new(0,0,0,0))
lblBtn.BackgroundTransparency=1; lblBtn.ZIndex=3
lblBtn.MouseButton1Click:Connect(toggle)
y=y+rowH+1
end
sldRow("fly speed","flySpeed",10,200)
do
local rowH=22
local row=mkFrame(scroll,BG,UDim2.new(1,0,0,rowH),UDim2.new(0,0,0,y))
row.BackgroundTransparency=1
mkLabel(row,"fly keybind",UDim2.new(0.5,0,1,0),UDim2.new(0,10,0,0),DIM,11)
local waiting=false
local flyKeyLbl=mkLabel(row,"["..cfg.flyKey.."]",UDim2.new(0.5,-10,1,0),UDim2.new(0.5,0,0,0),cfg.accentColor,11,Enum.TextXAlignment.Right)
local bindBtn=mkBtn(row,"",Color3.new(0,0,0),UDim2.new(1,0,1,0),UDim2.new(0,0,0,0))
bindBtn.BackgroundTransparency=1; bindBtn.ZIndex=5
bindBtn.MouseButton1Click:Connect(function()
if waiting then return end
waiting=true
flyKeyLbl.Text="[press key]"
flyKeyLbl.TextColor3=Color3.fromRGB(255,180,0)
local conn
conn=UserInputService.InputBegan:Connect(function(inp,gpe)
if inp.UserInputType~=Enum.UserInputType.Keyboard then return end
local name=inp.KeyCode.Name
cfg.flyKey=name
flyKeyLbl.Text="["..name.."]"
flyKeyLbl.TextColor3=cfg.accentColor
waiting=false; conn:Disconnect()
rebuildKbPanel()
end)
end)
y=y+rowH+1
end
elseif curTab=="misc" then
header("Misc")
togRow("watermark","wmOn",nil)
togRow("keybind list","kbListOn",nil)
sep()
btnRow("Remove Fall Damage", function()
pcall(function() game:GetService("ReplicatedStorage").Events.FallDamage:Destroy() end)
end)
sep()
btnRow("Rejoin Server", function()
local TS=game:GetService("TeleportService")
pcall(function()
local src=readfile("bankroll_esp.lua")
queue_on_teleport("loadstring("..string.format("%q",src)..")()")
end)
TS:TeleportToPlaceInstance(game.PlaceId, game.JobId, lp)
end)
btnRow("Server Hop", function()
local TS=game:GetService("TeleportService")
local HS=game:GetService("HttpService")
pcall(function()
local src=readfile("bankroll_esp.lua")
queue_on_teleport("loadstring("..string.format("%q",src)..")()")
end)
local ok,res=pcall(function()
return HS:JSONDecode(game:HttpGet("https://games.roblox.com/v1/games/"..game.PlaceId.."/servers/Public?sortOrder=Desc&limit=100"))
end)
if ok and res and res.data then
for _,s in ipairs(res.data) do
if s.id~=game.JobId and s.playing<s.maxPlayers then
TS:TeleportToPlaceInstance(game.PlaceId,s.id,lp); return
end
end
end
TS:Teleport(game.PlaceId,lp)
end)
btnRow("Panic Mode", function()
cfg.espOn=false; cfg.aimOn=false; cfg.triggerOn=false
cfg.bhop=false; cfg.betterHop=false; cfg.fovShow=false; cfg.wmOn=false; cfg.speedGraphOn=false; cfg.silentFovShow=false
stopFly(); stopSpin()
window.Visible=false; fovCircle.Visible=false
wmLabel.Visible=false; wmBg.Visible=false; wmAccent.Visible=false
sgBg.Visible=false; sgAccent.Visible=false; sgLabel.Visible=false; sgSpeedLbl.Visible=false
for _,l in ipairs(sgLines) do l.Visible=false end
for _,v in pairs(cache) do for _,d in pairs(v) do pcall(function() d.Visible=false end) end end
end)
elseif curTab=="world" then
header("World Colors")
togRow("enable world","worldOn",nil)
sep()
header("Colors")
local function worldColorRow(label,key)
local rowH=22
local row=mkFrame(scroll,BG,UDim2.new(1,0,0,rowH),UDim2.new(0,0,0,y))
row.BackgroundTransparency=1
mkLabel(row,label,UDim2.new(1,-30,1,0),UDim2.new(0,10,0,0),DIM,11)
local sw=mkFrame(row,cfg[key],UDim2.new(0,10,0,10),UDim2.new(1,-14,0.5,-5))
uiCorner(sw,2); sw.ZIndex=4
local swBtn=mkBtn(sw,"",Color3.new(0,0,0),UDim2.new(1,0,1,0),UDim2.new(0,0,0,0))
swBtn.BackgroundTransparency=1; swBtn.ZIndex=6
local anchor=y+rowH+1
swBtn.MouseButton1Click:Connect(function()
if pkKey==key then pkKey=nil; picker.Visible=false
else
pkKey=key
local c=cfg[key]
pkH,pkS,pkV=rgb2hsv(math.floor(c.R*255),math.floor(c.G*255),math.floor(c.B*255))
picker.Parent=scroll
picker.Position=UDim2.new(0,10,0,anchor)
picker.Visible=true; picker.ZIndex=50; pkRefresh()
end
end)
y=y+rowH+1
end
worldColorRow("sky color", "skyColor")
worldColorRow("ambient color", "ambientColor")
sep()
header("SmokeFlash")
togRow("remove smoke","smokeOn",nil)
togRow("remove flash","flashOn",nil)
sep()
header("Dropped Item ESP")
togRow("item esp", "itemEspOn", "itemEspColor")
togRow("show distance","itemEspShowDist", nil)
sldRow("max distance","itemEspMaxDist", 10, 1000)
elseif curTab=="semirage/rage" then
header("Silent Aim")
do
local rowH=22
local row=mkFrame(scroll,BG,UDim2.new(1,0,0,rowH),UDim2.new(0,0,0,y))
row.BackgroundTransparency=1
local on=getgenv().SilentAimSettings.Enabled
if on then mkFrame(row,cfg.accentColor,UDim2.new(0,2,0,10),UDim2.new(0,0,0.5,-5)) end
mkLabel(row,"silent aim",UDim2.new(1,-150,1,0),UDim2.new(0,10,0,0),on and WHITE or DIM,11)
local waiting=false
local saKeyLbl=mkLabel(row,"["..cfg.silentKey.."]",UDim2.new(0,90,1,0),UDim2.new(1,-100,0,0),cfg.accentColor,10,Enum.TextXAlignment.Left)
saKeyLbl.ZIndex=4
local keyBindBtn=mkBtn(row,"",Color3.new(0,0,0),UDim2.new(0,90,1,0),UDim2.new(1,-100,0,0))
keyBindBtn.BackgroundTransparency=1; keyBindBtn.ZIndex=5
keyBindBtn.MouseButton1Click:Connect(function()
if waiting then return end
waiting=true
saKeyLbl.Text="[...]"
saKeyLbl.TextColor3=Color3.fromRGB(255,180,0)
local conn
conn=UserInputService.InputBegan:Connect(function(inp,gpe)
if inp.UserInputType~=Enum.UserInputType.Keyboard then return end
local name=inp.KeyCode.Name
cfg.silentKey=name
saKeyLbl.Text="["..name.."]"
saKeyLbl.TextColor3=cfg.accentColor
waiting=false; conn:Disconnect()
rebuildKbPanel()
end)
end)
local chk=mkFrame(row,on and Color3.fromRGB(30,80,180) or Color3.fromRGB(38,38,48),UDim2.new(0,10,0,10),UDim2.new(1,-14,0.5,-5))
uiCorner(chk,2); chk.ZIndex=3
local function toggleSA()
getgenv().SilentAimSettings.Enabled=not getgenv().SilentAimSettings.Enabled
rebuild()
rebuildKbPanel()
end
local cb=mkBtn(chk,"",Color3.new(0,0,0),UDim2.new(1,0,1,0),UDim2.new(0,0,0,0))
cb.BackgroundTransparency=1; cb.ZIndex=5
cb.MouseButton1Click:Connect(toggleSA)
local lb=mkBtn(row,"",Color3.new(0,0,0),UDim2.new(1,-100,1,0),UDim2.new(0,0,0,0))
lb.BackgroundTransparency=1; lb.ZIndex=3
lb.MouseButton1Click:Connect(toggleSA)
y=y+rowH+1
end
togRow("team check","teamCheck",nil)
togRow("visible only","visOnly",nil)
do
local rowH=32
local row=mkFrame(scroll,BG,UDim2.new(1,0,0,rowH),UDim2.new(0,0,0,y))
row.BackgroundTransparency=1
mkLabel(row,"hit chance",UDim2.new(0.7,0,0,14),UDim2.new(0,10,0,2),DIM,11)
local vLbl=mkLabel(row,tostring(math.floor(getgenv().SilentAimSettings.HitChance)),UDim2.new(0.3,-10,0,14),UDim2.new(0.7,0,0,2),cfg.accentColor,11,Enum.TextXAlignment.Right)
local trk=mkFrame(row,Color3.fromRGB(32,32,40),UDim2.new(1,-20,0,3),UDim2.new(0,10,0,20))
uiCorner(trk,2)
local pct=(getgenv().SilentAimSettings.HitChance-1)/99
local fil=mkFrame(trk,cfg.accentColor,UDim2.new(pct,0,1,0),UDim2.new(0,0,0,0)); uiCorner(fil,2)
local thb=mkFrame(trk,WHITE,UDim2.new(0,8,0,8),UDim2.new(pct,-4,0.5,-4)); uiCorner(thb,9)
local sd=false
local function upd(mx)
local a=trk.AbsolutePosition; local s=trk.AbsoluteSize
local p=math.clamp((mx-a.X)/s.X,0,1)
getgenv().SilentAimSettings.HitChance=math.floor(1+99*p)
fil.Size=UDim2.new(p,0,1,0); thb.Position=UDim2.new(p,-4,0.5,-4)
vLbl.Text=tostring(getgenv().SilentAimSettings.HitChance)
end
trk.InputBegan:Connect(function(i) if i.UserInputType==Enum.UserInputType.MouseButton1 then sd=true; upd(i.Position.X) end end)
UserInputService.InputChanged:Connect(function(i) if sd and i.UserInputType==Enum.UserInputType.MouseMovement then upd(i.Position.X) end end)
UserInputService.InputEnded:Connect(function(i) if i.UserInputType==Enum.UserInputType.MouseButton1 then sd=false end end)
y=y+rowH+2
end
togRow("show fov","silentFovShow","silentFovColor")
do
local rowH=32
local row=mkFrame(scroll,BG,UDim2.new(1,0,0,rowH),UDim2.new(0,0,0,y))
row.BackgroundTransparency=1
mkLabel(row,"fov radius",UDim2.new(0.7,0,0,14),UDim2.new(0,10,0,2),DIM,11)
local vLbl=mkLabel(row,tostring(math.floor(getgenv().SilentAimSettings.FOVRadius)),UDim2.new(0.3,-10,0,14),UDim2.new(0.7,0,0,2),cfg.accentColor,11,Enum.TextXAlignment.Right)
local trk=mkFrame(row,Color3.fromRGB(32,32,40),UDim2.new(1,-20,0,3),UDim2.new(0,10,0,20))
uiCorner(trk,2)
local pct=(getgenv().SilentAimSettings.FOVRadius-10)/990
local fil=mkFrame(trk,cfg.accentColor,UDim2.new(pct,0,1,0),UDim2.new(0,0,0,0)); uiCorner(fil,2)
local thb=mkFrame(trk,WHITE,UDim2.new(0,8,0,8),UDim2.new(pct,-4,0.5,-4)); uiCorner(thb,9)
local sd=false
local function upd(mx)
local a=trk.AbsolutePosition; local s=trk.AbsoluteSize
local p=math.clamp((mx-a.X)/s.X,0,1)
getgenv().SilentAimSettings.FOVRadius=math.floor(10+990*p)
fil.Size=UDim2.new(p,0,1,0); thb.Position=UDim2.new(p,-4,0.5,-4)
vLbl.Text=tostring(getgenv().SilentAimSettings.FOVRadius)
end
trk.InputBegan:Connect(function(i) if i.UserInputType==Enum.UserInputType.MouseButton1 then sd=true; upd(i.Position.X) end end)
UserInputService.InputChanged:Connect(function(i) if sd and i.UserInputType==Enum.UserInputType.MouseMovement then upd(i.Position.X) end end)
UserInputService.InputEnded:Connect(function(i) if i.UserInputType==Enum.UserInputType.MouseButton1 then sd=false end end)
y=y+rowH+2
end
dropRow("target part","targetPart",{"Head","HumanoidRootPart","UpperTorso","Torso","Random"})
sep()
togRow("auto fire","autoFireOn",nil)
togRow("ignore fov","ignoreFov",nil)
sep()
header("Anti-Aim")
do
local rowH=22
local row=mkFrame(scroll,BG,UDim2.new(1,0,0,rowH),UDim2.new(0,0,0,y))
row.BackgroundTransparency=1
local on=cfg.antiAimOn
if on then mkFrame(row,cfg.accentColor,UDim2.new(0,2,0,10),UDim2.new(0,0,0.5,-5)) end
mkLabel(row,"jitter",UDim2.new(1,-30,1,0),UDim2.new(0,10,0,0),on and WHITE or DIM,11)
local chk=mkFrame(row,on and Color3.fromRGB(30,80,180) or Color3.fromRGB(38,38,48),UDim2.new(0,10,0,10),UDim2.new(1,-14,0.5,-5))
uiCorner(chk,2); chk.ZIndex=3
local function toggle()
cfg.antiAimOn=not cfg.antiAimOn
if cfg.antiAimOn then startSpin() else stopSpin() end
rebuild()
end
local cb=mkBtn(chk,"",Color3.new(0,0,0),UDim2.new(1,0,1,0),UDim2.new(0,0,0,0))
cb.BackgroundTransparency=1; cb.ZIndex=5
cb.MouseButton1Click:Connect(toggle)
local lb=mkBtn(row,"",Color3.new(0,0,0),UDim2.new(1,-20,1,0),UDim2.new(0,0,0,0))
lb.BackgroundTransparency=1; lb.ZIndex=3
lb.MouseButton1Click:Connect(toggle)
y=y+rowH+1
end
sldRow("spin speed","spinSpeed",10,30)
elseif curTab=="config" then
header("Profile")
local iRow=mkFrame(scroll,ROW,UDim2.new(1,-8,0,30),UDim2.new(0,4,0,y))
local nb=Instance.new("TextBox")
nb.BackgroundColor3=BG; nb.BorderSizePixel=0
nb.PlaceholderText="config name..."; nb.PlaceholderColor3=DIM
nb.Text=""; nb.TextColor3=WHITE; nb.TextSize=11
nb.Font=Enum.Font.GothamMedium
nb.TextXAlignment=Enum.TextXAlignment.Left
nb.ClearTextOnFocus=false
nb.Size=UDim2.new(1,-70,0,20); nb.Position=UDim2.new(0,8,0.5,-10)
uiStroke(nb,BDR,1); nb.Parent=iRow
local sb=mkBtn(iRow,"save",BG2,UDim2.new(0,54,0,20),UDim2.new(1,-62,0.5,-10))
sb.TextColor3=cfg.accentColor; sb.TextSize=11; uiStroke(sb,BDR,1)
sb.MouseButton1Click:Connect(function() cfgSave(nb.Text) end)
y=y+34
local files=cfgList()
if #files>0 then
local selName=files[1]
local rowH=24
local ITEM_H=20
local fullListH=#files*ITEM_H
local row=mkFrame(scroll,ROW,UDim2.new(1,-8,0,rowH),UDim2.new(0,4,0,y))
mkLabel(row,"profile",UDim2.new(0.5,0,1,0),UDim2.new(0,10,0,0),DIM,11)
local valBtn=mkBtn(row,selName,BG2,UDim2.new(0,145,0,18),UDim2.new(1,-152,0.5,-9))
valBtn.TextSize=10; uiStroke(valBtn,BDR,1)
local chevLbl=mkLabel(valBtn,"v",UDim2.new(0,14,1,0),UDim2.new(1,-16,0,0),DIM,9,Enum.TextXAlignment.Left)
local listY=y+rowH+2
local spacer=mkFrame(scroll,BG,UDim2.new(1,-8,0,fullListH),UDim2.new(0,4,0,listY))
spacer.BackgroundTransparency=1
local listFrame=mkFrame(scroll,BG2,UDim2.new(1,-8,0,0),UDim2.new(0,4,0,listY))
uiStroke(listFrame,BDR,1)
listFrame.ClipsDescendants=true; listFrame.ZIndex=40
local listOpen=false
local function refreshItems()
for _,ch in ipairs(listFrame:GetChildren()) do ch:Destroy() end
for i,opt in ipairs(files) do
local isSel=(opt==selName)
local item=mkBtn(listFrame,opt,
isSel and Color3.fromRGB(30,30,38) or BG2,
UDim2.new(1,0,0,ITEM_H),UDim2.new(0,0,0,(i-1)*ITEM_H))
item.TextSize=10; item.TextColor3=isSel and WHITE or DIM; item.ZIndex=41
if isSel then mkFrame(item,cfg.accentColor,UDim2.new(0,2,1,0),UDim2.new(0,0,0,0)).ZIndex=42 end
local del=mkBtn(item,"x",Color3.new(0,0,0),UDim2.new(0,20,1,0),UDim2.new(1,-20,0,0))
del.BackgroundTransparency=1; del.TextColor3=Color3.fromRGB(180,60,60); del.TextSize=10; del.ZIndex=43
del.MouseButton1Click:Connect(function()
local path=CONFIG_DIR.."/"..opt..".txt"
local ok=false
if not ok then ok=pcall(function() deletefile(path) end) end
if not ok then ok=pcall(function() removeFile(path) end) end
if not ok then pcall(writefile,path,"") end
for j,f2 in ipairs(files) do
if f2==opt then table.remove(files,j); break end
end
if selName==opt then selName=#files>0 and files[1] or "" end
valBtn.Text=selName~="" and selName or "(none)"
listFrame.Size=UDim2.new(1,-8,0,#files*ITEM_H)
spacer.Size=UDim2.new(1,-8,0,#files*ITEM_H)
refreshItems()
end)
item.MouseButton1Click:Connect(function()
selName=opt; valBtn.Text=opt
listOpen=false; listFrame.Size=UDim2.new(1,-8,0,0); chevLbl.Text="v"
refreshItems()
end)
item.MouseEnter:Connect(function() if opt~=selName then item.BackgroundColor3=Color3.fromRGB(26,26,33) end end)
item.MouseLeave:Connect(function() if opt~=selName then item.BackgroundColor3=BG2 end end)
end
end
valBtn.MouseButton1Click:Connect(function()
listOpen=not listOpen
listFrame.Size=UDim2.new(1,-8,0,listOpen and fullListH or 0)
chevLbl.Text=listOpen and "^" or "v"
if listOpen then refreshItems() end
end)
y=y+rowH+2+fullListH
btnRow("load selected",function() cfgLoad(selName); rebuild() end)
else
mkLabel(scroll,"no configs saved",UDim2.new(1,0,0,16),UDim2.new(0,0,0,y),DIM,11,Enum.TextXAlignment.Center)
y=y+22
end
btnRow("refresh",function() rebuild() end)
sep()
header("UI Appearance")
local function cfgColorRow(label,key)
local rowH=22
local row=mkFrame(scroll,BG,UDim2.new(1,0,0,rowH),UDim2.new(0,0,0,y))
row.BackgroundTransparency=1
mkLabel(row,label,UDim2.new(1,-30,1,0),UDim2.new(0,10,0,0),DIM,11)
local sw=mkFrame(row,cfg[key],UDim2.new(0,10,0,10),UDim2.new(1,-14,0.5,-5))
uiCorner(sw,2)
local swBtn=mkBtn(sw,"",Color3.new(0,0,0),UDim2.new(1,0,1,0),UDim2.new(0,0,0,0))
swBtn.BackgroundTransparency=1
local anchor=y+rowH+1
swBtn.MouseButton1Click:Connect(function()
if pkKey==key then pkKey=nil; picker.Visible=false
else
pkKey=key
local c=cfg[key]
pkH,pkS,pkV=rgb2hsv(math.floor(c.R*255),math.floor(c.G*255),math.floor(c.B*255))
picker.Parent=scroll
picker.Position=UDim2.new(0,10,0,anchor)
picker.Visible=true; picker.ZIndex=50; pkRefresh()
end
end)
y=y+rowH+1
end
cfgColorRow("accent color", "accentColor")
cfgColorRow("menu outline", "outlineColor")
sep()
header("Keybind")
do
local rowH=22
local row=mkFrame(scroll,BG,UDim2.new(1,0,0,rowH),UDim2.new(0,0,0,y))
row.BackgroundTransparency=1
mkLabel(row,"menu toggle",UDim2.new(0.5,0,1,0),UDim2.new(0,10,0,0),DIM,11)
local waiting=false
local bindLbl=mkLabel(row,"["..cfg.toggleKey.."]",UDim2.new(0.5,-10,1,0),UDim2.new(0.5,0,0,0),cfg.accentColor,11,Enum.TextXAlignment.Right)
local bindBtn=mkBtn(row,"",Color3.new(0,0,0),UDim2.new(1,0,1,0),UDim2.new(0,0,0,0))
bindBtn.BackgroundTransparency=1; bindBtn.ZIndex=5
bindBtn.MouseButton1Click:Connect(function()
if waiting then return end
waiting=true
bindLbl.Text="[press key]"
bindLbl.TextColor3=Color3.fromRGB(255,180,0)
local conn
conn=UserInputService.InputBegan:Connect(function(inp,gpe)
if inp.UserInputType~=Enum.UserInputType.Keyboard then return end
local name=inp.KeyCode.Name
cfg.toggleKey=name
bindLbl.Text="["..name.."]"
bindLbl.TextColor3=cfg.accentColor
keyLbl.Text="["..name.."]"
waiting=false
conn:Disconnect()
rebuildKbPanel()
end)
end)
y=y+rowH+1
end
end
y=y+10
scroll.CanvasSize=UDim2.new(0,0,0,y)
rebuildKbPanel()
end
local tw=math.floor(WIN_W/#MAIN_TABS)
for i,t in ipairs(MAIN_TABS) do
local btn=mkBtn(tabBar,t,BG,UDim2.new(0,tw,1,0),UDim2.new(0,(i-1)*tw,0,0))
btn.TextSize=10; btn.TextColor3=DIM; btn.Font=Enum.Font.GothamMedium
tabBtns[t]=btn
btn.MouseButton1Click:Connect(function() curTab=t; rebuild() end)
if i<#MAIN_TABS then mkFrame(tabBar,BDR,UDim2.new(0,1,1,0),UDim2.new(0,i*tw,0,0)) end
end
local tw2=math.floor(WIN_W/#TOP_TABS)
for i,t in ipairs(TOP_TABS) do
local btn=mkBtn(topBar,t,Color3.fromRGB(11,11,14),UDim2.new(0,tw2,1,0),UDim2.new(0,(i-1)*tw2,0,0))
btn.TextSize=10; btn.TextColor3=DIM; btn.Font=Enum.Font.GothamMedium
topBtns[t]=btn
btn.MouseButton1Click:Connect(function() curTab=t; rebuild() end)
if i<#TOP_TABS then mkFrame(topBar,BDR,UDim2.new(0,1,1,0),UDim2.new(0,i*tw2,0,0)) end
end
UserInputService.InputBegan:Connect(function(inp,gpe)
if gpe then return end
local ok,kc=pcall(function() return Enum.KeyCode[cfg.toggleKey] end)
if ok and inp.KeyCode==kc then window.Visible=not window.Visible end
local ok2,kc2=pcall(function() return Enum.KeyCode[cfg.tpKey] end)
if ok2 and inp.KeyCode==kc2 then
local ok,v=pcall(function() return workspace.ThirdPerson end)
if ok and v then
pcall(function() workspace.ThirdPerson.Value=not workspace.ThirdPerson.Value end)
end
end
local ok3,kc3=pcall(function() return Enum.KeyCode[cfg.flyKey] end)
if ok3 and inp.KeyCode==kc3 and cfg.flyEnabled then
cfg.flyOn=not cfg.flyOn
if cfg.flyOn then startFly() else stopFly() end
end
local okSA,kcSA=pcall(function() return Enum.KeyCode[cfg.silentKey] end)
if okSA and cfg.silentKey~="none" and inp.KeyCode==kcSA then
getgenv().SilentAimSettings.Enabled=not getgenv().SilentAimSettings.Enabled
rebuildKbPanel()
end
if cfg.aimOn and cfg.aimMode=="toggle" then
local match=false
if cfg.aimKey=="MouseButton1" and inp.UserInputType==Enum.UserInputType.MouseButton1 then match=true end
if cfg.aimKey=="MouseButton2" and inp.UserInputType==Enum.UserInputType.MouseButton2 then match=true end
if not match then
local ok3,kc3=pcall(function() return Enum.KeyCode[cfg.aimKey] end)
if ok3 and inp.KeyCode==kc3 then match=true end
end
if match then cfg.aimActive=not cfg.aimActive end
end
end)
RunService.Heartbeat:Connect(function(dt)
if cfg.wmOn then
local fps=math.floor(1/game:GetService("Stats").HeartbeatTimeMs*1000)
local t=os.date("*t")
local timeStr=string.format("%02d:%02d:%02d",t.hour,t.min,t.sec)
wmLabel.Text="Bankroll | "..lp.Name.." | "..fps.." fps | "..timeStr
local tw=wmLabel.TextBounds.X
local bw=tw+12; local bh=22
wmBg.Size=Vector2.new(bw,bh); wmBg.Visible=true
wmAccent.Size=Vector2.new(bw,2); wmAccent.Color=cfg.accentColor; wmAccent.Visible=true
wmLabel.Visible=true
kbTopLine.BackgroundColor3=cfg.accentColor
SG_Y=6+bh+4
else
wmLabel.Visible=false; wmBg.Visible=false; wmAccent.Visible=false
SG_Y=6
end
if cfg.speedGraphOn then
local chr=lp.Character
local hrp=chr and chr:FindFirstChild("HumanoidRootPart")
local spd=0
if hrp then
local v=hrp.AssemblyLinearVelocity
spd=math.floor(Vector3.new(v.X,0,v.Z).Magnitude)
end
table.remove(sgHistory,1); table.insert(sgHistory,spd)
local maxSpd=math.max(SG_MAX,table.unpack(sgHistory))
local vp=cam.ViewportSize
local cx=math.floor(vp.X/2); local cy=math.floor(vp.Y*0.62)
local gx=cx-SG_W/2
sgBg.Visible=false; sgAccent.Visible=false; sgLabel.Visible=false
sgSpeedLbl.Text=spd.." u/s"; sgSpeedLbl.Color=cfg.accentColor
sgSpeedLbl.Center=true
sgSpeedLbl.Position=Vector2.new(cx, cy+SG_H+4); sgSpeedLbl.Visible=true
for i=1,SG_W-1 do
local x1=gx+i-1; local x2=gx+i
local y1=cy+SG_H-(sgHistory[i]/maxSpd)*SG_H
local y2=cy+SG_H-(sgHistory[i+1]/maxSpd)*SG_H
sgLines[i].From=Vector2.new(x1,y1); sgLines[i].To=Vector2.new(x2,y2)
sgLines[i].Color=cfg.accentColor; sgLines[i].Visible=true
end
else
sgBg.Visible=false; sgAccent.Visible=false; sgLabel.Visible=false; sgSpeedLbl.Visible=false
for _,l in ipairs(sgLines) do l.Visible=false end
end
if cfg.worldOn then
local lg=game:GetService("Lighting")
local sky=lg:FindFirstChildOfClass("Sky")
if sky then sky:Destroy() end
lg.Ambient=cfg.ambientColor
lg.OutdoorAmbient=cfg.skyColor
lg.ColorShift_Top=cfg.skyColor
lg.ColorShift_Bottom=cfg.ambientColor
lg.FogEnd=100000
lg.FogColor=cfg.skyColor
end
if cfg.smokeOn then
pcall(function() workspace.Ray_Ignore.Smokes:Destroy() end)
end
if cfg.flashOn then
pcall(function() game:GetService("ReplicatedStorage").Events.Flash:Destroy() end)
end
if pkKey=="accentColor" then
topLine.BackgroundColor3=cfg.accentColor
local b=tabBtns[curTab] or topBtns[curTab]; if b then
local ul=b:FindFirstChild("UL"); if ul then ul.BackgroundColor3=cfg.accentColor end
end
elseif pkKey=="outlineColor" then
winStroke.Color=cfg.outlineColor
end
end)
rebuild()Beschreibung
free keyles open sourece hvh cheat PLS NO USE AUTO FIRE DTC AND BANNBLE ME NO RESOLBOBLLE
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