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Funktioniert

Snap Tap Movement

CHchaspersky01731 AufrufeTap Simulator17. Juli 2026
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Snap Tap Movement

Script-Code

Lua
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local Players = game:GetService("Players")

local player = Players.LocalPlayer
local camera = workspace.CurrentCamera

-- Wait for character and humanoid
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")

player.CharacterAdded:Connect(function(newCharacter)
	character = newCharacter
	humanoid = newCharacter:WaitForChild("Humanoid")
end)

-- Disable default controls
local PlayerModule = require(player:WaitForChild("PlayerScripts"):WaitForChild("PlayerModule"))
local controls = PlayerModule:GetControls()
controls:Disable()

-- Input tracking
local keys = {
	[Enum.KeyCode.W] = false,
	[Enum.KeyCode.S] = false,
	[Enum.KeyCode.A] = false,
	[Enum.KeyCode.D] = false,
	[Enum.KeyCode.Space] = false
}

-- Last pressed stacks for opposing directions
local verticalStack = {} -- W, S
local horizontalStack = {} -- A, D

local function removeFromStack(stack, key)
	for i = #stack, 1, -1 do
		if stack[i] == key then
			table.remove(stack, i)
		end
	end
end

local function updateStack(stack, key, isPressed)
	removeFromStack(stack, key)
	if isPressed then
		table.insert(stack, key)
	end
end

UserInputService.InputBegan:Connect(function(input, gameProcessed)
	if gameProcessed then return end
	
	if keys[input.KeyCode] ~= nil then
		keys[input.KeyCode] = true
		if input.KeyCode == Enum.KeyCode.W or input.KeyCode == Enum.KeyCode.S then
			updateStack(verticalStack, input.KeyCode, true)
		elseif input.KeyCode == Enum.KeyCode.A or input.KeyCode == Enum.KeyCode.D then
			updateStack(horizontalStack, input.KeyCode, true)
		end
	end
end)

UserInputService.InputEnded:Connect(function(input)
	if keys[input.KeyCode] ~= nil then
		keys[input.KeyCode] = false
		if input.KeyCode == Enum.KeyCode.W or input.KeyCode == Enum.KeyCode.S then
			updateStack(verticalStack, input.KeyCode, false)
		elseif input.KeyCode == Enum.KeyCode.A or input.KeyCode == Enum.KeyCode.D then
			updateStack(horizontalStack, input.KeyCode, false)
		end
	end
end)

RunService.RenderStepped:Connect(function()
	if not humanoid or not character:IsDescendantOf(workspace) then return end
	
	-- Handle jumping
	if keys[Enum.KeyCode.Space] then
		humanoid.Jump = true
	end
	
	local moveDir = Vector3.new(0, 0, 0)
	
	-- Vertical movement (Snap Tap)
	if #verticalStack > 0 then
		local activeKey = verticalStack[#verticalStack]
		if activeKey == Enum.KeyCode.W then
			moveDir += Vector3.new(0, 0, -1)
		elseif activeKey == Enum.KeyCode.S then
			moveDir += Vector3.new(0, 0, 1)
		end
	end
	
	-- Horizontal movement (Snap Tap)
	if #horizontalStack > 0 then
		local activeKey = horizontalStack[#horizontalStack]
		if activeKey == Enum.KeyCode.A then
			moveDir += Vector3.new(-1, 0, 0)
		elseif activeKey == Enum.KeyCode.D then
			moveDir += Vector3.new(1, 0, 0)
		end
	end
	
	if moveDir.Magnitude > 0 then
		humanoid:Move(moveDir.Unit, true)
	else
		humanoid:Move(Vector3.new(0, 0, 0), true)
	end
end)

Beschreibung

Snap Tap is an advanced movement feature that gives instant priority to the most recently pressed movement key. When two opposite movement keys (such as A and D, or W and S) are held at the same time, the latest key pressed automatically becomes active without requiring the other key to be released. This allows for faster direction changes, smoother movement, and more responsive controls during gameplay. Once the active key is released, control instantly returns to the previously held key.

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Häufig gestellte Fragen

Wie verwende ich den Snap Tap Movement-Script?
Kopiere den Script-Code oben, tritt Tap Simulator auf Roblox bei, füge den Code in deinen Executor ein und führe ihn aus. Die Funktionen werden aktiv, sobald das Script läuft.
Funktioniert Snap Tap Movement noch?
Ja — Snap Tap Movement ist derzeit als funktionierend markiert (zuletzt aktualisiert: 16. Okt. 2026). Falls es nach einem Roblox-Update nicht mehr läuft, schau bald wieder für eine aktualisierte Version vorbei.
Welcher Executor funktioniert mit Snap Tap Movement?
Dieser Script funktioniert mit den meisten beliebten Roblox-Executoren. Besuche unsere Executor-Seite, um einen vertrauenswürdigen kostenlosen oder kostenpflichtigen Executor für dein Gerät zu finden.